Player Matchup

Erlang Shen
Erlang Shen
BDBandit6969
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,567 Elo+
Party 1
Mercury
Mercury
Idwal15
Mercury
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 128L
1,498 Elo+
Party 1
Ymir
Ymir
Mr Clouse1
Ymir
Level 8
God Stats
6W - 6L
1,453 SR
Queue Stats
11W - 15L
1,443 Elo+
Party 1
Artemis
Artemis
TheBadbozo
Artemis
Level 18
God Stats
5W - 3L
1,917 SR
Queue Stats
26W - 35L
1,472 Elo+
Party 1
Anubis
Anubis
VeeTubes
Anubis
Level 18
God Stats
1W - 1L
1,183 SR
Queue Stats
24W - 32L
1,465 Elo+
Party 1
Team Averages
Level 16
1,511 SR
1,489 Elo+

VS

Team Averages
Level 8
1,629 SR
1,554 Elo+
Ymir
Ymir
AmusableNine991
Ymir
Level 10
God Stats
10W - 8L
1,614 SR
Queue Stats
10W - 10L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Beelacus
Danzaburou
Level 4
God Stats
17W - 10L
1,784 SR
Queue Stats
42W - 27L
1,694 Elo+
Solo
Bellona
Bellona
Kuromorl
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
SWANS3649
Ratatoskr
Level 7
God Stats
5W - 5L
1,455 SR
Queue Stats
85W - 93L
1,437 Elo+
Solo
Ra
Ra
unfortunatemutt
Ra
Level 16
God Stats
9W - 10L
1,794 SR
Queue Stats
56W - 75L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BDBandit6969
Erlang Shen
19
6 / 4 / 12
12,639
550
9,862
15,827
12,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Idwal15
Mercury
19
4 / 3 / 12
11,958
520
7,664
16,984
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 10
9,201
400
4,235
13,709
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
TheBadbozo
Artemis
18
8 / 4 / 11
12,514
544
17,119
13,462
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
VeeTubes
Anubis
16
3 / 7 / 10
10,571
460
9,317
15,293
8,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
10,564
459
13,441
15,460
16,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Beelacus
Danzaburou
18
10 / 4 / 5
12,165
529
14,440
21,103
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kuromorl
Bellona
12
2 / 5 / 7
8,852
385
5,900
16,656
10,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
SWANS3649
Ratatoskr
14
1 / 9 / 8
9,797
426
2,406
14,589
10,314
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 2
12,296
535
10,394
9,703
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
22
Kills
23
23
Deaths
26
55
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
W
Erlang Shen
BDBandit6969
Erlang Shen
6
4
12
3
L
Danzaburou
Beelacus
Danzaburou
10
4
5
3.13
W
Mercury
Idwal15
Mercury
4
3
12
3.33
L
Bellona
Kuromorl
Bellona
2
5
7
1.1
W
1
5
10
1.2
L
Ratatoskr
SWANS3649
Ratatoskr
1
9
8
0.56
W
Artemis
TheBadbozo
Artemis
8
4
11
3.38
W
Anubis
VeeTubes
Anubis
3
7
10
1.14
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,197
Damage
46,581
75,275
Taken
77,511
40,349
Mitigated
48,831
8,397
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,441
838
0
566
15,460
16,157
306
3,835
11,625
38,279
0
W
Erlang Shen
BDBandit6969
Erlang Shen
9,862
4,838
0
1,919
15,827
12,890
2,599
4,544
11,208
0
55,512
L
Danzaburou
Beelacus
Danzaburou
14,440
6,848
0
10,357
21,103
7,801
1,914
2,670
18,433
0
97,173
W
Mercury
Idwal15
Mercury
7,664
3,463
0
320
16,984
7,526
1,325
4,175
12,705
0
92,365
L
Bellona
Kuromorl
Bellona
5,900
1,770
0
658
16,656
10,842
415
1,972
14,684
0
37,723
W
4,235
215
0
647
13,709
7,029
304
3,063
10,641
15,429
0
L
Ratatoskr
SWANS3649
Ratatoskr
2,406
419
159
420
14,589
10,314
0
2,359
12,230
0
44,297
W
Artemis
TheBadbozo
Artemis
17,119
8,551
0
1,357
13,462
4,862
1,705
3,044
10,402
0
70,773
W
Anubis
VeeTubes
Anubis
9,317
371
0
4,154
15,293
8,042
650
8,511
6,484
54,769
0
L
10,394
597
1,195
2,029
9,703
3,717
1,313
2,716
6,987
75,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,883
Gold Earned
53,674
436
Minions Killed
456
0
Camps Cleared
0
2,160,862
Distance Traveled
2,057,272
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,564
459
55
2
0
429,029
5
W
Erlang Shen
12,639
550
87
4
0
410,222
2
L
Danzaburou
12,165
529
116
5
0
397,802
3
W
Mercury
11,958
520
141
6
0
495,843
3
L
Bellona
8,852
385
56
2
0
433,638
0
W
Ymir
9,201
400
25
1
0
458,469
0
L
Ratatoskr
9,797
426
66
3
0
398,967
0
W
Artemis
12,514
544
93
4
0
405,598
3
W
Anubis
10,571
460
90
4
0
390,730
4
L
Ra
12,296
535
163
7
0
397,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role