Player Matchup

Ra
Ra
IFoIQx
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
IxSami
Chaac
Level 62
God Stats
1W - 0L
1,609 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Yemoja
Yemoja
NawafSensei
Yemoja
Level 103
God Stats
1W - 2L
1,767 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Thanatos
Thanatos
asy365
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,594 SR
1,500 Elo+

VS

Team Averages
Level 52
1,367 SR
1,458 Elo+
Xing Tian
Xing Tian
Malec1983
Xing Tian
Level 27
God Stats
2W - 3L
1,197 SR
Queue Stats
12W - 9L
1,392 Elo+
Solo
Danzaburou
Danzaburou
TerrySnake97
Danzaburou
Level 62
God Stats
1W - 4L
1,225 SR
Queue Stats
4W - 4L
1,573 Elo+
Party 1
Pele
Pele
arkimah
Pele
Level 28
God Stats
0W - 1L
1,549 SR
Queue Stats
5W - 7L
1,476 Elo+
Party 1
Eset
Eset
pandy703
Eset
Level 90
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 3 / 10
10,644
760
12,050
11,823
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
IxSami
Chaac
16
1 / 3 / 10
10,496
750
11,256
16,473
18,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
0 / 1 / 17
10,678
763
3,762
9,327
10,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
asy365
Thanatos
20
24 / 1 / 2
13,688
978
30,155
18,556
9,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Malec1983
Xing Tian
14
0 / 3 / 3
8,949
639
2,974
16,206
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TerrySnake97
Danzaburou
15
3 / 7 / 2
9,843
703
10,072
14,242
4,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
arkimah
Pele
15
2 / 8 / 4
9,394
671
9,266
19,718
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
3 / 10 / 0
10,065
719
8,520
13,610
4,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
28
Kills
8
8
Deaths
28
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
3
3
10
2.67
W
Chaac
IxSami
Chaac
1
3
10
2
L
Xing Tian
Malec1983
Xing Tian
0
3
3
0.5
W
Yemoja
0
1
17
8.5
L
Danzaburou
TerrySnake97
Danzaburou
3
7
2
0.57
L
Pele
arkimah
Pele
2
8
4
0.5
W
Thanatos
asy365
Thanatos
24
1
2
25
L
Eset
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,223
Damage
30,832
56,179
Taken
63,776
45,224
Mitigated
28,382
31,312
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,050
1,171
1,996
4,504
11,823
6,310
1,656
3,645
7,494
31,612
0
W
Chaac
IxSami
Chaac
11,256
1,662
0
4,233
16,473
18,552
975
3,296
13,177
0
39,295
L
Xing Tian
Malec1983
Xing Tian
2,974
154
0
2,130
16,206
12,365
0
4,514
11,517
17,026
0
W
Yemoja
3,762
1,242
3,301
635
9,327
10,696
1,441
1,646
6,565
19,527
0
L
Danzaburou
TerrySnake97
Danzaburou
10,072
3,531
390
713
14,242
4,434
0
2,137
11,955
0
26,531
L
Pele
arkimah
Pele
9,266
2,092
0
1,395
19,718
6,770
0
6,306
13,312
0
36,004
W
Thanatos
asy365
Thanatos
30,155
13,576
0
16,643
18,556
9,666
3,301
3,305
14,327
0
72,633
L
Eset
8,520
192
0
720
13,610
4,813
137
3,242
10,343
29,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
38,251
232
Minions Killed
167
15
Camps Cleared
5
1,118,111
Distance Traveled
789,143
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,644
760
68
5
4
239,239
0
W
Chaac
10,496
750
60
4
4
309,770
1
L
Xing Tian
8,949
639
28
2
1
226,836
3
W
Yemoja
10,678
763
29
2
1
249,000
0
L
Danzaburou
9,843
703
42
3
1
179,622
0
L
Pele
9,394
671
45
3
3
199,646
4
W
Thanatos
13,688
978
75
5
6
320,102
0
L
Eset
10,065
719
52
4
0
183,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role