Player Matchup

Ymir
Ymir
BrSwipe
Ymir
Level 66
God Stats
14W - 13L
1,453 SR
Queue Stats
141W - 149L
1,462 Elo+
Party 1
Serqet
Serqet
Breuz
Serqet
Level 126
God Stats
1W - 2L
1,745 SR
Queue Stats
220W - 251L
1,423 Elo+
Party 1
Cupid
Cupid
Gzuiis
Cupid
Level 124
God Stats
1W - 2L
1,736 SR
Queue Stats
96W - 101L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
guurick
Danzaburou
Level 110
God Stats
58W - 40L
1,572 SR
Queue Stats
220W - 243L
1,392 Elo+
Party 1
Anubis
Anubis
meuchinelo
Anubis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 93
1,601 SR
1,451 Elo+

VS

Team Averages
Level 92
1,678 SR
1,654 Elo+
Danzaburou
Danzaburou
Pepelapepa
Danzaburou
Level 85
God Stats
31W - 32L
1,475 SR
Queue Stats
260W - 222L
1,612 Elo+
Party 2
Agni
Agni
Tecnoyic
Agni
Level 144
God Stats
37W - 12L
1,707 SR
Queue Stats
326W - 242L
1,650 Elo+
Party 2
Sylvanus
Sylvanus
arielQuQ
Sylvanus
Level 109
God Stats
7W - 4L
1,747 SR
Queue Stats
275W - 185L
1,697 Elo+
Party 2
Ao Kuang
Ao Kuang
cristoszk
Ao Kuang
Level 107
God Stats
3W - 2L
1,706 SR
Queue Stats
147W - 101L
1,590 Elo+
Party 2
Izanami
Izanami
hjkhjkl
Izanami
Level 15
God Stats
3W - 0L
1,755 SR
Queue Stats
35W - 9L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BrSwipe
Ymir
6
0 / 4 / 1
4,325
433
1,865
7,037
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Breuz
Serqet
10
1 / 1 / 1
5,466
547
1,481
5,061
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Gzuiis
Cupid
7
1 / 4 / 1
4,599
460
2,586
5,158
1,105
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
guurick
Danzaburou
9
2 / 4 / 0
5,508
551
1,158
5,785
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
meuchinelo
Anubis
9
1 / 5 / 1
5,012
501
2,916
4,487
1,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pepelapepa
Danzaburou
10
3 / 1 / 4
6,125
613
4,119
5,215
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
13
9 / 1 / 1
7,501
750
5,970
4,310
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
arielQuQ
Sylvanus
9
2 / 1 / 5
5,756
576
4,096
5,930
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
cristoszk
Ao Kuang
10
1 / 0 / 6
6,177
618
945
4,411
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
hjkhjkl
Izanami
9
3 / 2 / 0
5,688
569
3,779
4,377
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
18
18
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
BrSwipe
Ymir
0
4
1
0.13
L
Serqet
Breuz
Serqet
1
1
1
1.5
L
Cupid
Gzuiis
Cupid
1
4
1
0.38
W
Danzaburou
Pepelapepa
Danzaburou
3
1
4
5
W
Agni
9
1
1
9.5
W
Sylvanus
arielQuQ
Sylvanus
2
1
5
4.5
W
Ao Kuang
cristoszk
Ao Kuang
1
0
6
4
L
Danzaburou
guurick
Danzaburou
2
4
0
0.5
W
Izanami
hjkhjkl
Izanami
3
2
0
1.5
L
Anubis
meuchinelo
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,006
Damage
18,909
27,528
Taken
24,243
8,740
Mitigated
7,531
6,556
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BrSwipe
Ymir
1,865
0
0
1,653
7,037
2,627
0
3,154
3,877
10,782
0
L
Serqet
Breuz
Serqet
1,481
540
0
2,071
5,061
1,526
0
637
4,386
0
23,405
L
Cupid
Gzuiis
Cupid
2,586
1,069
350
1,301
5,158
1,105
0
2,138
2,976
0
14,040
W
Danzaburou
Pepelapepa
Danzaburou
4,119
1,958
0
2,381
5,215
1,641
228
768
4,447
0
30,046
W
Agni
5,970
527
0
1,279
4,310
1,167
429
538
3,598
43,825
0
W
Sylvanus
arielQuQ
Sylvanus
4,096
1,428
713
2,073
5,930
2,757
0
1,097
4,833
17,326
4,243
W
Ao Kuang
cristoszk
Ao Kuang
945
140
0
1,966
4,411
1,176
0
78
4,333
33,392
0
L
Danzaburou
guurick
Danzaburou
1,158
121
0
617
5,785
1,795
0
3,020
2,591
0
20,573
W
Izanami
hjkhjkl
Izanami
3,779
2,439
0
646
4,377
790
773
2,300
1,942
0
24,135
L
Anubis
meuchinelo
Anubis
2,916
219
0
564
4,487
1,687
162
1,333
3,092
19,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
31,247
200
Minions Killed
277
0
Camps Cleared
0
870,769
Distance Traveled
902,446
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,325
433
9
1
0
178,688
1
L
Serqet
5,466
547
61
6
0
207,488
1
L
Cupid
4,599
460
43
4
0
174,396
5
W
Danzaburou
6,125
613
53
5
0
170,605
5
W
Agni
7,501
750
84
8
0
194,642
1
W
Sylvanus
5,756
576
36
4
0
168,639
2
W
Ao Kuang
6,177
618
62
6
0
209,011
1
L
Danzaburou
5,508
551
50
5
0
158,034
3
W
Izanami
5,688
569
42
4
0
159,549
0
L
Anubis
5,012
501
37
4
0
152,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role