Player Matchup

Ravana
Ravana
ALB3RT1K1NG
Ravana
Level 63
God Stats
8W - 11L
1,559 SR
Queue Stats
302W - 336L
1,433 Elo+
Party 3
King Arthur
King Arthur
FalconX51
King Arthur
Level 27
God Stats
3W - 0L
1,884 SR
Queue Stats
53W - 68L
1,465 Elo+
Party 3
Yemoja
Yemoja
Osmincito1
Yemoja
Level 14
God Stats
2W - 4L
1,369 SR
Queue Stats
16W - 25L
1,420 Elo+
Party 3
Cernunnos
Cernunnos
RRivasIII
Cernunnos
Level 26
God Stats
33W - 24L
1,621 SR
Queue Stats
74W - 74L
1,407 Elo+
Party 3
Olorun
Olorun
Z1SOU
Olorun
Level 51
God Stats
23W - 30L
1,496 SR
Queue Stats
188W - 213L
1,410 Elo+
Party 3
Team Averages
Level 36
1,586 SR
1,427 Elo+

VS

Team Averages
Level 49
1,653 SR
1,483 Elo+
Bellona
Bellona
Divine_beastmen
Bellona
Level 29
God Stats
3W - 4L
1,619 SR
Queue Stats
65W - 66L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
LiningSHADOW96
Kukulkan
Level 28
God Stats
25W - 16L
1,632 SR
Queue Stats
258W - 260L
1,493 Elo+
Party 1
Chang'e
Chang'e
Marco604YT
Chang'e
Level 37
God Stats
3W - 8L
1,365 SR
Queue Stats
109W - 121L
1,439 Elo+
Party 2
Awilix
Awilix
UnbilledWeevil6
Awilix
Level 116
God Stats
1W - 2L
1,750 SR
Queue Stats
162W - 140L
1,555 Elo+
Party 1
Cerberus
Cerberus
Zackrom3029
Cerberus
Level 33
God Stats
4W - 3L
1,900 SR
Queue Stats
65W - 57L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
9 / 3 / 2
8,983
599
9,925
7,089
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
FalconX51
King Arthur
14
2 / 0 / 1
7,753
517
8,345
11,195
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Osmincito1
Yemoja
12
1 / 2 / 7
7,172
478
5,582
8,486
3,678
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
RRivasIII
Cernunnos
11
2 / 3 / 3
6,824
455
5,493
8,680
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Z1SOU
Olorun
16
4 / 0 / 1
8,944
596
4,128
7,153
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,404
427
3,654
10,009
7,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
13
0 / 3 / 0
7,024
468
1,406
6,500
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
Marco604YT
Chang'e
11
3 / 5 / 1
6,786
452
6,554
10,201
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 2
7,060
471
5,500
10,756
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Zackrom3029
Cerberus
11
3 / 3 / 2
6,945
463
5,793
11,011
5,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
8
8
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
9
3
2
3.33
L
0
3
0
0
W
King Arthur
FalconX51
King Arthur
2
0
1
2.5
L
Kukulkan
0
3
0
0
L
Chang'e
Marco604YT
Chang'e
3
5
1
0.7
W
Yemoja
Osmincito1
Yemoja
1
2
7
2.25
W
Cernunnos
RRivasIII
Cernunnos
2
3
3
1.17
L
2
4
2
0.75
W
Olorun
Z1SOU
Olorun
4
0
1
4.5
L
Cerberus
Zackrom3029
Cerberus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
22,907
42,603
Taken
48,477
20,311
Mitigated
21,686
13,020
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,925
3,171
0
1,341
7,089
2,619
0
2,796
4,006
0
55,099
L
3,654
1,261
0
2,450
10,009
7,220
182
0
9,318
1,587
23,112
W
King Arthur
FalconX51
King Arthur
8,345
804
0
4,326
11,195
8,081
0
636
10,559
0
42,763
L
Kukulkan
1,406
0
0
1,259
6,500
2,308
932
1,213
5,287
39,920
0
L
Chang'e
Marco604YT
Chang'e
6,554
303
1,222
3,347
10,201
2,778
0
3,060
7,141
31,294
0
W
Yemoja
Osmincito1
Yemoja
5,582
1,114
754
1,141
8,486
3,678
33
5,088
3,246
28,842
0
W
Cernunnos
RRivasIII
Cernunnos
5,493
2,349
0
342
8,680
2,935
60
4,302
4,246
0
39,332
L
5,500
2,279
0
2,798
10,756
3,636
0
2,430
8,251
0
38,355
W
Olorun
Z1SOU
Olorun
4,128
1,530
75
5,041
7,153
2,998
1,601
946
6,157
59,924
0
L
Cerberus
Zackrom3029
Cerberus
5,793
448
453
4,258
11,011
5,744
0
3,007
8,004
28,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
34,219
401
Minions Killed
325
0
Camps Cleared
0
1,370,216
Distance Traveled
1,387,267
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,983
599
94
6
0
309,696
2
L
Bellona
6,404
427
54
4
0
283,926
3
W
King Arthur
7,753
517
76
5
0
278,337
1
L
Kukulkan
7,024
468
84
6
0
275,193
2
L
Chang'e
6,786
452
59
4
0
251,943
3
W
Yemoja
7,172
478
56
4
0
251,165
2
W
Cernunnos
6,824
455
53
4
0
258,036
1
L
Awilix
7,060
471
63
4
0
291,245
0
W
Olorun
8,944
596
122
8
0
272,982
2
L
Cerberus
6,945
463
65
4
0
284,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role