Player Matchup

Izanami
Izanami
ChinRollsForDayz
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Zeus
Zeus
Full Rune G
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
STKraster
Fenrir
Level 28
God Stats
0W - 4L
1,390 SR
Queue Stats
36W - 48L
1,480 Elo+
Solo
Chaac
Chaac
Zephizzzz
Chaac
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
xXRachelRaysXx
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Team Averages
Level 15
1,478 SR
1,496 Elo+

VS

Team Averages
Level 23
1,602 SR
1,383 Elo+
Thanatos
Thanatos
DI SpAzZ CK
Thanatos
Level 29
God Stats
10W - 10L
1,385 SR
Queue Stats
347W - 402L
1,475 Elo+
Party 1
Freya
Freya
FashionableP
Freya
Level 25
God Stats
9W - 10L
1,826 SR
Queue Stats
68W - 75L
1,377 Elo+
Party 2
Anubis
Anubis
Garbile
Anubis
Level 23
God Stats
12W - 9L
1,590 SR
Queue Stats
45W - 53L
1,414 Elo+
Solo
Vamana
Vamana
Macroph
Vamana
Level 18
God Stats
2W - 1L
1,619 SR
Queue Stats
2W - 3L
1,249 Elo+
Party 2
Set
Set
gamerxl2
Set
Level 20
God Stats
18W - 16L
1,589 SR
Queue Stats
264W - 309L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 0
8,848
553
9,827
9,098
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 8 / 0
6,312
395
800
6,505
2,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
STKraster
Fenrir
12
3 / 8 / 3
8,218
514
5,844
14,094
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
Zephizzzz
Chaac
15
7 / 2 / 2
9,502
594
10,929
15,069
9,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
0 / 5 / 4
6,969
436
2,250
8,621
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DI SpAzZ CK
Thanatos
13
8 / 1 / 2
8,504
532
8,187
10,789
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 1
7,051
441
3,513
9,549
2,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
Garbile
Anubis
16
14 / 3 / 1
10,299
644
17,039
13,445
7,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Macroph
Vamana
13
2 / 3 / 5
7,881
493
5,368
10,310
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 6 / 2
7,118
445
5,954
7,760
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
17
Kills
25
25
Deaths
18
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
2
0
3.5
W
Thanatos
DI SpAzZ CK
Thanatos
8
1
2
9
W
0
5
1
0.1
L
0
8
0
0
W
Anubis
Garbile
Anubis
14
3
1
4.83
W
Vamana
Macroph
Vamana
2
3
5
1.5
L
Fenrir
STKraster
Fenrir
3
8
3
0.56
L
Chaac
Zephizzzz
Chaac
7
2
2
4
W
1
6
2
0.33
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,650
Damage
40,061
53,387
Taken
51,853
22,856
Mitigated
23,772
15,531
Healing
22,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,827
6,684
0
1,558
9,098
3,192
0
4,352
4,746
0
50,489
W
Thanatos
DI SpAzZ CK
Thanatos
8,187
3,025
183
10,844
10,789
3,767
0
962
9,827
0
43,623
W
3,513
831
0
1,710
9,549
2,790
667
0
9,549
39,699
0
L
800
113
0
0
6,505
2,169
46
1,696
4,809
13,728
0
W
Anubis
Garbile
Anubis
17,039
753
0
7,598
13,445
7,760
1,670
797
12,648
67,327
0
W
Vamana
Macroph
Vamana
5,368
3,204
0
1,771
10,310
5,469
650
213
10,097
0
31,545
L
Fenrir
STKraster
Fenrir
5,844
1,891
0
4,060
14,094
3,958
0
5,404
8,690
0
33,681
L
Chaac
Zephizzzz
Chaac
10,929
3,013
0
8,603
15,069
9,651
0
4,825
10,244
0
61,824
W
5,954
3,343
0
15
7,760
3,986
0
1,078
6,682
0
30,282
L
2,250
566
694
616
8,621
3,886
547
4,275
4,346
15,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
40,853
324
Minions Killed
346
0
Camps Cleared
0
1,303,983
Distance Traveled
1,463,654
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,848
553
94
6
0
307,810
0
W
Thanatos
8,504
532
79
5
0
345,681
1
W
Freya
7,051
441
69
4
0
309,486
0
L
Zeus
6,312
395
29
2
0
180,658
1
W
Anubis
10,299
644
94
6
0
251,964
3
W
Vamana
7,881
493
54
3
0
298,384
0
L
Fenrir
8,218
514
54
3
0
268,188
4
L
Chaac
9,502
594
118
7
0
288,934
1
W
Set
7,118
445
50
3
0
258,139
0
L
Yemoja
6,969
436
29
2
0
258,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role