Player Matchup

Ah Puch
Ah Puch
Black Newra
Ah Puch
Level 29
God Stats
17W - 41L
1,334 SR
Queue Stats
252W - 479L
1,221 Elo+
Party 2
Nemesis
Nemesis
Fehu33
Nemesis
Level 110
God Stats
67W - 53L
1,506 SR
Queue Stats
206W - 173L
1,479 Elo+
Solo
Hachiman
Hachiman
Marshmalade
Hachiman
Level 38
God Stats
1W - 2L
1,239 SR
Queue Stats
130W - 264L
1,231 Elo+
Party 2
Raijin
Raijin
MindsReaper
Raijin
Level 46
God Stats
3W - 7L
1,419 SR
Queue Stats
306W - 528L
1,257 Elo+
Party 2
Loki
Loki
dale1161
Loki
Level 129
God Stats
6W - 2L
1,732 SR
Queue Stats
190W - 165L
1,546 Elo+
Solo
Team Averages
Level 70
1,446 SR
1,347 Elo+

VS

Team Averages
Level 38
1,368 SR
1,303 Elo+
Susano
Susano
Cris_alh
Susano
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 146L
1,251 Elo+
Party 1
Medusa
Medusa
Danikillpro1957
Medusa
Level 62
God Stats
20W - 26L
1,415 SR
Queue Stats
651W - 662L
1,475 Elo+
Solo
Ra
Ra
XXXXvictimaXXXX
Ra
Level 27
God Stats
1W - 7L
1,241 SR
Queue Stats
73W - 124L
1,235 Elo+
Party 1
Bacchus
Bacchus
erickvilla123123
Bacchus
Level 24
God Stats
11W - 19L
1,515 SR
Queue Stats
66W - 96L
1,287 Elo+
Party 1
Sun Wukong
Sun Wukong
king_alvaro28
Sun Wukong
Level 30
God Stats
1W - 8L
1,168 SR
Queue Stats
98W - 141L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Black Newra
Ah Puch
12
0 / 2 / 6
7,485
416
7,724
5,579
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Fehu33
Nemesis
18
12 / 1 / 7
11,432
635
14,169
12,157
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Marshmalade
Hachiman
13
2 / 2 / 6
7,989
444
5,422
9,690
2,797
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
16
5 / 3 / 5
10,131
563
6,553
7,717
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
17
6 / 3 / 9
10,699
594
10,517
15,431
9,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cris_alh
Susano
12
1 / 8 / 2
7,402
411
4,670
15,652
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 4
8,951
497
4,493
9,097
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 5 / 3
10,198
567
8,608
10,432
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
9,001
500
3,585
14,058
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
king_alvaro28
Sun Wukong
12
1 / 6 / 5
7,546
419
3,494
10,985
6,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
11
11
Deaths
25
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Black Newra
Ah Puch
0
2
6
1.5
L
Susano
Cris_alh
Susano
1
8
2
0.25
L
1
3
4
1
W
Nemesis
Fehu33
Nemesis
12
1
7
15.5
W
Hachiman
Marshmalade
Hachiman
2
2
6
2.5
W
Raijin
5
3
5
2.5
L
5
5
3
1.3
W
Loki
6
3
9
3.5
L
3
3
1
1.17
L
Sun Wukong
king_alvaro28
Sun Wukong
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,385
Damage
24,850
50,574
Taken
60,224
23,033
Mitigated
32,129
14,106
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Black Newra
Ah Puch
7,724
76
0
1,866
5,579
1,705
162
1,664
3,879
31,806
0
L
Susano
Cris_alh
Susano
4,670
1,417
775
4,472
15,652
4,969
0
1,546
14,106
0
42,699
L
4,493
1,032
0
1,229
9,097
3,328
1,020
1,184
7,913
0
65,881
W
Nemesis
Fehu33
Nemesis
14,169
8,774
0
2,191
12,157
5,988
855
1,781
10,286
0
84,698
W
Hachiman
Marshmalade
Hachiman
5,422
2,332
0
2,772
9,690
2,797
247
2,176
7,466
0
35,495
W
Raijin
6,553
230
0
3,712
7,717
2,856
1,045
3,038
4,555
56,585
0
L
8,608
1,233
1,249
2,862
10,432
4,770
108
1,655
8,777
69,112
0
W
Loki
10,517
1,774
0
3,565
15,431
9,687
2,189
3,149
12,195
0
68,841
L
3,585
242
0
3,336
14,058
12,584
0
6,434
7,624
8,670
0
L
Sun Wukong
king_alvaro28
Sun Wukong
3,494
1,038
428
1,462
10,985
6,478
0
3,458
7,527
0
25,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
43,098
451
Minions Killed
401
0
Camps Cleared
0
1,654,619
Distance Traveled
1,537,926
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,485
416
46
3
0
344,698
0
L
Susano
7,402
411
73
4
0
297,927
0
L
Medusa
8,951
497
137
8
0
320,309
8
W
Nemesis
11,432
635
132
7
0
400,890
0
W
Hachiman
7,989
444
56
3
0
287,657
0
W
Raijin
10,131
563
110
6
0
311,403
0
L
Ra
10,198
567
136
8
0
318,855
0
W
Loki
10,699
594
107
6
0
309,971
2
L
Bacchus
9,001
500
21
1
0
321,031
0
L
Sun Wukong
7,546
419
34
2
0
279,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role