Player Matchup

Tiamat
Tiamat
Kalameet97
Tiamat
Level 128
God Stats
10W - 12L
1,486 SR
Queue Stats
132W - 130L
1,594 Elo+
Party 1
Skadi
Skadi
UrbanRangerEch0
Skadi
Level 128
God Stats
19W - 12L
1,640 SR
Queue Stats
227W - 252L
1,560 Elo+
Party 1
Ganesha
Ganesha
lucklesscorgi0
Ganesha
Level 118
God Stats
11W - 13L
1,524 SR
Queue Stats
143W - 151L
1,511 Elo+
Party 1
Team Averages
Level 125
1,550 SR
1,555 Elo+

VS

Team Averages
Level 89
1,374 SR
1,446 Elo+
Kukulkan
Kukulkan
Broncs225
Kukulkan
Level 62
God Stats
7W - 15L
1,411 SR
Queue Stats
9W - 16L
1,392 Elo+
Solo
Zeus
Zeus
Nafen27
Zeus
Level 146
God Stats
15W - 20L
1,395 SR
Queue Stats
226W - 288L
1,529 Elo+
Solo
Hades
Hades
Zombi6261
Hades
Level 58
God Stats
0W - 1L
1,316 SR
Queue Stats
4W - 2L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kalameet97
Tiamat
13
2 / 0 / 10
8,905
685
6,927
6,518
10,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 0 / 1
10,346
796
9,129
5,407
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 1 / 12
8,300
638
1,154
6,731
8,550
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Broncs225
Kukulkan
11
0 / 3 / 1
7,562
582
2,259
6,932
2,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Nafen27
Zeus
10
0 / 3 / 1
7,493
576
4,794
4,120
1,129
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Zombi6261
Hades
11
1 / 6 / 0
7,659
589
4,747
10,097
5,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Broncs225
Kukulkan
0
3
1
0.17
W
Tiamat
Kalameet97
Tiamat
2
0
10
7
L
Zeus
Nafen27
Zeus
0
3
1
0.17
W
10
0
1
10.5
L
Hades
Zombi6261
Hades
1
6
0
0.17
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
11,800
18,656
Taken
21,149
22,999
Mitigated
8,705
4,007
Healing
4,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Broncs225
Kukulkan
2,259
66
159
1,155
6,932
2,289
40
1,558
5,118
32,275
0
W
Tiamat
Kalameet97
Tiamat
6,927
1,379
0
2,617
6,518
10,750
486
3,658
2,860
36,060
0
L
Zeus
Nafen27
Zeus
4,794
227
422
364
4,120
1,129
31
1,540
2,494
32,342
0
W
9,129
4,376
0
600
5,407
3,699
2,395
2,962
2,445
0
41,145
L
Hades
Zombi6261
Hades
4,747
229
199
2,033
10,097
5,287
128
4,468
5,372
17,874
0
W
1,154
236
441
349
6,731
8,550
389
5,219
1,512
16,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
22,714
174
Minions Killed
177
0
Camps Cleared
0
675,987
Distance Traveled
639,543
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,562
582
65
5
0
213,597
0
W
Tiamat
8,905
685
80
6
0
237,287
5
L
Zeus
7,493
576
69
5
0
219,562
6
W
Skadi
10,346
796
94
7
0
208,623
2
L
Hades
7,659
589
43
3
0
206,384
3
W
Ganesha
8,300
638
0
0
0
230,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role