Player Matchup

Anhur
Anhur
BatTing
Anhur
Level 20
God Stats
8W - 10L
1,388 SR
Queue Stats
152W - 136L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
CaedusXVIII
Sun Wukong
Level 129
God Stats
6W - 3L
1,796 SR
Queue Stats
311W - 295L
1,507 Elo+
Party 1
Discordia
Discordia
ckemper
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 105L
1,501 Elo+
Party 1
Team Averages
Level 77
1,561 SR
1,476 Elo+

VS

Team Averages
Level 5
1,469 SR
1,289 Elo+
Cthulhu
Cthulhu
Lezelle15
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Try_Jerry
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,184 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Try_iStormDemon
Tsukuyomi
Level 4
God Stats
0W - 2L
1,408 SR
Queue Stats
1W - 6L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BatTing
Anhur
11
5 / 1 / 11
8,264
826
6,243
5,703
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
CaedusXVIII
Sun Wukong
12
9 / 3 / 8
8,746
875
11,644
12,454
7,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ckemper
Discordia
11
3 / 0 / 12
7,838
784
10,890
4,711
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lezelle15
Cthulhu
9
1 / 8 / 3
6,693
669
5,990
13,619
7,192
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Try_Jerry
Kuzenbo
10
2 / 2 / 1
7,251
725
2,531
10,114
7,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Try_iStormDemon
Tsukuyomi
9
1 / 7 / 1
6,466
647
3,643
9,216
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
4
4
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
BatTing
Anhur
5
1
11
10.5
W
Sun Wukong
CaedusXVIII
Sun Wukong
9
3
8
4.33
L
Cthulhu
Lezelle15
Cthulhu
1
8
3
0.31
L
Kuzenbo
Try_Jerry
Kuzenbo
2
2
1
1.25
L
Tsukuyomi
Try_iStormDemon
Tsukuyomi
1
7
1
0.21
W
Discordia
ckemper
Discordia
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
12,164
22,868
Taken
32,949
11,326
Mitigated
17,021
9,213
Healing
788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BatTing
Anhur
6,243
3,693
0
2,182
5,703
1,996
460
3,193
2,510
0
23,555
W
Sun Wukong
CaedusXVIII
Sun Wukong
11,644
4,081
0
4,421
12,454
7,761
530
3,255
9,016
0
39,240
L
Cthulhu
Lezelle15
Cthulhu
5,990
934
0
120
13,619
7,192
0
3,963
9,279
17,472
0
L
Kuzenbo
Try_Jerry
Kuzenbo
2,531
1,154
0
220
10,114
7,112
9
3,859
5,867
9,529
0
L
Tsukuyomi
Try_iStormDemon
Tsukuyomi
3,643
740
0
448
9,216
2,717
0
2,079
6,869
0
15,268
W
Discordia
ckemper
Discordia
10,890
878
0
2,610
4,711
1,569
450
2,150
2,561
24,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
20,410
127
Minions Killed
58
0
Camps Cleared
0
561,474
Distance Traveled
543,001
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,264
826
40
4
0
188,695
4
W
Sun Wukong
8,746
875
41
4
0
185,820
2
L
Cthulhu
6,693
669
26
3
0
169,389
1
L
Kuzenbo
7,251
725
15
2
0
203,555
1
L
Tsukuyomi
6,466
647
17
2
0
170,057
3
W
Discordia
7,838
784
46
5
0
186,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role