Player Matchup

Izanami
Izanami
Doug15
Izanami
Level 160
God Stats
3W - 2L
1,797 SR
Queue Stats
125W - 108L
1,605 Elo+
Party 1
Set
Set
HElSENBERGBR
Set
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,661 Elo+
Party 1
Nox
Nox
LoiraLoka
Nox
Level 160
God Stats
1W - 1L
1,633 SR
Queue Stats
50W - 52L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
Zetabac0
Aphrodite
Level 156
God Stats
12W - 10L
1,598 SR
Queue Stats
154W - 153L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
samguinaria
Erlang Shen
Level 160
God Stats
4W - 1L
1,407 SR
Queue Stats
163W - 173L
1,502 Elo+
Party 1
Team Averages
Level 159
1,587 SR
1,565 Elo+

VS

Team Averages
Level 126
1,577 SR
1,529 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cemsak
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fhatyra
Heimdallr
Level 60
God Stats
4W - 3L
1,886 SR
Queue Stats
197W - 191L
1,560 Elo+
Solo
Freya
Freya
Mopa4
Freya
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,585 Elo+
Solo
Fenrir
Fenrir
Mthps
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doug15
Izanami
19
5 / 1 / 5
13,100
624
11,747
16,410
6,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 3 / 4
13,607
648
30,103
21,287
16,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 7
12,278
585
12,675
11,824
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Zetabac0
Aphrodite
17
5 / 3 / 12
12,159
579
12,366
17,879
18,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
samguinaria
Erlang Shen
19
3 / 5 / 5
11,870
565
7,364
21,116
12,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 7 / 4
8,777
418
9,500
19,353
14,873
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Cemsak
King Arthur
18
1 / 6 / 3
10,986
523
14,328
27,111
29,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Fhatyra
Heimdallr
16
0 / 7 / 2
9,489
452
7,425
15,533
5,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Mopa4
Freya
16
6 / 5 / 3
11,351
541
10,572
19,395
9,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Mthps
Fenrir
19
8 / 3 / 4
12,027
573
9,804
17,572
8,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
28
Kills
15
15
Deaths
28
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
7
4
0.29
L
King Arthur
Cemsak
King Arthur
1
6
3
0.42
W
Izanami
Doug15
Izanami
5
1
5
7.5
L
Heimdallr
Fhatyra
Heimdallr
0
7
2
0.14
W
9
3
4
3.67
W
6
3
7
3.17
L
Freya
Mopa4
Freya
6
5
3
1.5
L
Fenrir
Mthps
Fenrir
8
3
4
3.33
W
Aphrodite
Zetabac0
Aphrodite
5
3
12
3.67
W
Erlang Shen
samguinaria
Erlang Shen
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,255
Damage
51,629
88,516
Taken
98,964
59,453
Mitigated
68,893
44,646
Healing
29,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,500
2,934
198
2,903
19,353
14,873
0
6,805
12,548
56,588
0
L
King Arthur
Cemsak
King Arthur
14,328
2,864
0
6,297
27,111
29,743
0
5,905
21,206
0
71,279
W
Izanami
Doug15
Izanami
11,747
7,494
0
10,352
16,410
6,239
3,846
2,800
13,610
0
136,914
L
Heimdallr
Fhatyra
Heimdallr
7,425
3,680
0
4,639
15,533
5,929
1,228
2,377
13,156
0
64,625
W
30,103
16,540
0
6,401
21,287
16,477
1,055
6,031
15,256
0
92,791
W
12,675
1,385
138
2,813
11,824
5,604
2,809
3,498
8,326
64,253
0
L
Freya
Mopa4
Freya
10,572
3,456
0
8,530
19,395
9,854
341
6,898
12,497
52,460
0
L
Fenrir
Mthps
Fenrir
9,804
2,388
0
7,240
17,572
8,494
0
3,056
14,516
0
73,206
W
Aphrodite
Zetabac0
Aphrodite
12,366
1,683
5,733
11,511
17,879
18,231
839
4,372
13,507
44,465
0
W
Erlang Shen
samguinaria
Erlang Shen
7,364
4,053
0
7,698
21,116
12,902
1,348
3,371
17,745
0
79,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,014
Gold Earned
52,630
642
Minions Killed
567
0
Camps Cleared
0
1,972,441
Distance Traveled
1,961,712
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,777
418
80
4
0
409,001
2
L
King Arthur
10,986
523
158
8
0
391,922
3
W
Izanami
13,100
624
184
9
0
359,641
2
L
Heimdallr
9,489
452
113
5
0
355,485
2
W
Set
13,607
648
159
8
0
392,691
1
W
Nox
12,278
585
108
5
0
408,692
6
L
Freya
11,351
541
94
4
0
364,394
7
L
Fenrir
12,027
573
122
6
0
440,910
3
W
Aphrodite
12,159
579
66
3
0
417,125
5
W
Erlang Shen
11,870
565
125
6
0
394,292
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role