Player Matchup

Achilles
Achilles
Flunktrumpet
Achilles
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,690 Elo+
Party 1
Yemoja
Yemoja
MelloDonatello
Yemoja
Level 16
God Stats
0W - 1L
1,274 SR
Queue Stats
10W - 9L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
NoShamALLwow022
Danzaburou
Level 16
God Stats
0W - 1L
1,770 SR
Queue Stats
9W - 5L
1,690 Elo+
Party 1
Pele
Pele
SparkedRiku
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,690 Elo+
Party 1
Ra
Ra
marshmadness9
Ra
Level 18
God Stats
0W - 1L
1,276 SR
Queue Stats
10W - 9L
1,690 Elo+
Party 1
Team Averages
Level 37
1,464 SR
1,690 Elo+

VS

Team Averages
Level 24
1,557 SR
1,429 Elo+
Amaterasu
Amaterasu
El-Ayzer
Amaterasu
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,417 Elo+
Solo
Ymir
Ymir
Lobsterpot1231
Ymir
Level 24
God Stats
20W - 31L
1,431 SR
Queue Stats
146W - 188L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
MiMadreElBicho
Cu Chulainn
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 105L
1,411 Elo+
Party 2
Artemis
Artemis
Muerd3t4ngas
Artemis
Level 5
God Stats
4W - 1L
1,818 SR
Queue Stats
30W - 21L
1,494 Elo+
Party 2
Ratatoskr
Ratatoskr
jmowens24
Ratatoskr
Level 29
God Stats
2W - 1L
1,538 SR
Queue Stats
96W - 127L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Flunktrumpet
Achilles
16
7 / 3 / 1
10,571
503
14,893
15,238
20,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 2
8,486
404
3,931
15,492
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NoShamALLwow022
Danzaburou
13
1 / 9 / 1
8,298
395
6,143
13,951
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 7 / 1
9,524
454
9,649
16,565
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 10 / 2
8,935
425
8,550
13,005
4,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
El-Ayzer
Amaterasu
15
1 / 3 / 5
9,969
475
3,489
11,386
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
9 / 3 / 12
12,745
607
18,142
15,482
12,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
MiMadreElBicho
Cu Chulainn
17
7 / 2 / 6
11,726
558
12,848
19,945
17,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Muerd3t4ngas
Artemis
19
12 / 2 / 8
12,529
597
18,577
14,591
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
jmowens24
Ratatoskr
16
4 / 4 / 3
11,080
528
6,003
15,252
6,069
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
14
Kills
33
34
Deaths
14
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
El-Ayzer
Amaterasu
1
3
5
1.17
L
Achilles
Flunktrumpet
Achilles
7
3
1
2.5
W
9
3
12
5
L
1
5
2
0.4
W
Cu Chulainn
MiMadreElBicho
Cu Chulainn
7
2
6
5
W
Artemis
Muerd3t4ngas
Artemis
12
2
8
8
L
Danzaburou
NoShamALLwow022
Danzaburou
1
9
1
0.17
L
4
7
1
0.64
W
Ratatoskr
jmowens24
Ratatoskr
4
4
3
1.38
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,166
Damage
59,059
74,251
Taken
76,656
44,744
Mitigated
48,422
13,081
Healing
25,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
El-Ayzer
Amaterasu
3,489
1,467
0
752
11,386
6,892
2,348
1,220
9,944
0
30,573
L
Achilles
Flunktrumpet
Achilles
14,893
7,065
0
2,173
15,238
20,993
1,459
2,706
12,532
0
54,366
W
18,142
2,446
393
3,103
15,482
12,718
479
3,268
12,168
60,889
0
L
3,931
870
2,242
2,410
15,492
9,602
21
8,158
7,334
20,174
0
W
Cu Chulainn
MiMadreElBicho
Cu Chulainn
12,848
2,292
0
8,026
19,945
17,165
1,186
3,472
16,097
13,579
54,508
W
Artemis
Muerd3t4ngas
Artemis
18,577
10,660
0
9,490
14,591
5,578
4,534
3,250
11,266
0
92,512
L
Danzaburou
NoShamALLwow022
Danzaburou
6,143
2,950
0
1,073
13,951
3,744
378
4,383
9,568
0
34,545
L
9,649
2,317
0
3,729
16,565
5,695
534
2,443
14,122
0
63,408
W
Ratatoskr
jmowens24
Ratatoskr
6,003
2,103
0
3,624
15,252
6,069
1,413
1,206
13,971
0
72,043
L
8,550
591
296
1,158
13,005
4,710
140
3,155
9,850
42,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,814
Gold Earned
58,049
361
Minions Killed
475
0
Camps Cleared
0
1,761,669
Distance Traveled
1,856,298
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,969
475
58
3
0
406,228
2
L
Achilles
10,571
503
102
5
0
386,905
3
W
Ymir
12,745
607
90
4
0
366,264
0
L
Yemoja
8,486
404
30
1
0
334,923
2
W
Cu Chulainn
11,726
558
102
5
0
387,524
7
W
Artemis
12,529
597
115
5
0
342,618
5
L
Danzaburou
8,298
395
68
3
0
318,275
1
L
Pele
9,524
454
99
5
0
386,778
1
W
Ratatoskr
11,080
528
110
5
0
353,664
0
L
Ra
8,935
425
62
3
0
334,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role