Player Matchup

Hera
Hera
Gregoonn
Hera
Level 41
God Stats
4W - 5L
1,343 SR
Queue Stats
117W - 135L
1,286 Elo+
Solo
Danzaburou
Danzaburou
PurgeIgnorance
Danzaburou
Level 45
God Stats
15W - 17L
1,451 SR
Queue Stats
189W - 186L
1,326 Elo+
Party 2
King Arthur
King Arthur
Purge__Vindicta
King Arthur
Level 39
God Stats
9W - 12L
1,453 SR
Queue Stats
57W - 65L
1,451 Elo+
Party 2
Baba Yaga
Baba Yaga
Theartofpika
Baba Yaga
Level 49
God Stats
10W - 12L
1,461 SR
Queue Stats
153W - 190L
1,384 Elo+
Solo
Vamana
Vamana
Unfluctual
Vamana
Level 31
God Stats
26W - 30L
1,428 SR
Queue Stats
434W - 413L
1,410 Elo+
Party 2
Team Averages
Level 41
1,427 SR
1,371 Elo+

VS

Team Averages
Level 70
1,396 SR
1,441 Elo+
Bellona
Bellona
AidedManager57
Bellona
Level 67
God Stats
0W - 3L
1,551 SR
Queue Stats
101W - 109L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
Sicarius9513
Jormungandr
Level 43
God Stats
0W - 5L
1,142 SR
Queue Stats
10W - 11L
1,407 Elo+
Solo
Cupid
Cupid
Tristin03_10
Cupid
Level 29
God Stats
0W - 2L
1,350 SR
Queue Stats
48W - 57L
1,520 Elo+
Party 1
Anubis
Anubis
XEONknight
Anubis
Level 119
God Stats
31W - 34L
1,684 SR
Queue Stats
323W - 296L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
s2kwaveees
Tsukuyomi
Level 92
God Stats
2W - 3L
1,252 SR
Queue Stats
168W - 172L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 5 / 9
11,776
512
16,904
14,343
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PurgeIgnorance
Danzaburou
17
13 / 5 / 4
12,324
536
20,601
19,690
7,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Purge__Vindicta
King Arthur
19
3 / 1 / 7
11,819
514
19,308
29,318
36,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Theartofpika
Baba Yaga
16
3 / 4 / 11
10,674
464
13,357
13,933
8,631
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
Unfluctual
Vamana
18
7 / 2 / 8
11,746
511
14,413
17,952
9,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,905
431
15,494
22,481
23,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Sicarius9513
Jormungandr
14
2 / 5 / 5
8,860
385
5,348
21,737
23,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 6 / 5
9,349
406
11,958
15,214
6,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
XEONknight
Anubis
18
6 / 8 / 2
11,375
495
17,296
21,657
12,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
s2kwaveees
Tsukuyomi
18
4 / 7 / 7
11,013
479
16,716
21,693
9,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
30
Kills
17
17
Deaths
30
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Hera
4
5
9
1.7
W
Danzaburou
PurgeIgnorance
Danzaburou
13
5
4
3
W
King Arthur
Purge__Vindicta
King Arthur
3
1
7
6.5
L
Jormungandr
Sicarius9513
Jormungandr
2
5
5
0.9
W
Baba Yaga
Theartofpika
Baba Yaga
3
4
11
2.13
L
3
6
5
0.92
W
Vamana
Unfluctual
Vamana
7
2
8
5.5
L
Anubis
XEONknight
Anubis
6
8
2
0.88
L
Tsukuyomi
s2kwaveees
Tsukuyomi
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,583
Damage
66,812
95,236
Taken
102,782
67,508
Mitigated
75,727
31,733
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,494
6,151
0
5,102
22,481
23,721
434
3,659
18,480
271
58,749
W
Hera
16,904
5,315
2,146
2,625
14,343
5,074
2,550
4,983
9,335
65,580
0
W
Danzaburou
PurgeIgnorance
Danzaburou
20,601
8,939
0
6,917
19,690
7,818
2,590
5,226
14,439
0
57,292
W
King Arthur
Purge__Vindicta
King Arthur
19,308
2,334
0
12,813
29,318
36,302
0
5,203
23,341
0
90,474
L
Jormungandr
Sicarius9513
Jormungandr
5,348
1,468
0
0
21,737
23,023
0
7,570
14,095
30,222
0
W
Baba Yaga
Theartofpika
Baba Yaga
13,357
608
0
3,179
13,933
8,631
432
3,260
10,673
43,036
0
L
11,958
5,555
71
1,234
15,214
6,734
0
5,376
9,838
0
43,171
W
Vamana
Unfluctual
Vamana
14,413
8,547
0
4,053
17,952
9,683
627
4,243
13,634
0
71,083
L
Anubis
XEONknight
Anubis
17,296
490
0
10,269
21,657
12,680
775
7,745
13,568
80,492
0
L
Tsukuyomi
s2kwaveees
Tsukuyomi
16,716
4,524
0
6,301
21,693
9,569
0
5,169
16,144
0
83,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
50,502
514
Minions Killed
474
0
Camps Cleared
0
2,074,581
Distance Traveled
1,980,746
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,905
431
121
5
0
390,589
1
W
Hera
11,776
512
121
5
0
345,667
3
W
Danzaburou
12,324
536
93
4
0
389,639
3
W
King Arthur
11,819
514
146
6
0
438,469
1
L
Jormungandr
8,860
385
46
2
0
389,168
4
W
Baba Yaga
10,674
464
50
2
0
374,864
3
L
Cupid
9,349
406
63
3
0
421,273
0
W
Vamana
11,746
511
104
5
0
525,942
1
L
Anubis
11,375
495
124
5
0
322,400
4
L
Tsukuyomi
11,013
479
120
5
0
457,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role