Player Matchup

Ymir
Ymir
CivilMeister
Ymir
Level 66
God Stats
11W - 14L
1,497 SR
Queue Stats
247W - 231L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
DankigMig69
Kukulkan
Level 66
God Stats
25W - 28L
1,386 SR
Queue Stats
262W - 283L
1,386 Elo+
Party 1
Skadi
Skadi
GeekMagic
Skadi
Level 57
God Stats
29W - 40L
1,471 SR
Queue Stats
107W - 129L
1,377 Elo+
Party 1
Nemesis
Nemesis
Roaming-Monkey
Nemesis
Level 43
God Stats
77W - 67L
1,571 SR
Queue Stats
174W - 201L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
riktorr001
Cthulhu
Level 28
God Stats
49W - 52L
1,512 SR
Queue Stats
101W - 106L
1,452 Elo+
Party 1
Team Averages
Level 52
1,487 SR
1,423 Elo+

VS

Team Averages
Level 62
1,414 SR
1,413 Elo+
Izanami
Izanami
AE Yokeu
Izanami
Level 30
God Stats
2W - 1L
1,668 SR
Queue Stats
94W - 101L
1,360 Elo+
Party 2
Bellona
Bellona
Dangerous_Dunks
Bellona
Level 110
God Stats
0W - 3L
1,322 SR
Queue Stats
232W - 244L
1,458 Elo+
Party 3
Artio
Artio
Loko Motivez146
Artio
Level 59
God Stats
9W - 7L
1,256 SR
Queue Stats
237W - 244L
1,443 Elo+
Party 2
Ra
Ra
SageMuffin9
Ra
Level 28
God Stats
1W - 3L
1,324 SR
Queue Stats
42W - 57L
1,360 Elo+
Party 3
He Bo
He Bo
ih8blizz
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 16
10,500
618
10,784
15,729
11,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
DankigMig69
Kukulkan
18
4 / 1 / 5
10,606
624
9,103
5,580
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
GeekMagic
Skadi
16
10 / 1 / 10
10,337
608
16,556
9,768
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 7
9,248
544
5,883
11,785
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
riktorr001
Cthulhu
15
2 / 2 / 0
9,096
535
4,883
8,460
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AE Yokeu
Izanami
11
1 / 8 / 0
6,989
411
9,154
13,299
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
7,304
430
6,160
13,025
9,868
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 8 / 1
8,393
494
6,586
23,825
8,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 0
6,667
392
1,195
6,401
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
ih8blizz
He Bo
14
3 / 4 / 0
8,383
493
5,500
10,091
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
27
Kills
6
6
Deaths
28
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AE Yokeu
Izanami
1
8
0
0.13
W
6
1
16
14
L
0
6
2
0.17
W
Kukulkan
DankigMig69
Kukulkan
4
1
5
6.5
W
Skadi
GeekMagic
Skadi
10
1
10
15
L
2
8
1
0.31
W
5
1
7
8.5
L
0
2
0
0
L
He Bo
ih8blizz
He Bo
3
4
0
0.75
W
Cthulhu
riktorr001
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
28,595
51,322
Taken
66,641
32,403
Mitigated
26,503
15,496
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AE Yokeu
Izanami
9,154
5,738
0
1,796
13,299
3,606
359
5,326
7,959
0
43,065
W
10,784
2,887
1,253
1,050
15,729
11,906
141
4,212
11,517
33,138
0
L
6,160
3,550
0
1,290
13,025
9,868
14
4,441
8,069
104
34,442
W
Kukulkan
DankigMig69
Kukulkan
9,103
895
0
200
5,580
2,398
975
2,447
3,053
80,867
0
W
Skadi
GeekMagic
Skadi
16,556
9,122
1,386
1,737
9,768
4,899
2,138
3,603
6,165
0
52,311
L
6,586
340
871
5,079
23,825
8,065
164
8,359
15,352
24,003
0
W
5,883
3,286
0
6,808
11,785
4,637
218
2,115
9,670
0
59,317
L
1,195
119
0
951
6,401
1,908
0
1,851
4,382
31,884
0
L
He Bo
ih8blizz
He Bo
5,500
379
0
3,078
10,091
3,056
0
3,832
6,109
46,946
0
W
Cthulhu
riktorr001
Cthulhu
4,883
710
0
3,062
8,460
8,563
1,972
897
7,532
51,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
37,736
472
Minions Killed
338
0
Camps Cleared
0
1,666,958
Distance Traveled
1,407,420
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,989
411
81
5
0
267,155
3
W
Ymir
10,500
618
43
3
0
307,820
2
L
Bellona
7,304
430
74
4
0
280,460
1
W
Kukulkan
10,606
624
163
10
0
327,374
7
W
Skadi
10,337
608
74
4
0
318,610
0
L
Artio
8,393
494
26
2
0
337,820
5
W
Nemesis
9,248
544
114
7
0
384,503
1
L
Ra
6,667
392
62
4
0
234,667
0
L
He Bo
8,383
493
95
6
0
287,318
0
W
Cthulhu
9,096
535
78
5
0
328,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role