Player Matchup

Da Ji
Da Ji
AdrianFlame
Da Ji
Level 17
God Stats
26W - 21L
1,425 SR
Queue Stats
402W - 384L
1,401 Elo+
Solo
Ymir
Ymir
BirbWhispers
Ymir
Level 17
God Stats
34W - 26L
1,581 SR
Queue Stats
38W - 35L
1,401 Elo+
Party 1
Zeus
Zeus
Sackyboy
Zeus
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
110W - 114L
1,531 Elo+
Party 1
Vamana
Vamana
Tristonian
Vamana
Level 132
God Stats
2W - 1L
1,746 SR
Queue Stats
104W - 91L
1,469 Elo+
Party 1
Hachiman
Hachiman
jackdachew
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,373 Elo+
Party 1
Team Averages
Level 40
1,550 SR
1,435 Elo+

VS

Team Averages
Level 13
1,371 SR
1,296 Elo+
Fenrir
Fenrir
Blvyxs
Fenrir
Level 17
God Stats
3W - 9L
1,206 SR
Queue Stats
323W - 347L
1,314 Elo+
Party 2
Bellona
Bellona
Chefsito-FaZe
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,342 Elo+
Party 3
Baba Yaga
Baba Yaga
Dark N3bulaPR
Baba Yaga
Level 16
God Stats
11W - 11L
1,386 SR
Queue Stats
313W - 306L
1,290 Elo+
Party 2
Osiris
Osiris
WigglelyMonkey
Osiris
Level 20
God Stats
0W - 2L
1,286 SR
Queue Stats
213W - 196L
1,193 Elo+
Party 2
Medusa
Medusa
Ófrid
Medusa
Level 6
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 6L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 2 / 10
12,909
615
15,248
15,920
8,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 5 / 16
10,428
497
10,628
16,671
11,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
16
9 / 5 / 9
11,482
547
19,232
10,411
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Tristonian
Vamana
18
9 / 1 / 12
12,683
604
11,457
18,884
16,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
jackdachew
Hachiman
17
13 / 2 / 10
11,864
565
18,447
15,235
5,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blvyxs
Fenrir
14
3 / 13 / 5
9,655
460
7,720
21,821
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
11
1 / 10 / 4
7,318
348
4,588
17,045
9,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Dark N3bulaPR
Baba Yaga
12
1 / 14 / 3
7,884
375
8,853
17,622
6,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 11 / 0
7,708
367
3,830
18,123
10,174
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Ófrid
Medusa
15
8 / 10 / 2
10,059
479
16,619
16,992
6,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
57
Kills
14
15
Deaths
58
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
20
2
10
12.5
W
6
5
16
2.8
L
Fenrir
Blvyxs
Fenrir
3
13
5
0.42
L
Bellona
1
10
4
0.3
L
Baba Yaga
Dark N3bulaPR
Baba Yaga
1
14
3
0.18
W
Zeus
9
5
9
2.7
W
Vamana
Tristonian
Vamana
9
1
12
15
L
1
11
0
0.09
W
Hachiman
jackdachew
Hachiman
13
2
10
9
L
Medusa
Ófrid
Medusa
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,012
Damage
41,610
77,121
Taken
91,603
45,540
Mitigated
41,527
28,228
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,248
7,138
0
5,747
15,920
8,506
1,984
3,307
12,557
0
66,098
W
10,628
3,215
474
1,769
16,671
11,363
567
807
15,832
35,525
0
L
Fenrir
Blvyxs
Fenrir
7,720
1,273
0
3,997
21,821
8,941
0
5,262
16,465
0
31,507
L
Bellona
4,588
1,238
0
1,010
17,045
9,105
0
3,826
13,043
0
20,397
L
Baba Yaga
Dark N3bulaPR
Baba Yaga
8,853
1,663
0
1,525
17,622
6,620
266
6,281
10,898
43,613
0
W
Zeus
19,232
3,063
1,275
2,195
10,411
3,652
3,437
2,713
7,612
60,364
0
W
Vamana
Tristonian
Vamana
11,457
6,862
694
7,511
18,884
16,221
2,590
1,002
17,842
0
72,373
L
3,830
1,478
0
530
18,123
10,174
934
8,569
9,123
0
24,984
W
Hachiman
jackdachew
Hachiman
18,447
12,108
0
8,563
15,235
5,798
5,137
768
14,425
0
60,322
L
Medusa
Ófrid
Medusa
16,619
9,670
0
90
16,992
6,687
0
4,634
12,214
0
48,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,366
Gold Earned
42,624
488
Minions Killed
241
0
Camps Cleared
0
1,906,804
Distance Traveled
1,568,010
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,909
615
105
5
0
386,042
2
W
Ymir
10,428
497
47
2
0
399,824
2
L
Fenrir
9,655
460
48
2
0
313,803
0
L
Bellona
7,318
348
22
1
0
301,910
5
L
Baba Yaga
7,884
375
54
3
0
257,333
0
W
Zeus
11,482
547
96
5
0
352,924
5
W
Vamana
12,683
604
148
7
0
405,718
9
L
Osiris
7,708
367
44
2
0
344,796
0
W
Hachiman
11,864
565
92
4
0
362,296
1
L
Medusa
10,059
479
73
3
0
350,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role