Player Matchup

Apollo
Apollo
Silver II
Aylike
Apollo
Silver II
Level 83
God Stats
2W - 2L
1,855 SR
Queue Stats
108W - 97L
1,192 MMR
Party 1
Merlin
Merlin
Gold V
DanteWE
Merlin
Gold V
Level 113
God Stats
7W - 5L
1,604 SR
Queue Stats
153W - 156L
1,114 MMR
Party 1
Susano
Susano
Silver I
LETEGUS
Susano
Silver I
Level 68
God Stats
4W - 2L
1,265 SR
Queue Stats
135W - 155L
1,258 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Niuzi
Cu Chulainn
Silver V
Level 32
God Stats
1W - 3L
1,354 SR
Queue Stats
20W - 22L
1,241 MMR
Solo
Fafnir
Fafnir
Silver I
revenj
Fafnir
Silver I
Level 81
God Stats
14W - 11L
1,454 SR
Queue Stats
242W - 237L
1,132 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,507 SR
1,187 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,559 SR
1,188 MMR
Scylla
Scylla
Silver II
JohnGolld
Scylla
Silver II
Level 145
God Stats
10W - 9L
1,500 SR
Queue Stats
388W - 412L
1,277 MMR
Solo
Ravana
Ravana
Silver I
Leningr
Ravana
Silver I
Level 155
God Stats
53W - 53L
1,569 SR
Queue Stats
538W - 551L
1,265 MMR
Solo
Yemoja
Yemoja
Bronze III
Shyisha
Yemoja
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,114 MMR
Party 2
Anhur
Anhur
Bronze III
WaveDashSSBM
Anhur
Bronze III
Level 38
God Stats
4W - 6L
1,598 SR
Queue Stats
4W - 13L
1,160 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
Мрачновато
Zhong Kui
Silver II
Level 149
God Stats
2W - 3L
1,628 SR
Queue Stats
95W - 95L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aylike
Apollo
20
11 / 3 / 9
13,281
604
28,520
24,017
10,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
DanteWE
Merlin
20
9 / 1 / 8
12,904
587
21,131
11,062
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
LETEGUS
Susano
19
6 / 6 / 7
12,226
556
11,285
19,271
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Niuzi
Cu Chulainn
19
3 / 2 / 10
12,478
567
12,581
22,149
21,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
revenj
Fafnir
15
1 / 1 / 12
11,725
533
5,750
17,015
21,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ao KuangDanzaburouAthenaTsukuyomiNe Zha

VS

Bans
SetAnubisBacchusGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JohnGolld
Scylla
15
3 / 11 / 2
9,594
436
12,532
17,518
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Leningr
Ravana
18
4 / 4 / 3
11,079
504
11,237
15,061
9,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Shyisha
Yemoja
14
1 / 3 / 4
9,306
423
7,308
20,466
18,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 8 / 3
9,690
440
11,907
20,529
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 2
10,579
481
14,810
20,445
13,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
30
Kills
13
13
Deaths
30
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aylike
Apollo
11
3
9
5.17
W
Merlin
DanteWE
Merlin
9
1
8
13
L
Scylla
JohnGolld
Scylla
3
11
2
0.36
W
Susano
LETEGUS
Susano
6
6
7
1.58
L
Ravana
Leningr
Ravana
4
4
3
1.38
W
Cu Chulainn
Niuzi
Cu Chulainn
3
2
10
4
L
Yemoja
Shyisha
Yemoja
1
3
4
1
L
3
8
3
0.56
W
Fafnir
revenj
Fafnir
1
1
12
7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,267
Damage
57,794
93,514
Taken
94,019
66,534
Mitigated
53,878
37,528
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aylike
Apollo
28,520
20,436
0
11,707
24,017
10,256
5,332
8,409
15,608
0
119,309
W
Merlin
DanteWE
Merlin
21,131
759
414
3,825
11,062
4,970
2,118
5,740
5,322
87,570
0
L
Scylla
JohnGolld
Scylla
12,532
166
0
1,880
17,518
5,486
0
7,588
9,304
55,206
0
W
Susano
LETEGUS
Susano
11,285
1,794
0
5,626
19,271
8,179
869
3,693
15,578
0
84,852
L
Ravana
Leningr
Ravana
11,237
3,673
0
2,801
15,061
9,293
0
4,550
10,259
0
77,630
W
Cu Chulainn
Niuzi
Cu Chulainn
12,581
3,014
0
10,258
22,149
21,364
2,131
10,797
11,352
3,909
74,780
L
Yemoja
Shyisha
Yemoja
7,308
1,661
647
2,728
20,466
18,666
0
7,539
12,709
30,283
0
L
11,907
4,982
0
5,001
20,529
7,111
0
3,327
17,090
0
55,631
W
Fafnir
revenj
Fafnir
5,750
1,912
0
5,698
17,015
21,765
456
6,011
11,004
15,721
0
L
14,810
948
0
6,608
20,445
13,322
1,112
3,670
16,695
65,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,614
Gold Earned
50,248
588
Minions Killed
524
0
Camps Cleared
0
2,192,253
Distance Traveled
1,830,736
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,281
604
174
8
0
433,221
2
W
Merlin
12,904
587
136
6
0
426,940
2
L
Scylla
9,594
436
91
4
0
321,550
6
W
Susano
12,226
556
101
5
0
460,333
2
L
Ravana
11,079
504
135
6
0
439,739
5
W
Cu Chulainn
12,478
567
158
7
0
436,474
0
L
Yemoja
9,306
423
40
2
0
396,082
6
L
Anhur
9,690
440
116
5
0
343,127
2
W
Fafnir
11,725
533
19
1
0
435,285
7
L
Zhong Kui
10,579
481
142
6
0
330,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role