Player Matchup

Izanami
Izanami
Bronze III
AkimboChaos124
Izanami
Bronze III
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
De4th Strike 15
Kumbhakarna
Bronze III
Level 81
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
FlamingSkull02
Vulcan
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,567 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,522 SR
1,386 MMR
Cerberus
Cerberus
Bronze III
Vonas-_-
Cerberus
Bronze III
Level 104
God Stats
4W - 2L
1,649 SR
Queue Stats
17W - 22L
1,409 MMR
Party 1
Hel
Hel
Bronze III
arturo_gamer706
Hel
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,350 MMR
Party 1
Mercury
Mercury
Bronze III
willy2004_-_
Mercury
Bronze III
Level 80
God Stats
0W - 1L
1,416 SR
Queue Stats
23W - 22L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 4
13,900
632
28,485
22,144
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
De4th Strike 15
Kumbhakarna
16
1 / 2 / 10
13,949
634
5,411
22,953
24,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 5
13,492
613
25,013
12,244
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SobekAresScyllaSkadiThoth

VS

Bans
DiscordiaPersephoneNu WaAphroditeTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Vonas-_-
Cerberus
17
5 / 3 / 7
14,685
668
17,523
31,068
30,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 0 / 5
14,170
644
23,657
23,217
8,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
willy2004_-_
Mercury
16
1 / 8 / 9
12,488
568
7,049
18,697
6,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
10
Kills
13
13
Deaths
11
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
9
4
0.78
W
Kumbhakarna
De4th Strike 15
Kumbhakarna
1
2
10
3
W
4
2
5
3.25
L
Cerberus
Vonas-_-
Cerberus
5
3
7
2.83
L
7
0
5
9.5
L
Mercury
willy2004_-_
Mercury
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,909
Damage
48,229
57,341
Taken
72,982
36,559
Mitigated
44,932
12,409
Healing
38,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,485
20,758
0
5,557
22,144
7,993
2,608
16,097
6,047
0
121,915
W
Kumbhakarna
De4th Strike 15
Kumbhakarna
5,411
171
0
3,092
22,953
24,223
642
15,776
7,177
31,285
0
W
25,013
10,945
0
3,760
12,244
4,343
856
9,658
2,586
66,283
0
L
Cerberus
Vonas-_-
Cerberus
17,523
698
1,511
7,203
31,068
30,333
352
10,826
19,642
56,964
0
L
23,657
1,689
14,051
15,801
23,217
8,058
1,046
7,503
15,380
86,097
0
L
Mercury
willy2004_-_
Mercury
7,049
2,156
0
409
18,697
6,541
1,106
10,887
7,416
0
54,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
41,343
252
Minions Killed
291
0
Camps Cleared
0
1,122,140
Distance Traveled
1,216,396
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,900
632
136
6
0
325,046
0
W
Kumbhakarna
13,949
634
24
1
0
387,500
1
W
Vulcan
13,492
613
92
4
0
409,594
1
L
Cerberus
14,685
668
112
5
0
399,757
4
L
Hel
14,170
644
113
5
0
423,030
2
L
Mercury
12,488
568
66
3
0
393,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role