Player Matchup

Nemesis
Nemesis
BurningBeanz
Nemesis
Level 25
God Stats
10W - 3L
1,458 SR
Queue Stats
171W - 189L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
i_KEATON
Danzaburou
Level 29
God Stats
16W - 21L
1,652 SR
Queue Stats
377W - 366L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
lavishpluto729
Cu Chulainn
Level 26
God Stats
10W - 5L
1,580 SR
Queue Stats
28W - 13L
1,488 Elo+
Solo
Cerberus
Cerberus
supercrafter810
Cerberus
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
191W - 192L
1,432 Elo+
Party 1
Ra
Ra
xJosueCRx-
Ra
Level 23
God Stats
12W - 10L
1,709 SR
Queue Stats
321W - 315L
1,439 Elo+
Solo
Team Averages
Level 26
1,580 SR
1,444 Elo+

VS

Team Averages
Level 41
1,529 SR
1,433 Elo+
Danzaburou
Danzaburou
Kwane04
Danzaburou
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
117W - 112L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Leo__Kliesen__
Cu Chulainn
Level 89
God Stats
21W - 19L
1,645 SR
Queue Stats
181W - 179L
1,506 Elo+
Party 2
Ymir
Ymir
SugarZack
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,372 Elo+
Solo
Cthulhu
Cthulhu
cellknowbest
Cthulhu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 284L
1,315 Elo+
Party 2
Discordia
Discordia
knight_ofchaos
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 166L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BurningBeanz
Nemesis
17
10 / 6 / 3
10,974
578
15,494
15,791
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
i_KEATON
Danzaburou
17
11 / 3 / 5
11,181
588
18,960
14,800
5,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
lavishpluto729
Cu Chulainn
16
3 / 5 / 3
10,133
533
7,918
16,366
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
14
1 / 1 / 10
9,258
487
4,919
12,819
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 1 / 4
10,354
545
11,324
8,864
3,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kwane04
Danzaburou
15
4 / 5 / 0
9,382
494
8,812
12,033
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Leo__Kliesen__
Cu Chulainn
17
11 / 6 / 1
11,494
605
20,003
23,028
16,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
13
0 / 5 / 2
7,963
419
2,350
16,278
9,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
cellknowbest
Cthulhu
13
0 / 9 / 3
7,854
413
3,969
17,564
7,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
knight_ofchaos
Discordia
14
1 / 5 / 3
8,768
461
10,447
8,991
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
29
Kills
16
16
Deaths
30
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BurningBeanz
Nemesis
10
6
3
1.92
L
Danzaburou
Kwane04
Danzaburou
4
5
0
0.8
L
Cu Chulainn
Leo__Kliesen__
Cu Chulainn
11
6
1
1.92
L
Ymir
0
5
2
0.2
L
Cthulhu
cellknowbest
Cthulhu
0
9
3
0.17
W
Danzaburou
i_KEATON
Danzaburou
11
3
5
4.5
L
Discordia
knight_ofchaos
Discordia
1
5
3
0.5
W
Cu Chulainn
lavishpluto729
Cu Chulainn
3
5
3
0.9
W
Cerberus
1
1
10
6
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,615
Damage
45,581
68,640
Taken
77,894
39,743
Mitigated
41,886
19,125
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BurningBeanz
Nemesis
15,494
10,375
0
906
15,791
8,777
0
2,729
12,956
0
70,341
L
Danzaburou
Kwane04
Danzaburou
8,812
4,625
0
3,307
12,033
5,356
1,020
1,675
10,358
0
45,017
L
Cu Chulainn
Leo__Kliesen__
Cu Chulainn
20,003
7,839
0
5,496
23,028
16,414
534
2,230
20,572
14,571
62,567
L
Ymir
2,350
235
0
1,672
16,278
9,530
198
7,927
8,259
34,797
0
L
Cthulhu
cellknowbest
Cthulhu
3,969
339
0
906
17,564
7,587
42
1,489
16,075
28,788
0
W
Danzaburou
i_KEATON
Danzaburou
18,960
9,878
0
7,055
14,800
5,993
2,286
4,062
10,690
0
66,663
L
Discordia
knight_ofchaos
Discordia
10,447
664
0
1,436
8,991
2,999
0
4,120
4,796
50,839
0
W
Cu Chulainn
lavishpluto729
Cu Chulainn
7,918
1,284
0
2,393
16,366
11,142
734
5,995
10,077
7,593
43,926
W
Cerberus
4,919
697
0
4,639
12,819
10,282
256
2,032
10,753
36,272
0
W
11,324
786
1,098
3,034
8,864
3,549
1,307
4,691
3,629
74,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,900
Gold Earned
45,461
495
Minions Killed
427
0
Camps Cleared
0
1,857,662
Distance Traveled
1,651,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,974
578
87
5
0
413,104
1
L
Danzaburou
9,382
494
89
5
0
341,031
1
L
Cu Chulainn
11,494
605
138
7
0
308,161
1
L
Ymir
7,963
419
65
3
0
303,958
1
L
Cthulhu
7,854
413
59
3
0
349,102
0
W
Danzaburou
11,181
588
100
5
0
321,610
0
L
Discordia
8,768
461
76
4
0
349,049
1
W
Cu Chulainn
10,133
533
101
5
0
358,076
1
W
Cerberus
9,258
487
81
4
0
376,526
0
W
Ra
10,354
545
126
7
0
388,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role