Player Matchup

Ganesha
Ganesha
BracaStanici
Ganesha
Level 64
God Stats
64W - 42L
1,575 SR
Queue Stats
102W - 87L
1,471 Elo+
Party 2
Chiron
Chiron
GoldMaste
Chiron
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 101L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
L4rdHades
Cu Chulainn
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 122L
1,479 Elo+
Party 1
Fenrir
Fenrir
Wolf-W4ithi
Fenrir
Level 102
God Stats
12W - 8L
1,599 SR
Queue Stats
117W - 112L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
xXUbicAXx
Kukulkan
Level 65
God Stats
14W - 16L
1,412 SR
Queue Stats
103W - 80L
1,512 Elo+
Party 2
Team Averages
Level 97
1,517 SR
1,489 Elo+

VS

Team Averages
Level 108
1,488 SR
1,552 Elo+
Ullr
Ullr
Brucecb3
Ullr
Level 135
God Stats
3W - 11L
1,431 SR
Queue Stats
772W - 796L
1,550 Elo+
Party 3
Athena
Athena
Im josuin
Athena
Level 93
God Stats
7W - 14L
1,423 SR
Queue Stats
323W - 379L
1,384 Elo+
Solo
Mercury
Mercury
LordGoonius420
Mercury
Level 93
God Stats
22W - 20L
1,634 SR
Queue Stats
237W - 254L
1,545 Elo+
Party 3
Janus
Janus
S34R coolboy
Janus
Level 100
God Stats
6W - 7L
1,500 SR
Queue Stats
28W - 23L
1,796 Elo+
Solo
Artemis
Artemis
xFreexRespawnsx
Artemis
Level 118
God Stats
55W - 54L
1,452 SR
Queue Stats
264W - 275L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BracaStanici
Ganesha
15
0 / 3 / 7
10,224
487
6,081
12,782
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
GoldMaste
Chiron
16
2 / 2 / 1
10,355
493
7,258
9,824
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
L4rdHades
Cu Chulainn
19
2 / 2 / 4
11,814
563
12,545
19,217
14,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
18
5 / 2 / 2
11,246
536
12,511
19,402
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
xXUbicAXx
Kukulkan
18
5 / 2 / 0
11,858
565
10,627
7,687
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
2 / 1 / 0
10,505
500
7,643
14,878
10,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Im josuin
Athena
13
0 / 3 / 5
8,463
403
7,541
17,520
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 4
9,322
444
5,459
11,760
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 1
9,896
471
7,668
10,785
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 2
8,943
426
7,680
11,024
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
14
Kills
11
11
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BracaStanici
Ganesha
0
3
7
1.17
L
Ullr
2
1
0
2
W
Chiron
GoldMaste
Chiron
2
2
1
1.25
L
Athena
Im josuin
Athena
0
3
5
0.83
W
Cu Chulainn
L4rdHades
Cu Chulainn
2
2
4
2
L
2
2
4
2
L
3
7
1
0.5
W
Fenrir
5
2
2
3
L
4
1
2
5
W
Kukulkan
xXUbicAXx
Kukulkan
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,022
Damage
35,991
68,912
Taken
65,967
38,745
Mitigated
33,911
24,726
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BracaStanici
Ganesha
6,081
531
585
3,400
12,782
8,266
639
2,848
9,866
29,630
0
L
Ullr
7,643
3,096
0
3,761
14,878
10,423
628
2,335
12,543
0
69,305
W
Chiron
GoldMaste
Chiron
7,258
1,912
1,198
3,702
9,824
3,865
3,005
2,369
7,431
0
65,370
L
Athena
Im josuin
Athena
7,541
1,769
0
2,445
17,520
11,085
180
4,950
12,570
28,264
0
W
Cu Chulainn
L4rdHades
Cu Chulainn
12,545
1,986
0
3,527
19,217
14,327
250
2,988
16,178
18,902
58,705
L
5,459
2,606
0
4,049
11,760
4,323
840
2,988
8,772
0
59,258
L
7,668
77
0
650
10,785
3,476
101
5,619
5,166
52,983
0
W
Fenrir
12,511
1,593
465
9,954
19,402
9,018
961
2,852
16,528
263
83,599
L
7,680
2,854
0
1,633
11,024
4,604
496
3,395
7,629
0
45,569
W
Kukulkan
xXUbicAXx
Kukulkan
10,627
533
0
1,895
7,687
3,269
679
3,689
3,700
90,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
47,129
579
Minions Killed
474
0
Camps Cleared
0
2,004,891
Distance Traveled
2,010,804
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,224
487
6
0
0
412,642
10
L
Ullr
10,505
500
140
7
0
366,440
7
W
Chiron
10,355
493
139
7
0
370,364
1
L
Athena
8,463
403
31
1
0
428,363
1
W
Cu Chulainn
11,814
563
147
7
0
364,826
0
L
Mercury
9,322
444
95
5
0
417,069
1
L
Janus
9,896
471
118
6
0
370,148
5
W
Fenrir
11,246
536
116
6
0
451,697
0
L
Artemis
8,943
426
90
4
0
428,784
2
W
Kukulkan
11,858
565
171
8
0
405,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role