Player Matchup

Merlin
Merlin
Darkzu316
Merlin
Level 74
God Stats
13W - 15L
1,577 SR
Queue Stats
100W - 78L
1,600 Elo+
Party 2
Artio
Artio
TheAilm3nt888
Artio
Level 53
God Stats
5W - 2L
1,711 SR
Queue Stats
17W - 10L
1,596 Elo+
Party 3
Loki
Loki
TheFailGuru
Loki
Level 127
God Stats
23W - 12L
1,582 SR
Queue Stats
742W - 566L
1,628 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Tysite
Cu Chulainn
Level 44
God Stats
9W - 7L
1,587 SR
Queue Stats
127W - 105L
1,566 Elo+
Party 2
Anhur
Anhur
superack
Anhur
Level 49
God Stats
45W - 19L
2,086 SR
Queue Stats
445W - 352L
1,687 Elo+
Party 3
Team Averages
Level 69
1,708 SR
1,616 Elo+

VS

Team Averages
Level 93
1,536 SR
1,525 Elo+
Ares
Ares
Nauhao
Ares
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
364W - 450L
1,314 Elo+
Solo
Izanami
Izanami
Reeechard
Izanami
Level 21
God Stats
20W - 14L
1,606 SR
Queue Stats
69W - 69L
1,574 Elo+
Party 1
Scylla
Scylla
SiKAbStraKt
Scylla
Level 145
God Stats
0W - 1L
1,601 SR
Queue Stats
27W - 28L
1,568 Elo+
Party 1
Achilles
Achilles
SlyDaddy
Achilles
Level 113
God Stats
6W - 7L
1,582 SR
Queue Stats
168W - 129L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lagree4
Tsukuyomi
Level 146
God Stats
0W - 1L
1,393 SR
Queue Stats
121W - 113L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darkzu316
Merlin
14
4 / 2 / 6
8,492
607
8,841
5,701
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 14
8,383
599
5,241
8,920
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 0 / 6
9,721
694
8,569
10,648
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Tysite
Cu Chulainn
14
3 / 2 / 2
8,299
593
6,239
11,363
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
superack
Anhur
16
12 / 0 / 5
9,774
698
12,690
9,345
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nauhao
Ares
8
0 / 10 / 0
5,960
426
2,569
13,833
8,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Reeechard
Izanami
10
0 / 7 / 0
6,080
434
3,487
9,700
2,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
2 / 4 / 1
7,312
522
2,735
9,251
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SlyDaddy
Achilles
13
2 / 4 / 1
7,565
540
8,939
10,574
10,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
lagree4
Tsukuyomi
12
1 / 8 / 1
6,858
490
4,131
11,748
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
33
Kills
5
5
Deaths
33
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Darkzu316
Merlin
4
2
6
3.5
L
Ares
Nauhao
Ares
0
10
0
0
L
Izanami
Reeechard
Izanami
0
7
0
0
L
Scylla
2
4
1
0.63
L
Achilles
SlyDaddy
Achilles
2
4
1
0.63
W
3
1
14
10
W
11
0
6
14
W
Cu Chulainn
Tysite
Cu Chulainn
3
2
2
2
L
Tsukuyomi
lagree4
Tsukuyomi
1
8
1
0.19
W
Anhur
superack
Anhur
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,580
Damage
21,861
45,977
Taken
55,106
24,310
Mitigated
27,887
20,576
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Darkzu316
Merlin
8,841
469
0
1,040
5,701
2,073
632
216
5,485
49,731
0
L
Ares
Nauhao
Ares
2,569
564
0
0
13,833
8,700
279
1,127
12,706
14,453
0
L
Izanami
Reeechard
Izanami
3,487
2,771
0
1,193
9,700
2,111
496
1,221
8,479
0
33,471
L
Scylla
2,735
395
0
3,217
9,251
2,772
0
2,912
6,283
39,712
0
L
Achilles
SlyDaddy
Achilles
8,939
2,909
0
1,947
10,574
10,231
0
2,187
8,349
0
44,397
W
5,241
224
365
4,382
8,920
7,031
0
1,394
7,526
23,624
0
W
8,569
3,240
0
5,262
10,648
3,913
0
1,438
9,210
0
73,485
W
Cu Chulainn
Tysite
Cu Chulainn
6,239
2,004
0
4,321
11,363
8,026
0
803
10,560
4,807
44,135
L
Tsukuyomi
lagree4
Tsukuyomi
4,131
777
0
370
11,748
4,073
29
6,869
4,406
0
42,590
W
Anhur
superack
Anhur
12,690
6,962
0
5,206
9,345
3,267
667
1,453
7,892
0
66,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,669
Gold Earned
33,775
476
Minions Killed
353
0
Camps Cleared
0
1,497,937
Distance Traveled
1,239,743
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,492
607
103
7
0
292,866
2
L
Ares
5,960
426
24
2
0
228,680
4
L
Izanami
6,080
434
76
5
0
226,874
2
L
Scylla
7,312
522
93
7
0
245,701
2
L
Achilles
7,565
540
82
6
0
271,563
2
W
Artio
8,383
599
25
2
0
297,252
1
W
Loki
9,721
694
127
9
0
359,823
5
W
Cu Chulainn
8,299
593
105
8
0
268,668
0
L
Tsukuyomi
6,858
490
78
6
0
266,925
3
W
Anhur
9,774
698
116
8
0
279,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role