Player Matchup

Aphrodite
Aphrodite
InfernoFoxToph
Aphrodite
Level 128
God Stats
1W - 3L
1,685 SR
Queue Stats
27W - 28L
1,588 Elo+
Party 1
Izanami
Izanami
MarkedSupreme
Izanami
Level 14
God Stats
2W - 2L
1,699 SR
Queue Stats
12W - 18L
1,393 Elo+
Party 1
Medusa
Medusa
TenshiBaru
Medusa
Level 17
God Stats
8W - 9L
1,569 SR
Queue Stats
20W - 18L
1,486 Elo+
Party 1
Team Averages
Level 53
1,651 SR
1,489 Elo+

VS

Team Averages
Level 54
1,685 SR
1,471 Elo+
Merlin
Merlin
Darknuker
Merlin
Level 120
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 17L
1,553 Elo+
Party 2
Fenrir
Fenrir
Poggersgarne
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
SentientBody
Danzaburou
Level 28
God Stats
2W - 1L
1,830 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
InfernoFoxToph
Aphrodite
12
3 / 5 / 4
8,881
634
10,643
11,375
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
1 / 5 / 5
8,325
595
5,558
12,759
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
TenshiBaru
Medusa
11
3 / 2 / 3
8,820
630
7,377
6,813
2,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darknuker
Merlin
15
7 / 0 / 5
10,313
737
16,740
10,058
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
4 / 5 / 5
9,264
662
5,345
9,636
3,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SentientBody
Danzaburou
12
1 / 2 / 7
9,085
649
5,375
8,662
3,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
12
12
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Darknuker
Merlin
7
0
5
9.5
L
Aphrodite
InfernoFoxToph
Aphrodite
3
5
4
1
L
Izanami
1
5
5
0.7
W
Fenrir
4
5
5
1.3
W
Danzaburou
SentientBody
Danzaburou
1
2
7
2.25
L
Medusa
TenshiBaru
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
27,460
30,947
Taken
28,356
11,521
Mitigated
10,671
10,542
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Darknuker
Merlin
16,740
674
0
4,337
10,058
3,842
552
5,323
4,735
56,189
0
L
Aphrodite
InfernoFoxToph
Aphrodite
10,643
164
3,339
4,588
11,375
5,113
106
4,452
6,641
32,263
0
L
Izanami
5,558
2,428
135
1,693
12,759
4,136
0
7,001
5,318
0
24,783
W
Fenrir
5,345
774
0
918
9,636
3,804
0
2,975
6,661
0
9,431
W
Danzaburou
SentientBody
Danzaburou
5,375
2,078
0
2,138
8,662
3,025
511
2,381
6,281
0
34,461
L
Medusa
TenshiBaru
Medusa
7,377
3,057
0
787
6,813
2,272
0
4,381
2,248
0
20,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
28,662
129
Minions Killed
154
0
Camps Cleared
0
712,206
Distance Traveled
735,593
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,313
737
88
6
0
253,270
4
L
Aphrodite
8,881
634
55
4
0
226,802
1
L
Izanami
8,325
595
48
3
0
239,398
6
W
Fenrir
9,264
662
11
1
0
256,543
1
W
Danzaburou
9,085
649
55
4
0
225,780
0
L
Medusa
8,820
630
26
2
0
246,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role