Player Matchup

Tiamat
Tiamat
Dawley77
Tiamat
Level 89
God Stats
10W - 4L
1,571 SR
Queue Stats
17W - 16L
1,492 Elo+
Party 2
Apollo
Apollo
Debilidad
Apollo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 8L
1,823 Elo+
Party 3
Sobek
Sobek
WesDrost
Sobek
Level 83
God Stats
5W - 2L
1,742 SR
Queue Stats
76W - 70L
1,512 Elo+
Party 2
Loki
Loki
bronchoitis
Loki
Level 40
God Stats
23W - 9L
1,806 SR
Queue Stats
56W - 20L
1,806 Elo+
Solo
Danzaburou
Danzaburou
shiningDrk
Danzaburou
Level 127
God Stats
2W - 0L
1,624 SR
Queue Stats
276W - 196L
1,605 Elo+
Party 3
Team Averages
Level 71
1,648 SR
1,647 Elo+

VS

Team Averages
Level 63
1,539 SR
1,616 Elo+
Mercury
Mercury
BelowAvgIQ
Mercury
Level 21
God Stats
0W - 4L
1,252 SR
Queue Stats
73W - 66L
1,608 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HomicideEXE
Cu Chulainn
Level 91
God Stats
31W - 14L
1,776 SR
Queue Stats
67W - 48L
1,565 Elo+
Party 1
Olorun
Olorun
King Ken696
Olorun
Level 32
God Stats
4W - 8L
1,380 SR
Queue Stats
230W - 252L
1,436 Elo+
Solo
Chernobog
Chernobog
TheNarwhalBear
Chernobog
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
321W - 245L
1,740 Elo+
Party 1
Artio
Artio
fen11
Artio
Level 25
God Stats
2W - 4L
1,786 SR
Queue Stats
203W - 101L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dawley77
Tiamat
15
0 / 2 / 8
8,603
574
8,429
8,458
9,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Debilidad
Apollo
17
12 / 2 / 3
10,262
684
12,675
12,076
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
WesDrost
Sobek
11
1 / 3 / 6
7,065
471
3,303
10,585
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 1 / 4
9,634
642
9,869
11,420
4,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
shiningDrk
Danzaburou
12
1 / 3 / 0
7,369
491
7,171
9,161
2,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BelowAvgIQ
Mercury
13
2 / 5 / 1
7,487
499
5,041
10,229
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
HomicideEXE
Cu Chulainn
12
0 / 4 / 0
7,094
473
3,658
11,727
7,007
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
13
2 / 8 / 4
7,556
504
8,082
12,694
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
TheNarwhalBear
Chernobog
14
3 / 2 / 4
7,993
533
6,742
9,212
3,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
fen11
Artio
13
4 / 1 / 5
8,940
596
8,462
12,424
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
11
11
Deaths
20
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
BelowAvgIQ
Mercury
2
5
1
0.5
W
Tiamat
Dawley77
Tiamat
0
2
8
2
W
Apollo
Debilidad
Apollo
12
2
3
6.75
L
Cu Chulainn
HomicideEXE
Cu Chulainn
0
4
0
0
L
Olorun
2
8
4
0.5
L
Chernobog
TheNarwhalBear
Chernobog
3
2
4
2.5
W
Sobek
WesDrost
Sobek
1
3
6
1.33
W
6
1
4
8
L
Artio
fen11
Artio
4
1
5
6.5
W
Danzaburou
shiningDrk
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,447
Damage
31,985
51,700
Taken
56,286
28,343
Mitigated
27,627
18,245
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BelowAvgIQ
Mercury
5,041
2,281
0
150
10,229
3,481
0
1,926
8,177
0
47,448
W
Tiamat
Dawley77
Tiamat
8,429
1,601
0
4,042
8,458
9,190
307
2,369
6,007
43,226
0
W
Apollo
Debilidad
Apollo
12,675
7,806
0
5,544
12,076
5,321
3,068
5,912
5,889
0
68,476
L
Cu Chulainn
HomicideEXE
Cu Chulainn
3,658
751
0
2,143
11,727
7,007
0
4,342
7,045
0
40,050
L
Olorun
8,082
3,660
100
2,804
12,694
5,481
56
1,408
11,250
36,724
0
L
Chernobog
TheNarwhalBear
Chernobog
6,742
3,993
0
3,724
9,212
3,117
616
686
8,526
0
51,969
W
Sobek
WesDrost
Sobek
3,303
213
0
3,414
10,585
6,443
0
3,430
7,029
11,154
0
W
9,869
3,983
0
1,677
11,420
4,692
677
2,018
9,392
0
83,505
L
Artio
fen11
Artio
8,462
992
1,500
5,281
12,424
8,541
0
2,740
9,556
22,010
0
W
Danzaburou
shiningDrk
Danzaburou
7,171
3,194
0
3,568
9,161
2,697
782
2,294
6,839
0
48,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
39,070
466
Minions Killed
410
0
Camps Cleared
0
1,393,247
Distance Traveled
1,377,704
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,487
499
107
7
0
271,685
0
W
Tiamat
8,603
574
117
8
0
254,803
0
W
Apollo
10,262
684
118
8
0
287,929
2
L
Cu Chulainn
7,094
473
100
7
0
280,067
4
L
Olorun
7,556
504
64
4
0
255,956
1
L
Chernobog
7,993
533
119
8
0
277,943
1
W
Sobek
7,065
471
12
1
0
309,662
7
W
Loki
9,634
642
141
9
0
280,041
0
L
Artio
8,940
596
20
1
0
292,053
3
W
Danzaburou
7,369
491
78
5
0
260,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role