Player Matchup

Medusa
Medusa
CrackShot151
Medusa
Level 80
God Stats
34W - 53L
1,468 SR
Queue Stats
252W - 302L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
DR_DeadBeat16
Kukulkan
Level 8
God Stats
0W - 3L
1,883 SR
Queue Stats
0W - 5L
1,254 Elo+
Party 1
Mercury
Mercury
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Mercury
Level 68
God Stats
9W - 16L
1,543 SR
Queue Stats
366W - 391L
1,532 Elo+
Solo
Team Averages
Level 52
1,631 SR
1,393 Elo+

VS

Team Averages
Level 94
1,567 SR
1,541 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DrMcFuzzyNugget
Izanami
Level 29
God Stats
12W - 4L
1,543 SR
Queue Stats
206W - 167L
1,580 Elo+
Party 2
Horus
Horus
EddyBG
Horus
Level 106
God Stats
9W - 7L
1,657 SR
Queue Stats
192W - 201L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 8 / 6
8,491
653
7,447
11,683
3,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DR_DeadBeat16
Kukulkan
12
2 / 5 / 6
8,744
673
5,200
7,390
2,336
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
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Mercury
12
4 / 6 / 4
9,142
703
6,536
12,882
4,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 4 / 10
9,906
762
12,272
7,884
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 7 / 6
9,769
751
6,643
10,925
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
EddyBG
Horus
14
8 / 0 / 7
10,129
779
7,716
12,318
9,581
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
19
19
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
4
10
2.5
L
Medusa
3
8
6
0.75
L
Kukulkan
DR_DeadBeat16
Kukulkan
2
5
6
1
W
6
7
6
1.29
W
Horus
EddyBG
Horus
8
0
7
11.5
L
Mercury
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Mercury
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
26,631
31,955
Taken
31,127
10,393
Mitigated
16,216
3,257
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,272
885
0
902
7,884
2,625
703
840
7,044
45,779
0
L
Medusa
7,447
3,964
0
1,531
11,683
3,586
0
4,461
6,976
0
27,771
L
Kukulkan
DR_DeadBeat16
Kukulkan
5,200
575
0
0
7,390
2,336
0
3,000
4,206
25,424
0
W
6,643
4,731
504
734
10,925
4,010
1,237
2,065
8,860
0
30,610
W
Horus
EddyBG
Horus
7,716
3,554
2,858
4,044
12,318
9,581
687
2,315
10,003
0
17,964
L
Mercury
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Mercury
6,536
2,166
70
1,656
12,882
4,471
0
4,243
8,465
0
24,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
29,804
106
Minions Killed
138
0
Camps Cleared
0
652,622
Distance Traveled
697,274
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,906
762
63
5
0
216,341
4
L
Medusa
8,491
653
23
2
0
211,101
1
L
Kukulkan
8,744
673
54
4
0
179,325
0
W
Izanami
9,769
751
54
4
0
215,427
1
W
Horus
10,129
779
21
2
0
265,506
2
L
Mercury
9,142
703
29
2
0
262,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role