Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
BoxOf64Crayons
Tsukuyomi
Gold III
Level 156
God Stats
1W - 2L
1,728 SR
Queue Stats
46W - 46L
1,763 MMR
Solo
Set
Set
Platinum IV
KidFirestar248
Set
Platinum IV
Level 149
God Stats
10W - 8L
1,777 SR
Queue Stats
426W - 422L
1,721 MMR
Party 2
Hachiman
Hachiman
Gold II
MegalomaniacZack
Hachiman
Gold II
Level 128
God Stats
14W - 17L
1,663 SR
Queue Stats
167W - 152L
1,735 MMR
Party 1
Raijin
Raijin
Platinum V
Uptown99
Raijin
Platinum V
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
438W - 435L
1,723 MMR
Party 2
Aphrodite
Aphrodite
Gold II
Velectera
Aphrodite
Gold II
Level 91
God Stats
54W - 46L
1,709 SR
Queue Stats
167W - 152L
1,735 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,675 SR
1,735 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,690 SR
1,747 MMR
Apollo
Apollo
Gold I
CAd3 OsiriS
Apollo
Gold I
Level 81
God Stats
2W - 0L
1,741 SR
Queue Stats
29W - 11L
1,855 MMR
Party 3
Vamana
Vamana
Platinum V
Exposer2090
Vamana
Platinum V
Level 107
God Stats
10W - 6L
1,738 SR
Queue Stats
367W - 356L
1,718 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
RedAvengerx
Kumbhakarna
Gold IV
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 54L
1,719 MMR
Solo
Awilix
Awilix
Platinum V
SupaSetMazzetti
Awilix
Platinum V
Level 126
God Stats
3W - 0L
1,845 SR
Queue Stats
295W - 298L
1,717 MMR
Solo
Scylla
Scylla
Gold III
Vagnergons
Scylla
Gold III
Level 160
God Stats
7W - 2L
1,624 SR
Queue Stats
66W - 41L
1,725 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoxOf64Crayons
Tsukuyomi
16
2 / 5 / 6
10,227
445
8,444
15,748
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 10 / 5
9,929
432
10,615
17,726
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 6 / 7
12,153
528
22,549
21,123
8,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Uptown99
Raijin
17
6 / 12 / 4
11,140
484
14,059
20,002
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Velectera
Aphrodite
15
2 / 7 / 9
9,849
428
5,077
18,291
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ao KuangDanzaburouCu ChulainnCthulhuHeimdallr

VS

Bans
TiamatJanusArachneAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
5 / 4 / 16
13,461
585
16,475
22,217
11,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
20
9 / 1 / 10
14,725
640
18,439
27,441
25,871
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
RedAvengerx
Kumbhakarna
18
4 / 4 / 24
12,867
559
8,142
26,855
35,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 6 / 12
12,431
540
8,199
16,354
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Vagnergons
Scylla
20
20 / 1 / 9
16,022
697
25,480
15,208
7,325
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
16
Kills
40
40
Deaths
16
31
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BoxOf64Crayons
Tsukuyomi
2
5
6
1
W
Apollo
5
4
16
3.25
W
Vamana
9
1
10
14
L
1
10
5
0.35
L
5
6
7
1.42
W
Kumbhakarna
RedAvengerx
Kumbhakarna
4
4
24
4
W
2
6
12
1.33
L
Raijin
Uptown99
Raijin
6
12
4
0.67
W
Scylla
Vagnergons
Scylla
20
1
9
24.5
L
Aphrodite
Velectera
Aphrodite
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,744
Damage
76,735
92,890
Taken
108,075
48,976
Mitigated
87,591
18,559
Healing
45,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BoxOf64Crayons
Tsukuyomi
8,444
1,726
0
631
15,748
9,833
0
5,007
10,741
0
76,487
W
Apollo
16,475
8,589
0
11,789
22,217
11,888
4,975
2,377
19,750
0
105,572
W
Vamana
18,439
9,240
0
12,222
27,441
25,871
539
4,546
22,681
0
109,666
L
10,615
4,861
0
1,216
17,726
9,862
216
5,418
12,308
0
56,673
L
22,549
11,709
0
4,240
21,123
8,131
0
5,397
15,726
0
108,693
W
Kumbhakarna
RedAvengerx
Kumbhakarna
8,142
822
0
8,525
26,855
35,128
87
6,415
20,169
26,963
0
W
8,199
3,097
0
5,548
16,354
7,379
1,614
3,184
13,004
0
83,344
L
Raijin
Uptown99
Raijin
14,059
1,581
67
1,994
20,002
7,167
812
7,632
12,370
58,793
0
W
Scylla
Vagnergons
Scylla
25,480
2,521
500
6,801
15,208
7,325
2,719
2,950
12,092
141,039
0
L
Aphrodite
Velectera
Aphrodite
5,077
208
5,497
4,914
18,291
13,983
62
10,168
8,123
23,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
69,506
510
Minions Killed
719
0
Camps Cleared
0
2,011,643
Distance Traveled
2,276,883
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,227
445
118
5
0
456,844
4
W
Apollo
13,461
585
174
8
0
397,695
4
W
Vamana
14,725
640
187
8
0
428,157
5
L
Set
9,929
432
92
4
0
365,475
3
L
Hachiman
12,153
528
157
7
0
408,049
5
W
Kumbhakarna
12,867
559
25
1
0
486,806
3
W
Awilix
12,431
540
117
5
0
486,650
1
L
Raijin
11,140
484
104
5
0
376,836
0
W
Scylla
16,022
697
216
9
0
477,575
7
L
Aphrodite
9,849
428
39
2
0
404,439
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role