Player Matchup

Anhur
Anhur
Silver II
MasterNotSmurf
Anhur
Silver II
Level 81
God Stats
5W - 4L
1,703 SR
Queue Stats
12W - 6L
1,527 MMR
Party 2
Ymir
Ymir
Gold IV
OhhhLawdy
Ymir
Gold IV
Level 83
God Stats
14W - 11L
1,695 SR
Queue Stats
379W - 521L
1,465 MMR
Solo
Hel
Hel
Silver II
Smurfylippon
Hel
Silver II
Level 36
God Stats
1W - 0L
2,061 SR
Queue Stats
12W - 6L
1,476 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 67
1,820 SR
1,489 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,608 SR
1,520 MMR
Sobek
Sobek
Silver II
LykosLeviathan
Sobek
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold IV
SendYourNudes
Thoth
Gold IV
Level 46
God Stats
7W - 2L
1,775 SR
Queue Stats
20W - 21L
1,559 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
vineetshourya
Cernunnos
Bronze III
Level 30
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
7,631
763
6,937
5,342
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
3 / 1 / 8
7,644
764
3,078
10,947
6,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 6
8,392
839
9,457
6,227
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatTsukuyomiSetGuan YuCthulhu

VS

Bans
ScyllaChaacGaneshaCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,633
663
3,202
11,880
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 1
6,123
612
8,381
6,692
2,132
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
vineetshourya
Cernunnos
9
1 / 6 / 0
6,437
644
3,666
7,469
2,202
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
0
7
6.5
W
Ymir
3
1
8
7
L
0
4
1
0.13
W
5
0
6
8
L
Cernunnos
vineetshourya
Cernunnos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
15,249
22,516
Taken
26,041
10,566
Mitigated
13,101
14,406
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,202
217
0
4,019
11,880
8,767
0
5,905
5,771
10,794
0
W
6,937
2,512
0
2,169
5,342
1,628
1,579
3,435
1,623
0
33,039
W
Ymir
3,078
209
539
1,579
10,947
6,861
432
4,483
6,115
15,742
0
L
8,381
227
0
425
6,692
2,132
0
2,881
3,679
31,129
0
W
9,457
290
5,094
5,025
6,227
2,077
885
3,258
2,769
41,548
0
L
Cernunnos
vineetshourya
Cernunnos
3,666
1,947
147
1,129
7,469
2,202
0
3,303
4,020
0
20,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
19,193
138
Minions Killed
111
0
Camps Cleared
0
595,433
Distance Traveled
524,113
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,633
663
24
2
0
195,368
4
W
Anhur
7,631
763
43
4
0
190,387
2
W
Ymir
7,644
764
22
2
0
194,654
2
L
Thoth
6,123
612
39
4
0
176,594
5
W
Hel
8,392
839
73
7
0
210,392
3
L
Cernunnos
6,437
644
48
5
0
152,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role