Player Matchup

Ao Kuang
Ao Kuang
Bkined
Ao Kuang
Level 105
God Stats
1W - 0L
1,814 SR
Queue Stats
89W - 67L
1,286 Elo+
Solo
Horus
Horus
Brodnik12
Horus
Level 58
God Stats
4W - 1L
1,804 SR
Queue Stats
18W - 31L
1,231 Elo+
Solo
Cerberus
Cerberus
EkhBalam
Cerberus
Level 129
God Stats
176W - 161L
1,554 SR
Queue Stats
412W - 413L
1,600 Elo+
Party 1
Izanami
Izanami
Ninouschka
Izanami
Level 104
God Stats
133W - 113L
1,669 SR
Queue Stats
930W - 873L
1,628 Elo+
Party 1
Agni
Agni
Obelaf
Agni
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,668 SR
1,449 Elo+

VS

Team Averages
Level 92
1,488 SR
1,493 Elo+
He Bo
He Bo
AkhyrA13
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BlenDerBot11
Ullr
Level 69
God Stats
25W - 36L
1,517 SR
Queue Stats
345W - 303L
1,645 Elo+
Solo
Jormungandr
Jormungandr
Feanor9224
Jormungandr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 88L
1,356 Elo+
Solo
Osiris
Osiris
PanPelikan
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,435 Elo+
Solo
Yemoja
Yemoja
К1пg
Yemoja
Level 155
God Stats
2W - 3L
1,424 SR
Queue Stats
74W - 72L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bkined
Ao Kuang
20
9 / 6 / 11
13,448
498
16,413
30,078
12,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Brodnik12
Horus
17
3 / 3 / 17
13,428
497
11,808
38,073
41,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
EkhBalam
Cerberus
20
10 / 4 / 12
13,865
514
18,159
25,441
23,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Ninouschka
Izanami
20
3 / 3 / 11
13,222
490
14,772
17,845
7,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Obelaf
Agni
19
4 / 6 / 13
12,683
470
19,164
18,322
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AkhyrA13
He Bo
19
6 / 6 / 5
12,681
470
25,004
16,469
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 3 / 8
14,494
537
26,917
23,661
9,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Feanor9224
Jormungandr
17
5 / 4 / 13
12,071
447
21,117
26,781
24,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
PanPelikan
Osiris
16
1 / 9 / 3
11,539
427
11,514
21,678
19,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
К1пg
Yemoja
19
2 / 8 / 6
12,052
446
14,596
25,561
12,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
29
Kills
22
22
Deaths
30
64
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
AkhyrA13
He Bo
6
6
5
1.42
W
Ao Kuang
Bkined
Ao Kuang
9
6
11
2.42
L
8
3
8
4
W
Horus
Brodnik12
Horus
3
3
17
3.83
W
Cerberus
EkhBalam
Cerberus
10
4
12
4
L
Jormungandr
Feanor9224
Jormungandr
5
4
13
2.88
W
Izanami
Ninouschka
Izanami
3
3
11
2.83
W
Agni
Obelaf
Agni
4
6
13
1.75
L
Osiris
PanPelikan
Osiris
1
9
3
0.28
L
Yemoja
К1пg
Yemoja
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,316
Damage
99,148
129,759
Taken
114,150
93,481
Mitigated
71,905
41,217
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AkhyrA13
He Bo
25,004
548
0
3,427
16,469
5,494
316
7,586
8,708
85,590
0
W
Ao Kuang
Bkined
Ao Kuang
16,413
2,991
0
6,420
30,078
12,522
2,032
15,014
15,064
90,438
0
L
26,917
17,287
0
12,584
23,661
9,507
3,728
10,428
13,094
0
125,336
W
Horus
Brodnik12
Horus
11,808
5,325
5,586
9,356
38,073
41,380
935
17,638
20,435
359
37,111
W
Cerberus
EkhBalam
Cerberus
18,159
683
0
7,721
25,441
23,882
496
10,666
14,775
58,911
0
L
Jormungandr
Feanor9224
Jormungandr
21,117
4,565
2,045
8,041
26,781
24,984
695
10,523
15,983
56,762
0
W
Izanami
Ninouschka
Izanami
14,772
9,447
0
7,568
17,845
7,335
3,463
6,762
11,083
0
114,732
W
Agni
Obelaf
Agni
19,164
727
494
4,072
18,322
8,362
578
11,268
7,054
78,092
0
L
Osiris
PanPelikan
Osiris
11,514
4,701
0
426
21,678
19,171
0
12,574
8,860
631
55,374
L
Yemoja
К1пg
Yemoja
14,596
2,033
2,913
2,096
25,561
12,749
536
12,046
13,440
87,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,646
Gold Earned
62,837
562
Minions Killed
590
0
Camps Cleared
0
2,495,381
Distance Traveled
2,316,596
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,681
470
126
5
0
458,535
9
W
Ao Kuang
13,448
498
122
5
0
454,835
2
L
Ullr
14,494
537
178
7
0
462,785
4
W
Horus
13,428
497
55
2
0
499,507
11
W
Cerberus
13,865
514
68
3
0
518,890
10
L
Jormungandr
12,071
447
70
3
0
501,368
8
W
Izanami
13,222
490
198
7
0
500,918
7
W
Agni
12,683
470
119
4
0
521,231
8
L
Osiris
11,539
427
95
4
0
431,933
0
L
Yemoja
12,052
446
121
4
0
461,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role