Player Matchup

Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AugustusGray
Ares
Level 109
God Stats
0W - 1L
1,427 SR
Queue Stats
7W - 4L
1,723 Elo+
Party 1
Da Ji
Da Ji
MrMCHD
Da Ji
Level 129
God Stats
2W - 1L
1,657 SR
Queue Stats
42W - 38L
1,492 Elo+
Party 1
Tyr
Tyr
R_cardo
Tyr
Level 24
God Stats
0W - 1L
1,282 SR
Queue Stats
27W - 22L
1,537 Elo+
Party 1
Persephone
Persephone
lordmarik1
Persephone
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,511 Elo+
Party 1
Team Averages
Level 110
1,473 SR
1,553 Elo+

VS

Team Averages
Level 89
1,530 SR
1,527 Elo+
Cthulhu
Cthulhu
CoconutSnails
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,473 Elo+
Party 2
Medusa
Medusa
DarkSexy
Medusa
Level 88
God Stats
2W - 0L
1,702 SR
Queue Stats
56W - 32L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShinyAk74u
Ah Muzen Cab
Level 158
God Stats
6W - 4L
1,454 SR
Queue Stats
318W - 327L
1,521 Elo+
Party 2
Osiris
Osiris
TheTruePharaoh
Osiris
Level 41
God Stats
3W - 1L
1,492 SR
Queue Stats
71W - 70L
1,562 Elo+
Party 2
Izanami
Izanami
xProfessorPlumx
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 3 / 18
10,299
736
11,449
9,147
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 16
9,749
696
6,283
15,989
17,728
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
MrMCHD
Da Ji
18
13 / 2 / 9
11,072
791
16,292
10,355
6,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
13
2 / 6 / 13
8,975
641
6,106
11,776
13,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
lordmarik1
Persephone
19
5 / 2 / 17
10,778
770
13,005
9,199
4,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 6 / 9
10,520
751
9,759
14,462
11,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
DarkSexy
Medusa
16
3 / 3 / 11
10,324
737
8,073
10,214
4,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
ShinyAk74u
Ah Muzen Cab
18
5 / 4 / 12
11,266
805
14,221
11,866
5,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 13
10,732
767
10,873
14,093
10,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 7 / 11
9,322
666
5,844
10,396
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
73
23
Kills
17
17
Deaths
24
73
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
18
3.33
L
2
4
16
2.5
W
Cthulhu
4
6
9
1.42
W
Medusa
DarkSexy
Medusa
3
3
11
2.83
L
Da Ji
MrMCHD
Da Ji
13
2
9
8.75
L
Tyr
2
6
13
1.42
W
Ah Muzen Cab
ShinyAk74u
Ah Muzen Cab
5
4
12
2.75
W
4
4
13
2.63
L
Persephone
lordmarik1
Persephone
5
2
17
6.75
W
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,135
Damage
48,770
56,466
Taken
61,031
45,708
Mitigated
36,175
19,312
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,449
534
1,234
2,148
9,147
3,649
1,128
1,386
7,761
34,980
0
L
6,283
384
301
2,127
15,989
17,728
243
3,747
12,242
7,961
0
W
Cthulhu
9,759
380
1,007
2,497
14,462
11,849
467
7,605
6,725
23,060
0
W
Medusa
DarkSexy
Medusa
8,073
2,614
1,317
2,365
10,214
4,425
1,060
4,463
5,607
0
23,690
L
Da Ji
MrMCHD
Da Ji
16,292
3,645
5,249
3,504
10,355
6,254
261
1,672
8,683
0
22,550
L
Tyr
6,106
388
1,101
1,585
11,776
13,491
230
1,826
9,950
0
10,151
W
Ah Muzen Cab
ShinyAk74u
Ah Muzen Cab
14,221
3,938
424
3,870
11,866
5,882
1,615
4,278
7,480
0
34,408
W
10,873
2,349
767
2,662
14,093
10,060
453
9,068
3,787
164
16,692
L
Persephone
lordmarik1
Persephone
13,005
1,173
773
1,290
9,199
4,586
1,704
1,292
7,905
30,901
0
W
5,844
2,761
1,085
1,372
10,396
3,959
1,353
4,503
5,785
0
20,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
52,164
152
Minions Killed
136
0
Camps Cleared
0
1,222,833
Distance Traveled
1,239,527
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,299
736
66
5
0
241,776
0
L
Ares
9,749
696
4
0
0
234,607
1
W
Cthulhu
10,520
751
25
2
0
254,953
3
W
Medusa
10,324
737
36
3
0
218,588
0
L
Da Ji
11,072
791
16
1
0
259,144
1
L
Tyr
8,975
641
11
1
0
252,469
0
W
Ah Muzen Cab
11,266
805
35
3
0
250,463
0
W
Osiris
10,732
767
12
1
0
257,889
0
L
Persephone
10,778
770
55
4
0
234,837
0
W
Izanami
9,322
666
28
2
0
257,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role