Player Matchup

Odin
Odin
HailToTheChamp
Odin
Level 125
God Stats
3W - 1L
1,744 SR
Queue Stats
80W - 84L
1,530 Elo+
Party 2
Hun Batz
Hun Batz
Hans1197
Hun Batz
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 238L
1,486 Elo+
Solo
Skadi
Skadi
MikasaDemoneye
Skadi
Level 106
God Stats
1W - 3L
1,449 SR
Queue Stats
77W - 77L
1,519 Elo+
Party 2
Merlin
Merlin
Sentryx1
Merlin
Level 65
God Stats
9W - 9L
1,606 SR
Queue Stats
264W - 241L
1,546 Elo+
Solo
Ra
Ra
SirGarrison
Ra
Level 68
God Stats
7W - 7L
1,432 SR
Queue Stats
139W - 130L
1,537 Elo+
Solo
Team Averages
Level 94
1,546 SR
1,524 Elo+

VS

Team Averages
Level 90
1,557 SR
1,518 Elo+
Kukulkan
Kukulkan
Ashrothaten
Kukulkan
Level 58
God Stats
21W - 18L
1,541 SR
Queue Stats
101W - 121L
1,469 Elo+
Solo
Scylla
Scylla
DamperBoss29
Scylla
Level 82
God Stats
52W - 32L
1,645 SR
Queue Stats
111W - 111L
1,522 Elo+
Party 1
Awilix
Awilix
ReedTheBook
Awilix
Level 54
God Stats
1W - 2L
1,716 SR
Queue Stats
217W - 223L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
Rodalus
Xbalanque
Level 146
God Stats
1W - 1L
1,537 SR
Queue Stats
45W - 39L
1,557 Elo+
Party 3
Tiamat
Tiamat
kronikiznasty
Tiamat
Level 111
God Stats
2W - 2L
1,344 SR
Queue Stats
121W - 117L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
10,112
1,124
7,709
14,047
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Hans1197
Hun Batz
14
4 / 7 / 7
9,437
1,049
7,074
12,543
4,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 8
9,476
1,053
6,995
8,807
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Sentryx1
Merlin
17
6 / 2 / 9
11,085
1,232
15,708
10,093
3,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 5
8,080
898
1,813
2,920
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

196

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ashrothaten
Kukulkan
16
4 / 5 / 9
10,286
1,143
8,819
7,601
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
2 / 1 / 12
9,545
1,061
6,508
4,462
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
16
5 / 1 / 9
10,681
1,187
8,699
8,746
3,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Rodalus
Xbalanque
16
5 / 5 / 10
10,388
1,154
12,446
12,374
5,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 11
9,752
1,084
7,967
8,939
6,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
15
Kills
19
19
Deaths
15
39
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ashrothaten
Kukulkan
4
5
9
1.7
W
Scylla
2
1
12
8
L
3
5
10
1.6
L
Hun Batz
Hans1197
Hun Batz
4
7
7
1.07
L
2
4
8
1.5
W
Awilix
5
1
9
9.5
W
Xbalanque
Rodalus
Xbalanque
5
5
10
2
L
Merlin
Sentryx1
Merlin
6
2
9
5.25
L
0
1
5
2.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
44,439
48,410
Taken
42,122
24,032
Mitigated
20,774
4,442
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ashrothaten
Kukulkan
8,819
569
658
707
7,601
3,237
0
3,950
3,607
39,381
0
W
Scylla
6,508
198
0
0
4,462
1,736
0
600
3,862
12,339
0
L
7,709
932
0
570
14,047
11,786
0
7,111
6,687
0
15,515
L
Hun Batz
Hans1197
Hun Batz
7,074
1,114
0
965
12,543
4,528
0
6,261
6,172
0
15,531
L
6,995
1,813
0
713
8,807
3,168
0
3,735
4,992
0
31,093
W
Awilix
8,699
3,709
0
0
8,746
3,673
0
4,072
4,626
0
25,748
W
Xbalanque
Rodalus
Xbalanque
12,446
5,698
0
3,069
12,374
5,483
0
4,708
7,596
0
27,310
L
Merlin
Sentryx1
Merlin
15,708
795
126
1,962
10,093
3,705
0
4,366
5,629
40,725
0
L
1,813
49
67
39
2,920
845
0
1,240
1,636
10,648
0
W
7,967
254
0
766
8,939
6,645
0
3,989
4,910
20,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,190
Gold Earned
50,652
170
Minions Killed
190
6
Camps Cleared
11
796,403
Distance Traveled
856,836
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,286
1,143
65
7
2
152,016
0
W
Scylla
9,545
1,061
17
2
0
154,066
0
L
Odin
10,112
1,124
25
3
1
210,087
1
L
Hun Batz
9,437
1,049
13
1
0
155,472
2
L
Skadi
9,476
1,053
37
4
2
172,893
1
W
Awilix
10,681
1,187
53
6
6
194,864
2
W
Xbalanque
10,388
1,154
27
3
2
171,475
0
L
Merlin
11,085
1,232
66
7
3
181,735
0
L
Ra
8,080
898
29
3
0
76,216
0
W
Tiamat
9,752
1,084
28
3
1
184,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role