Player Matchup

Ganesha
Ganesha
Silver III
AntareS47
Ganesha
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,341 MMR
Solo
Agni
Agni
Gold V
Deadmanxxx
Agni
Gold V
Level 158
God Stats
12W - 5L
1,926 SR
Queue Stats
100W - 110L
1,335 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SilentHillProz
Sun Wukong
Silver I
Level 109
God Stats
1W - 5L
1,316 SR
Queue Stats
32W - 31L
1,398 MMR
Party 2
Rama
Rama
Gold IV
Sweet86
Rama
Gold IV
Level 107
God Stats
0W - 3L
1,322 SR
Queue Stats
81W - 101L
1,421 MMR
Solo
Set
Set
Silver I
WenerB
Set
Silver I
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,418 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,513 SR
1,383 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,593 SR
1,407 MMR
Tiamat
Tiamat
Silver I
AntNatNat
Tiamat
Silver I
Level 35
God Stats
2W - 0L
1,562 SR
Queue Stats
15W - 14L
1,448 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
FeloniousNick
Baron Samedi
Gold V
Level 89
God Stats
9W - 3L
1,552 SR
Queue Stats
277W - 280L
1,326 MMR
Solo
Fenrir
Fenrir
Gold IV
IAmBearBear
Fenrir
Gold IV
Level 155
God Stats
4W - 2L
1,853 SR
Queue Stats
146W - 146L
1,405 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Treynet
Cernunnos
Bronze III
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 19L
1,354 MMR
Party 1
Ymir
Ymir
Bronze III
Zachrisen32
Ymir
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AntareS47
Ganesha
17
0 / 10 / 14
11,788
437
13,011
30,440
29,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 8 / 9
13,334
494
21,016
20,620
8,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SilentHillProz
Sun Wukong
20
7 / 3 / 4
14,312
530
16,029
26,531
23,594
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
Sweet86
Rama
19
3 / 5 / 3
12,687
470
14,342
21,641
11,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Set
WenerB
Set
20
6 / 5 / 4
13,487
500
16,316
21,465
15,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ScyllaGuan YuDanzaburouApolloTsukuyomi

VS

Bans
AthenaCu ChulainnAnhurKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AntNatNat
Tiamat
20
11 / 2 / 9
16,550
613
25,817
17,228
15,656
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
FeloniousNick
Baron Samedi
20
6 / 5 / 10
14,793
548
18,807
22,459
13,931
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
19
3 / 5 / 12
13,064
484
11,996
27,697
19,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Treynet
Cernunnos
20
9 / 3 / 7
17,260
639
22,359
24,786
11,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 4 / 21
13,658
506
9,265
25,319
25,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
19
Kills
31
31
Deaths
19
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AntNatNat
Tiamat
11
2
9
7.75
L
Ganesha
AntareS47
Ganesha
0
10
14
0.7
L
3
8
9
0.94
W
Baron Samedi
FeloniousNick
Baron Samedi
6
5
10
2.2
W
Fenrir
3
5
12
1.8
L
Sun Wukong
SilentHillProz
Sun Wukong
7
3
4
3
L
Rama
Sweet86
Rama
3
5
3
0.9
W
Cernunnos
Treynet
Cernunnos
9
3
7
4.17
L
Set
WenerB
Set
6
5
4
1.6
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,714
Damage
88,244
120,697
Taken
117,489
88,460
Mitigated
86,074
37,479
Healing
49,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AntNatNat
Tiamat
25,817
2,694
0
8,006
17,228
15,656
5,585
4,956
12,009
106,156
0
L
Ganesha
AntareS47
Ganesha
13,011
914
0
5,302
30,440
29,562
0
16,121
13,569
49,185
0
L
21,016
1,157
0
4,170
20,620
8,361
696
10,432
9,786
107,546
0
W
Baron Samedi
FeloniousNick
Baron Samedi
18,807
2,195
4,884
8,430
22,459
13,931
2,113
6,609
15,710
90,661
0
W
Fenrir
11,996
2,001
0
10,737
27,697
19,504
1,215
7,593
19,864
0
96,970
L
Sun Wukong
SilentHillProz
Sun Wukong
16,029
1,924
0
11,316
26,531
23,594
1,443
10,312
15,765
0
92,513
L
Rama
Sweet86
Rama
14,342
10,890
0
9,865
21,641
11,415
1,178
8,332
13,077
0
102,996
W
Cernunnos
Treynet
Cernunnos
22,359
13,662
0
14,123
24,786
11,072
5,508
4,036
20,657
0
177,121
L
Set
WenerB
Set
16,316
7,417
0
6,826
21,465
15,528
1,666
8,519
12,660
0
94,062
W
9,265
1,960
905
2,483
25,319
25,911
820
9,737
15,222
31,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,608
Gold Earned
75,325
738
Minions Killed
737
0
Camps Cleared
0
2,365,237
Distance Traveled
2,548,970
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,550
613
184
7
0
541,224
3
L
Ganesha
11,788
437
24
1
0
482,238
10
L
Agni
13,334
494
196
7
0
442,615
6
W
Baron Samedi
14,793
548
176
7
0
413,874
8
W
Fenrir
13,064
484
115
4
0
542,848
9
L
Sun Wukong
14,312
530
182
7
0
525,581
9
L
Rama
12,687
470
188
7
0
421,017
10
W
Cernunnos
17,260
639
217
8
0
504,684
7
L
Set
13,487
500
148
5
0
493,786
4
W
Ymir
13,658
506
45
2
0
546,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role