Player Matchup

Apollo
Apollo
Highkeyy
Apollo
Level 46
God Stats
31W - 20L
1,621 SR
Queue Stats
522W - 481L
1,541 Elo+
Solo
Danzaburou
Danzaburou
IranianMissile
Danzaburou
Level 63
God Stats
8W - 4L
1,703 SR
Queue Stats
71W - 89L
1,466 Elo+
Party 3
Kukulkan
Kukulkan
Juice9xx
Kukulkan
Level 35
God Stats
5W - 4L
1,762 SR
Queue Stats
73W - 97L
1,567 Elo+
Party 2
Chaac
Chaac
Toast07
Chaac
Level 61
God Stats
4W - 11L
1,406 SR
Queue Stats
65W - 102L
1,458 Elo+
Party 2
Ymir
Ymir
kuuchic0mmand3r
Ymir
Level 45
God Stats
30W - 26L
1,623 SR
Queue Stats
266W - 299L
1,514 Elo+
Party 3
Team Averages
Level 50
1,623 SR
1,509 Elo+

VS

Team Averages
Level 41
1,588 SR
1,518 Elo+
Sobek
Sobek
LeBeastBro
Sobek
Level 68
God Stats
7W - 1L
1,964 SR
Queue Stats
321W - 306L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
LeSxpreme
Cabrakan
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 275L
1,566 Elo+
Party 1
Nemesis
Nemesis
Nightwolf7221
Nemesis
Level 31
God Stats
17W - 11L
1,638 SR
Queue Stats
75W - 85L
1,504 Elo+
Party 1
Anhur
Anhur
Shadowolf514
Anhur
Level 45
God Stats
15W - 10L
1,306 SR
Queue Stats
222W - 212L
1,525 Elo+
Party 1
Tiamat
Tiamat
TeeAye
Tiamat
Level 36
God Stats
23W - 25L
1,534 SR
Queue Stats
210W - 247L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Highkeyy
Apollo
16
4 / 4 / 2
10,039
502
4,789
13,702
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
IranianMissile
Danzaburou
16
4 / 8 / 5
10,423
521
11,232
15,940
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Juice9xx
Kukulkan
14
5 / 4 / 0
9,166
458
9,191
10,436
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Toast07
Chaac
14
0 / 6 / 0
8,498
425
4,386
16,450
11,797
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 6 / 3
8,547
427
6,205
17,883
9,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 5 / 12
9,431
472
5,729
12,708
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
LeSxpreme
Cabrakan
17
5 / 0 / 4
10,563
528
13,053
9,487
11,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
17
7 / 5 / 8
11,280
564
10,878
12,589
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 7
13,069
653
14,170
15,096
5,751
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
TeeAye
Tiamat
19
7 / 2 / 3
11,817
591
10,628
10,417
8,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
17
Kills
28
28
Deaths
17
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
Highkeyy
Apollo
4
4
2
1.25
L
Danzaburou
IranianMissile
Danzaburou
4
8
5
0.81
L
Kukulkan
Juice9xx
Kukulkan
5
4
0
1.25
W
Sobek
1
5
12
1.4
W
Cabrakan
LeSxpreme
Cabrakan
5
0
4
7
W
Nemesis
7
5
8
2.2
W
8
5
7
2.3
W
Tiamat
TeeAye
Tiamat
7
2
3
4.25
L
Chaac
Toast07
Chaac
0
6
0
0
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,803
Damage
54,458
74,411
Taken
60,297
33,910
Mitigated
42,635
15,849
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Highkeyy
Apollo
4,789
2,826
0
1,312
13,702
4,426
0
2,775
10,887
0
74,762
L
Danzaburou
IranianMissile
Danzaburou
11,232
4,999
0
4,387
15,940
4,056
210
1,536
14,360
0
77,860
L
Kukulkan
Juice9xx
Kukulkan
9,191
1,840
0
1,493
10,436
3,693
72
5,397
4,786
49,676
0
W
Sobek
5,729
1,182
0
2,843
12,708
10,235
350
4,947
7,637
24,756
0
W
Cabrakan
LeSxpreme
Cabrakan
13,053
2,195
0
3,389
9,487
11,458
81
493
8,812
58,982
0
W
Nemesis
10,878
7,302
0
838
12,589
6,837
0
2,934
9,541
0
71,947
W
14,170
8,030
0
5,453
15,096
5,751
5,124
2,294
12,772
0
95,754
W
Tiamat
TeeAye
Tiamat
10,628
2,645
0
5,350
10,417
8,354
416
4,221
5,995
74,160
0
L
Chaac
Toast07
Chaac
4,386
571
0
5,785
16,450
11,797
458
12,004
4,379
0
47,493
L
6,205
811
352
2,520
17,883
9,938
0
7,012
10,589
23,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
56,160
540
Minions Killed
568
0
Camps Cleared
0
1,688,255
Distance Traveled
1,865,799
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,039
502
130
7
0
416,234
4
L
Danzaburou
10,423
521
125
6
0
298,956
1
L
Kukulkan
9,166
458
126
6
0
301,388
4
W
Sobek
9,431
472
22
1
0
391,376
2
W
Cabrakan
10,563
528
111
6
0
350,098
0
W
Nemesis
11,280
564
106
5
0
441,271
0
W
Anhur
13,069
653
177
9
0
335,108
0
W
Tiamat
11,817
591
152
8
0
347,946
4
L
Chaac
8,498
425
114
6
0
325,015
7
L
Ymir
8,547
427
45
2
0
346,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role