Player Matchup

Cerberus
Cerberus
Pedrooo_H
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,062 Elo+
Party 1
Sol
Sol
ShadowAbyss1
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 75L
1,230 Elo+
Solo
Yemoja
Yemoja
mari_skyfly
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,033 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,108 Elo+

VS

Team Averages
Level 49
1,358 SR
1,343 Elo+
Nemesis
Nemesis
Blade7Phos4is
Nemesis
Level 67
God Stats
1W - 2L
1,297 SR
Queue Stats
40W - 33L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
ImSmokinRock
Kukulkan
Level 62
God Stats
5W - 3L
1,524 SR
Queue Stats
28W - 15L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
MasterAwakening
Cthulhu
Level 18
God Stats
3W - 6L
1,254 SR
Queue Stats
19W - 27L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pedrooo_H
Cerberus
7
0 / 3 / 2
6,594
507
506
5,725
1,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 1
8,635
664
6,408
15,752
4,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
7
0 / 4 / 2
6,631
510
663
5,030
3,407
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
5 / 2 / 4
8,649
665
5,980
7,010
4,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ImSmokinRock
Kukulkan
13
2 / 0 / 7
8,987
691
11,027
4,624
1,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 7
8,336
641
4,885
12,612
5,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
9
9
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
2
4
3.5
W
Kukulkan
ImSmokinRock
Kukulkan
2
0
7
5.5
W
2
4
7
1.38
L
Cerberus
Pedrooo_H
Cerberus
0
3
2
0.33
L
4
2
1
2.25
L
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,577
Damage
21,892
26,507
Taken
24,246
9,924
Mitigated
11,662
4,892
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,980
2,137
0
1,483
7,010
4,264
162
2,562
4,448
0
31,284
W
Kukulkan
ImSmokinRock
Kukulkan
11,027
1,177
11
2,034
4,624
1,778
959
1,684
2,940
44,721
0
W
4,885
662
312
862
12,612
5,620
748
3,446
9,166
22,158
0
L
Cerberus
Pedrooo_H
Cerberus
506
78
0
201
5,725
1,956
0
3,715
1,960
1,844
0
L
6,408
613
0
4,604
15,752
4,561
0
8,872
6,630
32,799
0
L
Yemoja
663
289
87
0
5,030
3,407
9
3,405
1,575
2,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,860
Gold Earned
25,972
48
Minions Killed
156
0
Camps Cleared
0
504,044
Distance Traveled
683,734
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,649
665
43
3
0
251,251
0
W
Kukulkan
8,987
691
80
6
0
234,568
0
W
Cthulhu
8,336
641
33
3
0
197,915
0
L
Cerberus
6,594
507
0
0
0
131,623
0
L
Sol
8,635
664
46
4
0
271,609
1
L
Yemoja
6,631
510
2
0
0
100,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role