Player Matchup

Skadi
Skadi
DatGreenTho
Skadi
Level 71
God Stats
2W - 0L
1,539 SR
Queue Stats
102W - 69L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
EpicPandaPunch4
Guan Yu
Level 11
God Stats
13W - 4L
1,500 SR
Queue Stats
63W - 33L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ThEndlesMilkyWy
Ne Zha
Level 157
God Stats
16W - 17L
1,594 SR
Queue Stats
614W - 522L
1,660 Elo+
Party 2
Discordia
Discordia
chanman2399
Discordia
Level 32
God Stats
5W - 0L
1,728 SR
Queue Stats
50W - 39L
1,506 Elo+
Party 2
Ganesha
Ganesha
iPROBLEMATIK
Ganesha
Level 70
God Stats
32W - 21L
1,669 SR
Queue Stats
227W - 176L
1,594 Elo+
Party 2
Team Averages
Level 68
1,606 SR
1,564 Elo+

VS

Team Averages
Level 47
1,583 SR
1,455 Elo+
Hou Yi
Hou Yi
Blackraison099
Hou Yi
Level 29
God Stats
5W - 5L
1,812 SR
Queue Stats
317W - 316L
1,526 Elo+
Party 1
Janus
Janus
BroughtFountain
Janus
Level 89
God Stats
9W - 16L
1,357 SR
Queue Stats
726W - 671L
1,544 Elo+
Party 1
Osiris
Osiris
H_hellsing
Osiris
Level 41
God Stats
7W - 13L
1,548 SR
Queue Stats
604W - 682L
1,373 Elo+
Solo
Mercury
Mercury
LaechelnFall396
Mercury
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 260L
1,389 Elo+
Solo
Fenrir
Fenrir
TheRealShadow999
Fenrir
Level 38
God Stats
1W - 1L
1,696 SR
Queue Stats
90W - 96L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
10,091
631
6,253
8,894
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 4
9,331
583
5,573
7,456
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
15 / 0 / 7
10,359
647
17,631
8,869
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
chanman2399
Discordia
13
2 / 3 / 6
7,849
491
3,633
5,155
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
iPROBLEMATIK
Ganesha
14
0 / 2 / 14
8,677
542
3,614
9,514
7,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,984
499
5,761
11,138
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 1
8,314
520
5,044
10,567
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
H_hellsing
Osiris
12
0 / 1 / 0
7,543
471
1,414
6,388
3,946
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 6 / 2
7,671
479
3,055
12,721
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 10 / 2
6,626
414
4,385
13,475
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
28
Kills
6
6
Deaths
28
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
3
6
1
0.58
W
7
1
1
7.5
W
4
0
4
6
L
Osiris
H_hellsing
Osiris
0
1
0
0
L
1
6
2
0.33
W
15
0
7
18.5
L
1
10
2
0.2
W
Discordia
chanman2399
Discordia
2
3
6
1.67
W
Ganesha
iPROBLEMATIK
Ganesha
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
19,659
39,888
Taken
54,289
23,942
Mitigated
16,849
15,593
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,761
2,619
0
3,261
11,138
2,886
522
1,605
9,533
0
42,760
L
5,044
132
0
993
10,567
2,882
0
2,093
8,474
45,938
0
W
6,253
3,120
0
4,731
8,894
2,921
1,129
0
8,894
0
69,649
W
5,573
591
520
2,486
7,456
7,436
262
0
7,456
0
48,291
L
Osiris
H_hellsing
Osiris
1,414
378
0
0
6,388
3,946
601
0
6,227
0
39,215
L
3,055
541
0
2,371
12,721
3,523
599
668
11,978
0
45,655
W
17,631
5,902
0
5,161
8,869
4,506
344
1,530
7,205
0
75,197
L
4,385
1,454
0
2,680
13,475
3,612
248
2,881
10,541
0
19,381
W
Discordia
chanman2399
Discordia
3,633
425
0
103
5,155
1,707
1,587
2,272
2,713
37,233
0
W
Ganesha
iPROBLEMATIK
Ganesha
3,614
682
0
2,592
9,514
7,372
381
880
8,576
25,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
38,138
467
Minions Killed
371
0
Camps Cleared
0
1,571,173
Distance Traveled
1,461,895
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,984
499
72
5
0
248,555
5
L
Janus
8,314
520
100
6
0
291,698
4
W
Skadi
10,091
631
143
9
0
290,547
1
W
Guan Yu
9,331
583
111
7
0
350,651
4
L
Osiris
7,543
471
87
5
0
299,620
0
L
Mercury
7,671
479
75
5
0
320,828
1
W
Ne Zha
10,359
647
107
7
0
353,483
7
L
Fenrir
6,626
414
37
2
0
301,194
1
W
Discordia
7,849
491
96
6
0
262,741
2
W
Ganesha
8,677
542
10
1
0
313,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role