Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
JokersBunny
Discordia
Level 122
God Stats
5W - 1L
1,617 SR
Queue Stats
21W - 25L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
UncleFlexxx
Heimdallr
Level 65
God Stats
29W - 39L
1,387 SR
Queue Stats
88W - 141L
1,325 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,406 Elo+

VS

Team Averages
Level 63
1,473 SR
1,432 Elo+
Heimdallr
Heimdallr
BarnieRubble47
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,508 Elo+
Party 2
Odin
Odin
Blade7Phos4is
Odin
Level 67
God Stats
2W - 3L
1,338 SR
Queue Stats
40W - 33L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
ImSmokinRock
Kukulkan
Level 62
God Stats
5W - 3L
1,580 SR
Queue Stats
28W - 15L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 1 / 5
9,653
644
10,269
16,030
15,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
JokersBunny
Discordia
13
5 / 5 / 2
10,123
675
12,677
8,038
2,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
UncleFlexxx
Heimdallr
13
1 / 2 / 6
9,026
602
6,714
10,104
4,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarnieRubble47
Heimdallr
11
2 / 4 / 4
8,871
591
7,278
11,886
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 4
9,400
627
7,908
11,233
8,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ImSmokinRock
Kukulkan
12
3 / 3 / 2
9,026
602
7,890
10,179
3,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
8
8
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
5
5.5
L
Heimdallr
BarnieRubble47
Heimdallr
2
4
4
1
L
3
2
4
2.5
L
Kukulkan
ImSmokinRock
Kukulkan
3
3
2
1.33
W
Discordia
JokersBunny
Discordia
5
5
2
1.2
W
Heimdallr
UncleFlexxx
Heimdallr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,660
Damage
23,076
34,172
Taken
33,298
21,981
Mitigated
16,093
10,599
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,269
1,984
0
9,308
16,030
15,335
0
3,974
12,056
0
44,036
L
Heimdallr
BarnieRubble47
Heimdallr
7,278
4,452
0
0
11,886
4,232
0
3,775
7,886
0
27,330
L
7,908
1,461
1,265
1,675
11,233
8,250
0
4,005
6,953
0
28,527
L
Kukulkan
ImSmokinRock
Kukulkan
7,890
1,393
1,059
1,457
10,179
3,611
0
4,929
5,100
35,280
0
W
Discordia
JokersBunny
Discordia
12,677
153
0
141
8,038
2,605
93
1,212
6,826
34,044
0
W
Heimdallr
UncleFlexxx
Heimdallr
6,714
1,958
0
1,150
10,104
4,041
0
2,878
7,226
0
31,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
27,297
141
Minions Killed
151
0
Camps Cleared
0
889,659
Distance Traveled
823,423
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,653
644
46
3
0
311,435
6
L
Heimdallr
8,871
591
36
2
0
276,980
0
L
Odin
9,400
627
46
3
0
297,343
0
L
Kukulkan
9,026
602
69
5
0
249,100
0
W
Discordia
10,123
675
44
3
0
270,306
8
W
Heimdallr
9,026
602
51
3
0
307,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role