Player Matchup

Cu Chulainn
Cu Chulainn
ELPERFORADERO
Cu Chulainn
Level 107
God Stats
2W - 5L
1,267 SR
Queue Stats
307W - 322L
1,442 Elo+
Party 1
Fafnir
Fafnir
GNL-Patrik
Fafnir
Level 64
God Stats
23W - 27L
1,444 SR
Queue Stats
389W - 584L
1,354 Elo+
Party 3
Tiamat
Tiamat
Lucas__sv__
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 376L
1,443 Elo+
Solo
Pele
Pele
ascenciom6
Pele
Level 20
God Stats
14W - 18L
1,304 SR
Queue Stats
137W - 160L
1,336 Elo+
Party 1
Izanami
Izanami
poeblo01
Izanami
Level 27
God Stats
29W - 48L
1,077 SR
Queue Stats
529W - 705L
1,332 Elo+
Party 3
Team Averages
Level 56
1,318 SR
1,381 Elo+

VS

Team Averages
Level 78
1,550 SR
1,391 Elo+
Vamana
Vamana
BenettonM
Vamana
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
297W - 426L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
FONTEBAS
Nu Wa
Level 97
God Stats
18W - 18L
1,492 SR
Queue Stats
292W - 367L
1,386 Elo+
Party 2
Loki
Loki
Kakaroto_097
Loki
Level 103
God Stats
9W - 7L
1,720 SR
Queue Stats
533W - 609L
1,428 Elo+
Solo
Chaac
Chaac
hcalbanez
Chaac
Level 43
God Stats
9W - 12L
1,346 SR
Queue Stats
20W - 26L
1,379 Elo+
Party 2
Sol
Sol
itsjustlaari
Sol
Level 66
God Stats
6W - 5L
1,474 SR
Queue Stats
101W - 137L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELPERFORADERO
Cu Chulainn
12
0 / 1 / 1
6,638
553
3,301
6,248
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
GNL-Patrik
Fafnir
10
1 / 1 / 2
6,398
533
3,988
7,999
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
7
0 / 2 / 1
5,112
426
959
3,691
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 2
6,105
509
3,059
8,754
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
poeblo01
Izanami
10
2 / 1 / 1
5,925
494
3,116
4,921
1,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BenettonM
Vamana
9
0 / 2 / 3
5,761
480
1,908
5,694
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
FONTEBAS
Nu Wa
11
0 / 1 / 3
6,260
522
3,035
5,078
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
8 / 2 / 1
7,248
604
5,861
6,167
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
hcalbanez
Chaac
12
0 / 1 / 2
6,276
523
3,432
6,194
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 2
6,244
520
4,517
2,215
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
9
9
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
BenettonM
Vamana
0
2
3
0.75
L
Cu Chulainn
ELPERFORADERO
Cu Chulainn
0
1
1
0.5
W
Nu Wa
FONTEBAS
Nu Wa
0
1
3
1.5
L
Fafnir
GNL-Patrik
Fafnir
1
1
2
2
W
8
2
1
4.25
L
Tiamat
0
2
1
0.25
L
2
4
2
0.75
W
Chaac
hcalbanez
Chaac
0
1
2
1
W
1
0
2
2
L
Izanami
poeblo01
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
18,753
31,613
Taken
25,348
15,001
Mitigated
12,046
10,459
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BenettonM
Vamana
1,908
1,282
0
2,439
5,694
3,434
0
1,360
4,334
0
21,439
L
Cu Chulainn
ELPERFORADERO
Cu Chulainn
3,301
1,023
0
2,550
6,248
3,807
0
105
5,814
0
39,697
W
Nu Wa
FONTEBAS
Nu Wa
3,035
809
0
1,511
5,078
1,480
824
1,810
3,168
28,787
0
L
Fafnir
GNL-Patrik
Fafnir
3,988
740
28
2,454
7,999
5,927
0
2,293
5,670
18,274
0
W
5,861
1,891
0
1,570
6,167
1,922
160
1,323
4,790
0
28,756
L
Tiamat
959
40
0
1,268
3,691
1,338
0
929
2,676
17,186
0
L
3,059
1,006
0
1,892
8,754
2,494
0
1,021
7,673
0
32,456
W
Chaac
hcalbanez
Chaac
3,432
200
0
2,657
6,194
4,454
0
0
6,194
0
29,853
W
4,517
1,230
0
1,069
2,215
756
1,193
300
1,915
34,315
3,614
L
Izanami
poeblo01
Izanami
3,116
1,976
306
1,961
4,921
1,435
0
2,792
2,057
0
32,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,178
Gold Earned
31,789
270
Minions Killed
314
0
Camps Cleared
0
1,035,177
Distance Traveled
1,117,349
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,761
480
26
2
0
227,579
6
L
Cu Chulainn
6,638
553
71
6
0
231,488
0
W
Nu Wa
6,260
522
58
5
0
214,756
0
L
Fafnir
6,398
533
23
2
0
236,896
2
W
Loki
7,248
604
67
6
0
256,620
3
L
Tiamat
5,112
426
41
3
0
115,516
1
L
Pele
6,105
509
61
5
0
234,778
1
W
Chaac
6,276
523
75
6
0
222,593
2
W
Sol
6,244
520
88
7
0
195,801
5
L
Izanami
5,925
494
74
6
0
216,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role