Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Arc Hale
Ne Zha
Level 108
God Stats
0W - 4L
1,221 SR
Queue Stats
23W - 32L
1,509 Elo+
Solo
Sol
Sol
Duckcist
Sol
Level 104
God Stats
11W - 5L
1,651 SR
Queue Stats
356W - 356L
1,467 Elo+
Party 2
Olorun
Olorun
RemovingMean054
Olorun
Level 103
God Stats
26W - 32L
1,434 SR
Queue Stats
356W - 407L
1,357 Elo+
Solo
Ares
Ares
ZPorkchop
Ares
Level 91
God Stats
5W - 5L
1,634 SR
Queue Stats
507W - 470L
1,546 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,476 Elo+

VS

Team Averages
Level 100
1,591 SR
1,499 Elo+
Ravana
Ravana
AishaNuraOwl
Ravana
Level 75
God Stats
11W - 4L
1,692 SR
Queue Stats
212W - 200L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
BlackSamuari
Amaterasu
Level 148
God Stats
4W - 0L
1,754 SR
Queue Stats
103W - 91L
1,568 Elo+
Solo
Skadi
Skadi
UlyssesJager
Skadi
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
837W - 781L
1,567 Elo+
Party 1
Merlin
Merlin
WeeaB00_669
Merlin
Level 86
God Stats
17W - 11L
1,495 SR
Queue Stats
166W - 170L
1,309 Elo+
Solo
Ganesha
Ganesha
XTiantheredX
Ganesha
Level 89
God Stats
4W - 3L
1,515 SR
Queue Stats
255W - 239L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
5 / 6 / 3
8,676
482
13,616
16,602
10,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Arc Hale
Ne Zha
16
7 / 5 / 5
9,878
549
12,442
13,714
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 8 / 4
8,493
472
10,972
13,867
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 8 / 1
7,828
435
3,643
12,968
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
12
3 / 7 / 7
8,204
456
6,151
20,216
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
5 / 3 / 10
10,186
566
13,540
11,057
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
BlackSamuari
Amaterasu
18
13 / 4 / 7
12,341
686
9,796
19,822
10,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 1 / 6
11,464
637
17,240
10,141
3,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
13
4 / 11 / 5
8,810
489
7,557
11,372
4,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
XTiantheredX
Ganesha
14
1 / 2 / 21
8,792
488
7,198
9,603
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
21
Kills
34
34
Deaths
21
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
6
3
1.08
W
Ravana
5
3
10
3.33
L
Ne Zha
Arc Hale
Ne Zha
7
5
5
1.9
W
Amaterasu
BlackSamuari
Amaterasu
13
4
7
4.13
L
5
8
4
0.88
L
1
8
1
0.19
W
11
1
6
14
W
Merlin
4
11
5
0.59
W
Ganesha
XTiantheredX
Ganesha
1
2
21
5.75
L
Ares
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
55,331
77,367
Taken
61,995
39,307
Mitigated
30,733
17,058
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
13,616
3,112
0
2,090
16,602
10,726
43
2,043
14,395
46,533
0
W
Ravana
13,540
3,764
0
2,986
11,057
6,237
0
5,264
5,563
0
77,958
L
Ne Zha
Arc Hale
Ne Zha
12,442
4,056
0
5,097
13,714
5,676
0
2,060
11,542
0
61,179
W
Amaterasu
BlackSamuari
Amaterasu
9,796
4,674
0
8,744
19,822
10,767
772
12,180
7,068
0
41,217
L
10,972
4,883
0
3,790
13,867
4,620
2,126
3,825
9,998
37,300
0
L
3,643
2,030
0
2,762
12,968
4,438
0
480
12,358
43,184
0
W
17,240
10,105
0
4,256
10,141
3,681
1,836
6,029
4,061
0
88,973
W
Merlin
7,557
678
597
1,218
11,372
4,389
571
5,822
5,520
37,978
0
W
Ganesha
XTiantheredX
Ganesha
7,198
671
0
250
9,603
5,659
0
3,999
5,401
21,035
0
L
Ares
6,151
229
0
3,319
20,216
13,847
0
5,512
14,319
22,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
51,593
332
Minions Killed
453
0
Camps Cleared
0
1,452,911
Distance Traveled
1,711,475
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,676
482
76
4
0
319,639
0
W
Ravana
10,186
566
136
8
0
384,439
1
L
Ne Zha
9,878
549
96
5
0
311,325
0
W
Amaterasu
12,341
686
76
4
0
338,242
0
L
Sol
8,493
472
65
4
0
281,407
0
L
Olorun
7,828
435
73
4
0
223,150
0
W
Skadi
11,464
637
166
9
0
356,469
2
W
Merlin
8,810
489
73
4
0
289,224
2
W
Ganesha
8,792
488
2
0
0
343,101
3
L
Ares
8,204
456
22
1
0
317,390
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role