Player Matchup

Danzaburou
Danzaburou
Bannanana182
Danzaburou
Level 28
God Stats
34W - 26L
1,553 SR
Queue Stats
45W - 32L
1,553 Elo+
Party 2
Chang'e
Chang'e
Fragnick
Chang'e
Level 160
God Stats
2W - 0L
2,110 SR
Queue Stats
193W - 83L
1,799 Elo+
Party 2
Chaac
Chaac
ThorsRightNut
Chaac
Level 148
God Stats
11W - 3L
1,926 SR
Queue Stats
120W - 60L
1,822 Elo+
Party 2
Team Averages
Level 112
1,863 SR
1,725 Elo+

VS

Team Averages
Level 71
1,591 SR
1,525 Elo+
Athena
Athena
cezeulor
Athena
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 1
Scylla
Scylla
taquitosdecabeza
Scylla
Level 152
God Stats
2W - 2L
1,772 SR
Queue Stats
405W - 379L
1,598 Elo+
Party 1
Ullr
Ullr
taquitosdesmite
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bannanana182
Danzaburou
11
3 / 2 / 11
8,063
806
4,657
6,652
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Fragnick
Chang'e
11
3 / 1 / 10
7,461
746
7,923
6,250
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
11 / 1 / 5
8,672
867
8,815
9,930
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
cezeulor
Athena
8
0 / 6 / 3
6,274
627
3,080
10,039
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 6 / 3
6,183
618
4,429
6,142
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 5 / 2
7,022
702
3,100
8,173
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
2
4
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bannanana182
Danzaburou
3
2
11
4.25
W
Chang'e
Fragnick
Chang'e
3
1
10
8
W
11
1
5
13.5
L
Athena
cezeulor
Athena
0
6
3
0.25
L
0
6
3
0.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,395
Damage
10,609
22,832
Taken
24,354
13,017
Mitigated
11,127
9,618
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bannanana182
Danzaburou
4,657
1,751
0
2,531
6,652
2,310
943
2,726
3,706
0
21,916
W
Chang'e
Fragnick
Chang'e
7,923
994
1,344
2,855
6,250
2,060
611
2,273
3,907
31,876
0
W
8,815
1,488
0
2,888
9,930
8,647
59
2,196
7,616
0
31,882
L
Athena
cezeulor
Athena
3,080
764
0
433
10,039
6,843
0
3,719
6,270
7,087
0
L
4,429
475
0
183
6,142
1,645
0
1,657
4,432
21,158
0
L
3,100
968
0
1,279
8,173
2,639
0
2,555
5,518
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
19,479
137
Minions Killed
80
0
Camps Cleared
0
560,778
Distance Traveled
461,738
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,063
806
46
5
0
175,576
0
W
Chang'e
7,461
746
47
5
0
184,200
3
W
Chaac
8,672
867
44
4
0
201,002
5
L
Athena
6,274
627
9
1
0
156,707
3
L
Scylla
6,183
618
40
4
0
146,838
2
L
Ullr
7,022
702
31
3
0
158,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role