Player Matchup

Sobek
Sobek
AzazelHashiro
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,449 Elo+
Party 1
Chernobog
Chernobog
DOk22
Chernobog
Level 25
God Stats
3W - 1L
1,856 SR
Queue Stats
8W - 13L
1,300 Elo+
Party 1
Set
Set
Rockroo
Set
Level 35
God Stats
7W - 11L
1,519 SR
Queue Stats
225W - 232L
1,387 Elo+
Solo
Odin
Odin
falkonakos
Odin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 300L
1,443 Elo+
Solo
Sol
Sol
schtabilWoischt
Sol
Level 47
God Stats
8W - 19L
960 SR
Queue Stats
221W - 308L
1,418 Elo+
Solo
Team Averages
Level 59
1,467 SR
1,399 Elo+

VS

Team Averages
Level 59
1,559 SR
1,443 Elo+
Medusa
Medusa
PanPelikan
Medusa
Level 49
God Stats
2W - 2L
1,658 SR
Queue Stats
11W - 13L
1,360 Elo+
Solo
Sol
Sol
RagingBull1337
Sol
Level 44
God Stats
2W - 2L
1,679 SR
Queue Stats
97W - 102L
1,548 Elo+
Solo
Poseidon
Poseidon
SpookyToxic
Poseidon
Level 49
God Stats
8W - 14L
1,470 SR
Queue Stats
31W - 49L
1,430 Elo+
Solo
Yemoja
Yemoja
akkas4405
Yemoja
Level 62
God Stats
36W - 39L
1,487 SR
Queue Stats
385W - 463L
1,375 Elo+
Solo
Thor
Thor
whiskyV
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,952
496
1,247
6,242
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
DOk22
Chernobog
10
0 / 2 / 1
5,824
485
1,292
3,784
1,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
10
1 / 2 / 0
5,742
479
1,414
7,127
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 0
5,256
438
2,085
5,119
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 2
5,850
488
2,152
6,323
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PanPelikan
Medusa
11
2 / 2 / 0
6,620
552
3,266
4,419
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 0
7,671
639
5,537
5,509
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
SpookyToxic
Poseidon
12
3 / 1 / 0
7,275
606
3,463
3,721
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
akkas4405
Yemoja
9
1 / 1 / 0
6,023
502
2,931
4,071
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
whiskyV
Thor
10
0 / 1 / 4
6,328
527
2,469
5,047
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
9
9
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Chernobog
DOk22
Chernobog
0
2
1
0.25
W
Medusa
PanPelikan
Medusa
2
2
0
1
W
3
0
0
3
L
Set
1
2
0
0.5
W
Poseidon
SpookyToxic
Poseidon
3
1
0
3
W
Yemoja
akkas4405
Yemoja
1
1
0
1
L
1
2
0
0.5
L
0
2
2
0.5
W
Thor
whiskyV
Thor
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,190
Damage
17,666
28,595
Taken
22,767
12,060
Mitigated
8,542
9,134
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,247
115
0
3,026
6,242
4,151
0
2,150
4,020
14,016
0
L
Chernobog
DOk22
Chernobog
1,292
664
0
762
3,784
1,004
252
151
3,633
0
30,053
W
Medusa
PanPelikan
Medusa
3,266
1,840
0
0
4,419
1,223
84
648
3,771
0
27,976
W
5,537
1,218
0
3,763
5,509
2,220
2,016
519
4,790
47,789
4,374
L
Set
1,414
791
0
2,027
7,127
2,368
0
2,873
4,134
0
29,677
W
Poseidon
SpookyToxic
Poseidon
3,463
426
0
661
3,721
1,017
414
982
2,739
42,623
0
W
Yemoja
akkas4405
Yemoja
2,931
525
730
698
4,071
2,392
674
693
3,353
14,385
0
L
2,085
270
0
1,266
5,119
2,705
0
3,531
1,578
0
18,976
L
2,152
490
0
2,053
6,323
1,832
280
2,610
3,461
34,921
0
W
Thor
whiskyV
Thor
2,469
135
0
2,404
5,047
1,690
23
557
4,465
0
29,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
33,917
288
Minions Killed
343
0
Camps Cleared
0
1,064,422
Distance Traveled
1,025,274
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,952
496
24
2
0
212,575
0
L
Chernobog
5,824
485
67
6
0
170,822
2
W
Medusa
6,620
552
55
5
0
184,241
0
W
Sol
7,671
639
107
9
0
204,715
5
L
Set
5,742
479
72
6
0
226,453
0
W
Poseidon
7,275
606
93
8
0
219,087
0
W
Yemoja
6,023
502
29
2
0
197,336
0
L
Odin
5,256
438
46
4
0
263,917
0
L
Sol
5,850
488
79
7
0
190,655
4
W
Thor
6,328
527
59
5
0
219,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role