Player Matchup

Fenrir
Fenrir
AnAngryCardinal
Fenrir
Level 128
God Stats
2W - 0L
1,529 SR
Queue Stats
51W - 42L
1,666 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MikeHonch
Kumbhakarna
Level 101
God Stats
12W - 4L
1,836 SR
Queue Stats
15W - 15L
1,925 Elo+
Party 2
Ah Puch
Ah Puch
NHuddles
Ah Puch
Level 138
God Stats
1W - 1L
1,801 SR
Queue Stats
121W - 48L
1,589 Elo+
Party 2
Apollo
Apollo
RyanCept
Apollo
Level 106
God Stats
6W - 3L
1,647 SR
Queue Stats
123W - 62L
1,591 Elo+
Party 2
Ymir
Ymir
TripodBrando
Ymir
Level 18
God Stats
26W - 21L
1,583 SR
Queue Stats
43W - 31L
1,533 Elo+
Party 2
Team Averages
Level 98
1,679 SR
1,661 Elo+

VS

Team Averages
Level 46
1,504 SR
1,585 Elo+
Cupid
Cupid
DeputySt0nks
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,605 Elo+
Party 1
Xbalanque
Xbalanque
Enneosss
Xbalanque
Level 89
God Stats
0W - 1L
1,889 SR
Queue Stats
47W - 47L
1,488 Elo+
Solo
Sol
Sol
Saslum
Sol
Level 45
God Stats
0W - 1L
1,385 SR
Queue Stats
24W - 31L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
jones097
Sylvanus
Level 22
God Stats
0W - 3L
1,451 SR
Queue Stats
37W - 37L
1,627 Elo+
Party 1
He Bo
He Bo
mtgfreak9797
He Bo
Level 60
God Stats
0W - 2L
1,297 SR
Queue Stats
49W - 67L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 18
12,442
1,244
18,629
12,174
10,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MikeHonch
Kumbhakarna
16
2 / 1 / 16
10,425
1,043
2,064
7,500
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
NHuddles
Ah Puch
18
3 / 1 / 28
11,111
1,111
20,427
11,215
10,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
RyanCept
Apollo
18
14 / 4 / 16
12,262
1,226
21,693
11,254
5,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 1 / 17
9,955
996
5,722
13,915
14,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

256

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
8,954
895
5,375
13,203
5,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Enneosss
Xbalanque
17
4 / 9 / 4
11,342
1,134
19,607
18,044
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Saslum
Sol
15
0 / 7 / 3
9,302
930
12,455
15,516
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
jones097
Sylvanus
16
0 / 5 / 4
10,151
1,015
4,979
14,457
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 4 / 3
10,589
1,059
8,488
11,923
4,468
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
23
34
Kills
8
8
Deaths
34
95
Assists
15
Player
Kills
Deaths
Assists
KDA
W
14
1
18
23
L
1
9
1
0.17
L
Xbalanque
Enneosss
Xbalanque
4
9
4
0.67
W
Kumbhakarna
MikeHonch
Kumbhakarna
2
1
16
10
W
Ah Puch
NHuddles
Ah Puch
3
1
28
17
W
Apollo
RyanCept
Apollo
14
4
16
5.5
L
Sol
Saslum
Sol
0
7
3
0.21
W
1
1
17
9.5
L
Sylvanus
jones097
Sylvanus
0
5
4
0.4
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,535
Damage
50,904
56,058
Taken
73,143
46,648
Mitigated
38,992
11,106
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,629
5,797
0
1,233
12,174
10,912
0
3,616
8,558
0
28,176
L
5,375
2,590
112
55
13,203
5,522
0
4,426
8,777
0
21,507
L
Xbalanque
Enneosss
Xbalanque
19,607
9,003
0
1,382
18,044
7,989
0
5,808
12,236
0
42,438
W
Kumbhakarna
MikeHonch
Kumbhakarna
2,064
93
1,197
1,586
7,500
6,320
0
4,376
3,124
4,869
0
W
Ah Puch
NHuddles
Ah Puch
20,427
2,102
0
7,090
11,215
10,146
0
5,692
5,523
37,431
0
W
Apollo
RyanCept
Apollo
21,693
10,693
0
0
11,254
5,229
0
4,796
6,458
0
37,555
L
Sol
Saslum
Sol
12,455
2,996
0
2,661
15,516
6,061
0
6,851
8,665
39,087
0
W
5,722
836
0
0
13,915
14,041
0
7,442
6,473
20,978
0
L
Sylvanus
jones097
Sylvanus
4,979
2,406
1,758
2,865
14,457
14,952
0
6,167
8,290
11,767
0
L
8,488
508
378
653
11,923
4,468
0
4,961
6,962
22,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,195
Gold Earned
50,338
159
Minions Killed
217
3
Camps Cleared
5
950,266
Distance Traveled
833,531
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,442
1,244
28
3
1
231,777
1
L
Cupid
8,954
895
33
3
0
177,477
1
L
Xbalanque
11,342
1,134
60
6
1
155,338
0
W
Kumbhakarna
10,425
1,043
6
1
0
140,672
1
W
Ah Puch
11,111
1,111
33
3
0
206,600
0
W
Apollo
12,262
1,226
52
5
2
177,896
0
L
Sol
9,302
930
59
6
2
175,381
0
W
Ymir
9,955
996
40
4
0
193,321
0
L
Sylvanus
10,151
1,015
27
3
1
132,881
0
L
He Bo
10,589
1,059
38
4
1
192,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role