Player Matchup

Cabrakan
Cabrakan
BigBillyHere
Cabrakan
Level 22
God Stats
11W - 5L
1,719 SR
Queue Stats
48W - 28L
1,738 Elo+
Party 1
Izanami
Izanami
IISABEII
Izanami
Level 23
God Stats
44W - 15L
1,938 SR
Queue Stats
88W - 59L
1,695 Elo+
Party 1
Fenrir
Fenrir
TheLeftKidney1
Fenrir
Level 17
God Stats
1W - 1L
1,412 SR
Queue Stats
128W - 117L
1,235 Elo+
Solo
Nemesis
Nemesis
XxFaCk_U2xX
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
998 Elo+
Solo
Raijin
Raijin
Zouffre
Raijin
Level 29
God Stats
2W - 1L
1,609 SR
Queue Stats
149W - 102L
1,636 Elo+
Solo
Team Averages
Level 19
1,636 SR
1,461 Elo+

VS

Team Averages
Level 24
1,444 SR
1,565 Elo+
Ao Kuang
Ao Kuang
ErrantShelf7392
Ao Kuang
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,582 Elo+
Solo
Heimdallr
Heimdallr
H-HOUR_guilhe-38
Heimdallr
Level 44
God Stats
2W - 2L
1,265 SR
Queue Stats
107W - 74L
1,620 Elo+
Party 2
Baba Yaga
Baba Yaga
Milk_Shake_Ninho
Baba Yaga
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 89L
1,750 Elo+
Party 2
Neith
Neith
SCHIMPFY1
Neith
Level 28
God Stats
1W - 3L
1,536 SR
Queue Stats
265W - 202L
1,625 Elo+
Solo
Ra
Ra
le_-_gross
Ra
Level 16
God Stats
5W - 9L
1,417 SR
Queue Stats
16W - 28L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBillyHere
Cabrakan
12
4 / 1 / 3
7,638
546
5,839
6,967
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
IISABEII
Izanami
15
3 / 0 / 3
8,431
602
7,221
6,118
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 3
7,086
506
4,462
9,453
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
XxFaCk_U2xX
Nemesis
4
0 / 2 / 2
4,649
332
753
1,779
462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
Zouffre
Raijin
16
6 / 0 / 2
9,276
663
9,716
9,429
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
0 / 3 / 0
6,421
459
1,817
11,764
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
11
0 / 5 / 3
6,354
454
4,140
10,676
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
11
2 / 3 / 0
6,646
475
3,897
6,365
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
SCHIMPFY1
Neith
13
1 / 4 / 0
7,427
531
6,864
10,512
3,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
6,310
451
3,295
6,279
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
4
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigBillyHere
Cabrakan
4
1
3
5.5
L
Ao Kuang
0
3
0
0
L
Heimdallr
0
5
3
0.3
W
Izanami
IISABEII
Izanami
3
0
3
4.5
L
Baba Yaga
2
3
0
0.67
L
Neith
SCHIMPFY1
Neith
1
4
0
0.25
W
4
2
3
2.75
W
Nemesis
XxFaCk_U2xX
Nemesis
0
2
2
0.5
W
Raijin
Zouffre
Raijin
6
0
2
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
20,013
33,746
Taken
45,596
13,678
Mitigated
15,541
11,698
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigBillyHere
Cabrakan
5,839
1,077
0
1,358
6,967
4,412
246
3,389
3,534
29,231
1,049
L
Ao Kuang
1,817
361
0
5,144
11,764
4,074
0
3,853
7,833
36,883
0
L
Heimdallr
4,140
2,215
0
2,702
10,676
3,233
0
725
9,951
0
39,839
W
Izanami
IISABEII
Izanami
7,221
4,993
0
4,359
6,118
2,142
630
1,324
4,742
0
72,817
L
Baba Yaga
3,897
656
0
1,343
6,365
2,865
0
2,524
3,829
29,571
0
L
Neith
SCHIMPFY1
Neith
6,864
2,333
0
1,468
10,512
3,394
30
6,005
4,245
0
56,581
W
4,462
641
0
2,185
9,453
3,137
0
2,562
6,753
0
39,987
W
Nemesis
XxFaCk_U2xX
Nemesis
753
212
0
198
1,779
462
0
332
1,447
0
4,383
W
Raijin
Zouffre
Raijin
9,716
934
123
3,475
9,429
3,525
0
1,164
8,261
66,506
0
L
3,295
326
285
1,719
6,279
1,975
1,162
1,929
4,310
27,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
33,158
421
Minions Killed
349
0
Camps Cleared
0
1,079,063
Distance Traveled
1,167,318
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,638
546
63
5
0
259,717
2
L
Ao Kuang
6,421
459
73
5
0
236,052
1
L
Heimdallr
6,354
454
63
5
0
238,696
1
W
Izanami
8,431
602
141
10
0
272,897
4
L
Baba Yaga
6,646
475
50
4
0
247,925
1
L
Neith
7,427
531
111
8
0
224,843
0
W
Fenrir
7,086
506
62
4
0
230,403
0
W
Nemesis
4,649
332
11
1
0
65,994
1
W
Raijin
9,276
663
144
10
0
250,052
3
L
Ra
6,310
451
52
4
0
219,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role