Player Matchup

Apollo
Apollo
PharaohofHorus
Apollo
Level 13
God Stats
1W - 2L
1,172 SR
Queue Stats
21W - 16L
1,573 Elo+
Party 2
Pele
Pele
Sweetbread28
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,519 Elo+
Solo
Chronos
Chronos
UltraSaiyan17
Chronos
Level 30
God Stats
23W - 29L
1,563 SR
Queue Stats
135W - 126L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
pyromonkey256
Cu Chulainn
Level 18
God Stats
4W - 3L
1,574 SR
Queue Stats
23W - 14L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
xTCAx_CaRnAgE
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,696 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,596 Elo+

VS

Team Averages
Level 22
1,661 SR
1,597 Elo+
Tiamat
Tiamat
MushyPeas
Tiamat
Level 8
God Stats
5W - 1L
1,773 SR
Queue Stats
51W - 18L
1,843 Elo+
Solo
Medusa
Medusa
SodaDrinkHat
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Stonenutz
Chaac
Level 26
God Stats
7W - 6L
1,616 SR
Queue Stats
10W - 10L
1,485 Elo+
Party 1
Thanatos
Thanatos
TheBuckLau
Thanatos
Level 30
God Stats
10W - 12L
1,560 SR
Queue Stats
24W - 42L
1,379 Elo+
Party 1
Ymir
Ymir
URKULEZ
Ymir
Level 17
God Stats
5W - 5L
1,854 SR
Queue Stats
6W - 9L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 3
11,510
523
14,585
20,935
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 10 / 3
10,422
474
6,833
19,589
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
18
6 / 7 / 3
12,682
576
16,806
22,963
8,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
pyromonkey256
Cu Chulainn
14
3 / 9 / 3
9,020
410
9,644
25,664
14,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xTCAx_CaRnAgE
Baron Samedi
12
1 / 15 / 2
8,290
377
4,769
18,551
5,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MushyPeas
Tiamat
20
28 / 2 / 3
15,736
715
43,409
15,150
16,038
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
4 / 4 / 10
12,159
553
11,374
11,223
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Stonenutz
Chaac
20
7 / 3 / 10
12,893
586
15,996
19,279
23,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
TheBuckLau
Thanatos
17
11 / 7 / 6
11,693
532
13,294
17,840
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
URKULEZ
Ymir
17
1 / 5 / 16
10,959
498
5,964
16,291
15,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
21
Kills
51
51
Deaths
21
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tiamat
MushyPeas
Tiamat
28
2
3
14.75
L
7
10
3
0.85
W
Medusa
4
4
10
2.25
W
Chaac
Stonenutz
Chaac
7
3
10
4
L
4
10
3
0.55
W
Thanatos
TheBuckLau
Thanatos
11
7
6
2
W
Ymir
URKULEZ
Ymir
1
5
16
1.8
L
Chronos
6
7
3
1.07
L
Cu Chulainn
pyromonkey256
Cu Chulainn
3
9
3
0.5
L
Baron Samedi
xTCAx_CaRnAgE
Baron Samedi
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,637
Damage
90,037
107,702
Taken
79,783
43,061
Mitigated
66,045
17,541
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
MushyPeas
Tiamat
43,409
5,166
0
6,163
15,150
16,038
4,213
3,476
11,674
139,333
0
L
14,585
11,042
0
3,736
20,935
7,727
874
6,148
14,646
0
68,599
W
Medusa
11,374
4,941
0
2,450
11,223
3,959
3,679
2,762
8,461
0
72,756
W
Chaac
Stonenutz
Chaac
15,996
3,335
0
6,148
19,279
23,774
455
7,513
11,766
1,060
81,575
L
6,833
1,415
0
2,830
19,589
7,025
0
8,606
10,636
0
36,698
W
Thanatos
TheBuckLau
Thanatos
13,294
5,786
0
9,697
17,840
7,098
1,503
3,972
13,868
0
44,231
W
Ymir
URKULEZ
Ymir
5,964
1,648
0
2,036
16,291
15,176
545
3,852
12,439
49,537
0
L
Chronos
16,806
6,647
0
5,817
22,963
8,260
176
9,848
12,588
89,322
0
L
Cu Chulainn
pyromonkey256
Cu Chulainn
9,644
3,026
231
3,998
25,664
14,100
324
13,639
11,597
0
45,904
L
Baron Samedi
xTCAx_CaRnAgE
Baron Samedi
4,769
865
490
439
18,551
5,949
553
10,952
7,193
30,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,924
Gold Earned
63,440
498
Minions Killed
576
0
Camps Cleared
0
1,762,376
Distance Traveled
2,110,804
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,736
715
191
9
0
443,685
3
L
Apollo
11,510
523
118
5
0
324,474
1
W
Medusa
12,159
553
116
5
0
406,183
2
W
Chaac
12,893
586
139
6
0
428,687
5
L
Pele
10,422
474
72
3
0
397,531
6
W
Thanatos
11,693
532
49
2
0
409,487
1
W
Ymir
10,959
498
81
4
0
422,762
3
L
Chronos
12,682
576
182
8
0
357,073
1
L
Cu Chulainn
9,020
410
78
4
0
362,458
4
L
Baron Samedi
8,290
377
48
2
0
320,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role