Player Matchup

Athena
Athena
Charactyler
Athena
Level 29
God Stats
0W - 2L
1,221 SR
Queue Stats
61W - 58L
1,373 Elo+
Party 2
Janus
Janus
Gladiate3
Janus
Level 25
God Stats
3W - 3L
1,221 SR
Queue Stats
42W - 41L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
Joltzzi
Cernunnos
Level 18
God Stats
21W - 16L
1,453 SR
Queue Stats
28W - 27L
1,337 Elo+
Party 2
Team Averages
Level 24
1,298 SR
1,348 Elo+

VS

Team Averages
Level 63
1,586 SR
1,535 Elo+
Cernunnos
Cernunnos
IIMtoPrettyToDie
Cernunnos
Level 66
God Stats
17W - 15L
1,506 SR
Queue Stats
411W - 349L
1,551 Elo+
Party 1
Scylla
Scylla
noblue7
Scylla
Level 15
God Stats
13W - 6L
1,649 SR
Queue Stats
31W - 19L
1,514 Elo+
Party 1
Khepri
Khepri
saixoer
Khepri
Level 109
God Stats
3W - 2L
1,602 SR
Queue Stats
269W - 209L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 3 / 5
11,423
635
8,430
22,107
28,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Gladiate3
Janus
14
2 / 9 / 4
10,761
598
6,929
12,141
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Joltzzi
Cernunnos
14
3 / 4 / 2
11,180
621
14,786
13,297
5,411
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
13 / 4 / 3
13,312
740
22,698
21,303
9,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
noblue7
Scylla
16
1 / 0 / 13
11,329
629
8,425
7,860
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
saixoer
Khepri
14
2 / 2 / 14
11,456
636
6,695
17,078
23,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
16
16
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
5
1.17
L
Janus
Gladiate3
Janus
2
9
4
0.44
W
Cernunnos
13
4
3
3.63
L
Cernunnos
Joltzzi
Cernunnos
3
4
2
1
W
Scylla
noblue7
Scylla
1
0
13
7.5
W
Khepri
saixoer
Khepri
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
37,818
47,545
Taken
46,241
39,354
Mitigated
36,754
10,180
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,430
1,516
0
4,696
22,107
28,273
0
7,580
14,159
20,005
0
L
Janus
Gladiate3
Janus
6,929
837
0
1,669
12,141
5,670
0
3,040
9,021
33,326
0
W
Cernunnos
22,698
11,279
900
11,288
21,303
9,493
1,508
6,773
14,411
0
83,587
L
Cernunnos
Joltzzi
Cernunnos
14,786
7,033
0
3,815
13,297
5,411
47
4,042
9,149
0
53,687
W
Scylla
noblue7
Scylla
8,425
1,210
0
2,923
7,860
3,560
355
3,944
3,841
53,011
0
W
Khepri
saixoer
Khepri
6,695
350
1,014
2,064
17,078
23,701
62
4,541
12,237
24,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
36,097
129
Minions Killed
206
0
Camps Cleared
0
852,603
Distance Traveled
944,777
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,423
635
12
1
0
321,949
2
L
Janus
10,761
598
43
2
0
257,261
1
W
Cernunnos
13,312
740
89
5
0
291,591
1
L
Cernunnos
11,180
621
74
4
0
273,393
1
W
Scylla
11,329
629
92
5
0
328,370
0
W
Khepri
11,456
636
25
1
0
324,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role