Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
MissB029
Baba Yaga
Level 45
God Stats
41W - 44L
1,409 SR
Queue Stats
899W - 986L
1,428 Elo+
Party 2
Bellona
Bellona
PavSi
Bellona
Level 29
God Stats
3W - 2L
1,743 SR
Queue Stats
194W - 185L
1,446 Elo+
Party 2
Bacchus
Bacchus
Qvexz
Bacchus
Level 104
God Stats
2W - 0L
1,701 SR
Queue Stats
120W - 108L
1,528 Elo+
Party 1
Odin
Odin
ScriptedAF
Odin
Level 128
God Stats
17W - 15L
1,489 SR
Queue Stats
72W - 78L
1,535 Elo+
Party 1
Team Averages
Level 71
1,568 SR
1,488 Elo+

VS

Team Averages
Level 69
1,526 SR
1,471 Elo+
Neith
Neith
Bubba11132
Neith
Level 46
God Stats
3W - 3L
1,521 SR
Queue Stats
14W - 24L
1,497 Elo+
Solo
Hercules
Hercules
HrothvitnirNatt
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,313 Elo+
Party 3
Hel
Hel
IMJONES
Hel
Level 41
God Stats
10W - 7L
1,641 SR
Queue Stats
247W - 183L
1,558 Elo+
Party 4
Horus
Horus
fabricemartine
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 78L
1,500 Elo+
Party 3
Nox
Nox
hijackkingjr998
Nox
Level 67
God Stats
3W - 10L
1,469 SR
Queue Stats
433W - 406L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 5
7,088
1,013
4,420
5,070
5,349
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
MissB029
Baba Yaga
13
0 / 0 / 6
7,204
1,029
4,272
1,790
646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
PavSi
Bellona
13
2 / 1 / 9
7,562
1,080
11,132
7,584
6,077
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Qvexz
Bacchus
13
4 / 0 / 8
7,941
1,134
8,267
5,265
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 7
8,806
1,258
9,199
6,446
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

348

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 2 / 2
6,680
954
3,544
4,473
1,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
12
0 / 0 / 0
6,490
927
3,081
4,881
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
12
1 / 5 / 0
7,195
1,028
6,421
9,670
5,845
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 3 / 2
6,730
961
3,690
13,517
13,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
6,898
985
3,908
8,083
3,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
13
Kills
2
2
Deaths
13
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
L
Neith
0
2
2
0.5
L
Hercules
0
0
0
0
L
Hel
1
5
0
0.2
W
Baba Yaga
MissB029
Baba Yaga
0
0
6
3
W
Bellona
PavSi
Bellona
2
1
9
6.5
W
Bacchus
Qvexz
Bacchus
4
0
8
8
W
6
1
7
9.5
L
0
3
2
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
20,644
26,155
Taken
40,624
21,854
Mitigated
28,394
4,065
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,420
2,094
408
879
5,070
5,349
0
2,153
2,842
0
10,354
L
Neith
3,544
1,592
0
806
4,473
1,559
0
787
3,611
0
17,456
L
Hercules
3,081
733
907
2,025
4,881
4,453
0
1,921
2,910
0
9,244
L
Hel
6,421
495
2,231
1,634
9,670
5,845
0
2,956
6,614
20,491
0
W
Baba Yaga
MissB029
Baba Yaga
4,272
28
0
933
1,790
646
0
654
1,111
26,263
0
W
Bellona
PavSi
Bellona
11,132
4,180
0
265
7,584
6,077
0
3,217
4,126
0
18,679
W
Bacchus
Qvexz
Bacchus
8,267
640
0
560
5,265
5,209
0
2,073
3,145
11,512
0
W
9,199
3,488
0
1,020
6,446
4,573
0
2,232
4,139
0
24,253
L
3,690
2,086
2,298
3,232
13,517
13,068
0
3,474
9,693
0
8,067
L
3,908
136
0
307
8,083
3,469
0
3,101
4,857
17,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,601
Gold Earned
33,993
126
Minions Killed
128
5
Camps Cleared
5
733,825
Distance Traveled
626,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,088
1,013
13
2
3
149,751
0
L
Neith
6,680
954
39
6
0
84,350
0
L
Hercules
6,490
927
28
4
3
143,052
0
L
Hel
7,195
1,028
30
4
2
127,509
0
W
Baba Yaga
7,204
1,029
54
8
1
130,941
0
W
Bellona
7,562
1,080
14
2
1
147,090
0
W
Bacchus
7,941
1,134
4
1
0
152,264
0
W
Odin
8,806
1,258
41
6
0
153,779
0
L
Horus
6,730
961
10
1
0
134,994
0
L
Nox
6,898
985
21
3
0
136,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role