Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SpyderGALAX
Fenrir
Level 26
God Stats
7W - 11L
1,346 SR
Queue Stats
114W - 164L
1,271 Elo+
Party 2
Cerberus
Cerberus
bennxs_the_beast
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,474 Elo+
Party 2
Team Averages
Level 78
1,469 SR
1,449 Elo+

VS

Team Averages
Level 60
1,492 SR
1,381 Elo+
Xbalanque
Xbalanque
ArrivianKnight
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 130L
1,336 Elo+
Solo
Merlin
Merlin
DeFFieR
Merlin
Level 44
God Stats
12W - 8L
1,606 SR
Queue Stats
31W - 29L
1,472 Elo+
Party 1
Vamana
Vamana
SlimjimNinja896
Vamana
Level 68
God Stats
6W - 3L
1,484 SR
Queue Stats
6W - 4L
1,353 Elo+
Party 3
Thanatos
Thanatos
XLR8 KC
Thanatos
Level 75
God Stats
7W - 9L
1,271 SR
Queue Stats
31W - 48L
1,300 Elo+
Party 3
Nike
Nike
caaezar IG
Nike
Level 50
God Stats
18W - 13L
1,600 SR
Queue Stats
57W - 65L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 4 / 1
8,583
477
13,231
17,147
11,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
 
Mulan
13
1 / 5 / 6
7,591
422
5,787
12,235
9,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 7 / 3
6,984
388
8,502
11,645
3,652
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
12
4 / 6 / 1
8,422
468
7,248
15,829
5,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
1 / 9 / 3
7,171
398
3,425
14,676
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArrivianKnight
Xbalanque
14
5 / 4 / 6
9,052
503
7,744
11,055
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
DeFFieR
Merlin
15
5 / 5 / 6
9,278
515
12,517
9,116
3,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 5
10,851
603
8,692
13,859
9,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
XLR8 KC
Thanatos
15
8 / 1 / 9
9,982
555
12,465
12,692
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 14
9,384
521
13,311
12,861
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
12
Kills
30
31
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
4
1
1.38
L
Mulan
 
Mulan
1
5
6
0.8
L
Ah Muzen Cab
 
Ah Muzen Cab
1
7
3
0.36
W
Xbalanque
ArrivianKnight
Xbalanque
5
4
6
2
W
Merlin
DeFFieR
Merlin
5
5
6
1.6
W
5
1
5
7.5
L
Fenrir
4
6
1
0.75
W
Thanatos
XLR8 KC
Thanatos
8
1
9
12.5
L
1
9
3
0.28
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
54,729
71,532
Taken
59,583
37,039
Mitigated
33,714
16,291
Healing
25,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,231
426
0
8,171
17,147
11,401
525
5,487
11,043
45,911
0
L
Mulan
 
Mulan
5,787
793
0
1,757
12,235
9,255
630
628
11,413
0
33,114
L
Ah Muzen Cab
 
Ah Muzen Cab
8,502
3,424
0
2,077
11,645
3,652
68
762
10,725
0
43,293
W
Xbalanque
ArrivianKnight
Xbalanque
7,744
3,194
0
3,026
11,055
3,791
640
2,506
8,499
0
59,391
W
Merlin
DeFFieR
Merlin
12,517
976
0
2,151
9,116
3,306
50
5,829
3,262
52,048
0
W
8,692
2,727
194
5,065
13,859
9,114
2,774
2,368
11,266
0
68,685
L
Fenrir
7,248
1,319
0
2,932
15,829
5,574
0
1,000
14,675
0
36,339
W
Thanatos
XLR8 KC
Thanatos
12,465
3,492
0
10,486
12,692
7,526
332
3,495
9,122
0
52,768
L
3,425
346
0
1,354
14,676
7,157
0
3,728
10,509
6,003
0
W
13,311
1,558
0
4,357
12,861
9,977
147
2,458
10,353
0
47,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,751
Gold Earned
48,547
259
Minions Killed
454
0
Camps Cleared
0
1,577,408
Distance Traveled
1,720,855
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,583
477
82
5
0
287,431
0
L
Mulan
7,591
422
54
3
0
298,230
0
L
Ah Muzen Cab
6,984
388
55
3
0
318,606
0
W
Xbalanque
9,052
503
95
5
0
318,754
3
W
Merlin
9,278
515
82
5
0
303,099
1
W
Vamana
10,851
603
138
8
0
342,665
0
L
Fenrir
8,422
468
59
3
0
376,436
0
W
Thanatos
9,982
555
74
4
0
380,871
0
L
Cerberus
7,171
398
9
1
0
296,705
0
W
Nike
9,384
521
65
4
0
375,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role