Player Matchup

Cthulhu
Cthulhu
Broseph42017
Cthulhu
Level 22
God Stats
20W - 20L
1,513 SR
Queue Stats
85W - 134L
1,306 Elo+
Party 2
Nemesis
Nemesis
Lahlux
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
RickyBBHill
Chernobog
Level 16
God Stats
23W - 16L
1,611 SR
Queue Stats
28W - 26L
1,305 Elo+
Solo
Cernunnos
Cernunnos
prestige101
Cernunnos
Level 25
God Stats
24W - 19L
1,654 SR
Queue Stats
89W - 111L
1,396 Elo+
Party 2
Bellona
Bellona
willykingnuggetr
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,555 SR
1,401 Elo+

VS

Team Averages
Level 9
1,503 SR
1,292 Elo+
Baron Samedi
Baron Samedi
BotumPowerFunkme
Baron Samedi
Level 7
God Stats
2W - 1L
1,887 SR
Queue Stats
4W - 9L
1,155 Elo+
Solo
Ymir
Ymir
CaptSkaboom
Ymir
Level 7
God Stats
8W - 4L
1,201 SR
Queue Stats
16W - 16L
1,208 Elo+
Party 3
Bellona
Bellona
DGunderson
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Skadi
Skadi
Mandronaco
Skadi
Level 17
God Stats
9W - 6L
1,629 SR
Queue Stats
43W - 42L
1,336 Elo+
Party 3
Mercury
Mercury
T0mination
Mercury
Level 14
God Stats
2W - 1L
1,300 SR
Queue Stats
20W - 25L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broseph42017
Cthulhu
6
1 / 1 / 0
3,934
492
3,074
5,703
1,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Lahlux
Nemesis
5
0 / 6 / 0
3,591
449
830
4,984
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
RickyBBHill
Chernobog
7
0 / 0 / 0
4,102
513
1,399
2,343
607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
prestige101
Cernunnos
5
0 / 3 / 0
3,729
466
2,572
4,099
799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 5 / 0
3,230
404
759
3,186
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BotumPowerFunkme
Baron Samedi
6
2 / 1 / 6
4,672
584
5,350
4,320
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 5
4,161
520
816
1,946
585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
DGunderson
Bellona
7
0 / 0 / 2
4,159
520
458
2,054
966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
7
6 / 0 / 1
4,932
617
4,855
4,191
739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Mercury
T0mination
Mercury
7
4 / 0 / 0
4,701
588
1,991
5,211
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BotumPowerFunkme
Baron Samedi
2
1
6
5
L
Cthulhu
Broseph42017
Cthulhu
1
1
0
1
W
1
0
5
3.5
W
Bellona
DGunderson
Bellona
0
0
2
1
L
Nemesis
Lahlux
Nemesis
0
6
0
0
W
Skadi
6
0
1
6.5
L
Chernobog
RickyBBHill
Chernobog
0
0
0
0
W
Mercury
T0mination
Mercury
4
0
0
4
L
Cernunnos
prestige101
Cernunnos
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,634
Damage
13,470
20,315
Taken
17,722
5,395
Mitigated
5,145
3,688
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BotumPowerFunkme
Baron Samedi
5,350
1,153
481
2,231
4,320
1,663
112
1,250
3,070
14,917
0
L
Cthulhu
Broseph42017
Cthulhu
3,074
323
0
1,744
5,703
1,507
0
2,536
3,167
10,133
0
W
816
232
0
250
1,946
585
0
802
1,144
3,936
0
W
Bellona
DGunderson
Bellona
458
76
0
122
2,054
966
506
184
1,870
0
8,010
L
Nemesis
Lahlux
Nemesis
830
451
0
338
4,984
990
157
560
4,424
0
7,895
W
Skadi
4,855
3,063
0
1,565
4,191
739
83
552
3,639
0
16,453
L
Chernobog
RickyBBHill
Chernobog
1,399
706
0
1,144
2,343
607
154
709
1,634
0
14,459
W
Mercury
T0mination
Mercury
1,991
994
0
3,400
5,211
1,192
0
286
4,925
0
16,614
L
Cernunnos
prestige101
Cernunnos
2,572
1,169
0
432
4,099
799
64
1,177
2,922
0
14,677
L
759
257
0
30
3,186
1,492
0
1,184
2,002
0
3,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,586
Gold Earned
22,625
90
Minions Killed
117
0
Camps Cleared
0
685,360
Distance Traveled
769,607
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,672
584
28
4
0
146,368
4
L
Cthulhu
3,934
492
12
2
0
148,165
0
W
Ymir
4,161
520
8
1
0
162,003
0
W
Bellona
4,159
520
22
3
0
167,419
0
L
Nemesis
3,591
449
17
2
0
172,496
3
W
Skadi
4,932
617
17
2
0
142,853
0
L
Chernobog
4,102
513
25
3
0
136,913
0
W
Mercury
4,701
588
42
5
0
150,964
0
L
Cernunnos
3,729
466
31
4
0
137,319
0
L
Bellona
3,230
404
5
1
0
90,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role