Player Matchup

Pele
Pele
Dbrow077
Pele
Level 18
God Stats
6W - 2L
1,715 SR
Queue Stats
171W - 136L
1,628 Elo+
Party 1
Yemoja
Yemoja
DonkeyDeuce
Yemoja
Level 25
God Stats
2W - 3L
1,464 SR
Queue Stats
82W - 67L
1,562 Elo+
Solo
Heimdallr
Heimdallr
Evilorr
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,696 Elo+
Party 1
Tiamat
Tiamat
HomeBoySnipes
Tiamat
Level 18
God Stats
15W - 14L
1,610 SR
Queue Stats
36W - 27L
1,582 Elo+
Party 1
Bellona
Bellona
Okisdokiss
Bellona
Level 27
God Stats
84W - 65L
1,556 SR
Queue Stats
103W - 79L
1,539 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,601 Elo+

VS

Team Averages
Level 23
1,506 SR
1,621 Elo+
Agni
Agni
DevilsReject602
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 97L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Mr_Moostache17
Ne Zha
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 48L
1,569 Elo+
Solo
Tiamat
Tiamat
OGScales
Tiamat
Level 26
God Stats
2W - 4L
1,203 SR
Queue Stats
129W - 110L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Trixirex
Danzaburou
Level 28
God Stats
2W - 1L
1,888 SR
Queue Stats
27W - 12L
1,809 Elo+
Solo
Cthulhu
Cthulhu
dios-eolio
Cthulhu
Level 29
God Stats
2W - 4L
1,439 SR
Queue Stats
8W - 9L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
2 / 1 / 2
3,857
771
1,929
2,787
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
5
0 / 0 / 0
3,303
661
87
1,635
512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Evilorr
Heimdallr
4
0 / 2 / 0
3,011
602
709
2,528
645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
4 / 1 / 1
4,154
831
2,277
2,267
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Okisdokiss
Bellona
7
2 / 0 / 0
3,878
776
1,149
2,331
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,192
638
857
2,327
714
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 3 / 0
2,705
541
270
3,692
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
OGScales
Tiamat
5
3 / 1 / 0
3,664
733
926
1,361
793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Trixirex
Danzaburou
4
0 / 0 / 2
3,118
624
983
1,583
327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
dios-eolio
Cthulhu
5
1 / 2 / 1
3,331
666
1,017
2,498
832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
4
4
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
2
3
L
0
2
0
0
W
Yemoja
0
0
0
0
W
Heimdallr
Evilorr
Heimdallr
0
2
0
0
W
4
1
1
4.5
L
0
3
0
0
L
Tiamat
OGScales
Tiamat
3
1
0
3
W
Bellona
Okisdokiss
Bellona
2
0
0
2
L
Danzaburou
Trixirex
Danzaburou
0
0
2
1
L
Cthulhu
dios-eolio
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,151
Damage
4,053
11,548
Taken
11,461
4,355
Mitigated
3,540
4,231
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,929
720
0
1,039
2,787
632
80
449
2,338
0
11,827
L
857
184
0
361
2,327
714
217
0
2,327
9,578
0
W
Yemoja
87
49
40
1,050
1,635
512
0
164
1,471
4,271
0
W
Heimdallr
Evilorr
Heimdallr
709
371
0
365
2,528
645
202
634
1,894
0
8,776
W
2,277
503
0
1,067
2,267
1,038
896
737
1,530
14,559
0
L
270
162
0
351
3,692
874
0
1,550
2,142
0
5,416
L
Tiamat
OGScales
Tiamat
926
325
0
442
1,361
793
0
432
929
5,934
0
W
Bellona
Okisdokiss
Bellona
1,149
220
0
670
2,331
1,528
0
816
1,515
0
15,282
L
Danzaburou
Trixirex
Danzaburou
983
532
0
532
1,583
327
0
218
1,365
0
8,433
L
Cthulhu
dios-eolio
Cthulhu
1,017
0
0
208
2,498
832
0
164
2,334
6,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,203
Gold Earned
16,010
122
Minions Killed
74
0
Camps Cleared
0
478,785
Distance Traveled
436,403
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,857
771
26
5
0
108,068
1
L
Agni
3,192
638
23
5
0
90,007
0
W
Yemoja
3,303
661
14
3
0
88,014
1
W
Heimdallr
3,011
602
17
3
0
97,779
0
W
Tiamat
4,154
831
27
5
0
86,294
0
L
Ne Zha
2,705
541
10
2
0
103,732
0
L
Tiamat
3,664
733
12
2
0
75,236
0
W
Bellona
3,878
776
38
8
0
98,630
1
L
Danzaburou
3,118
624
20
4
0
55,959
1
L
Cthulhu
3,331
666
9
2
0
111,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role