Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BornOnVenus_
Janus
Level 160
God Stats
7W - 6L
1,558 SR
Queue Stats
457W - 426L
1,526 Elo+
Party 3
Bacchus
Bacchus
ShaggyShway
Bacchus
Level 146
God Stats
15W - 12L
1,363 SR
Queue Stats
545W - 492L
1,566 Elo+
Party 3
Chaac
Chaac
Spydah_Cintron27
Chaac
Level 156
God Stats
6W - 7L
1,741 SR
Queue Stats
821W - 786L
1,555 Elo+
Party 3
King Arthur
King Arthur
gloopinbop15
King Arthur
Level 109
God Stats
4W - 7L
1,500 SR
Queue Stats
483W - 498L
1,568 Elo+
Solo
Team Averages
Level 140
1,532 SR
1,543 Elo+

VS

Team Averages
Level 96
1,410 SR
1,576 Elo+
Khepri
Khepri
 
Khepri
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
JamacainBanana67
Rama
Level 48
God Stats
1W - 2L
1,285 SR
Queue Stats
130W - 106L
1,596 Elo+
Party 1
Thor
Thor
KylePaasta
Thor
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,628 Elo+
Solo
Zeus
Zeus
MkDGhouL
Zeus
Level 57
God Stats
1W - 4L
1,133 SR
Queue Stats
119W - 80L
1,605 Elo+
Party 1
Ganesha
Ganesha
NHK-_-Conspiracy
Ganesha
Level 121
God Stats
9W - 3L
1,632 SR
Queue Stats
326W - 303L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 5 / 7
9,121
829
10,175
9,812
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 8
9,426
857
13,579
8,633
3,329
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ShaggyShway
Bacchus
12
1 / 4 / 5
7,767
706
4,398
17,119
16,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 2 / 10
8,889
808
10,701
13,456
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
gloopinbop15
King Arthur
15
1 / 4 / 8
8,409
764
6,305
12,389
5,037
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
4 / 2 / 10
9,108
828
3,377
11,666
11,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 8
8,712
792
10,169
10,377
6,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 10
8,606
782
10,584
8,906
5,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
17
7 / 2 / 8
9,998
909
25,214
7,307
4,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 16
9,086
826
5,347
12,183
14,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
12
Kills
18
18
Deaths
12
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
7
1.5
W
Khepri
 
Khepri
4
2
10
4.5
L
4
3
8
2.67
W
3
3
8
2.33
W
4
4
10
2.25
W
Zeus
7
2
8
5.5
W
0
1
16
8
L
Bacchus
ShaggyShway
Bacchus
1
4
5
0.88
L
2
2
10
3.5
L
King Arthur
gloopinbop15
King Arthur
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
54,691
61,409
Taken
50,439
38,501
Mitigated
41,575
26,536
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,175
101
1,221
1,989
9,812
3,108
1,191
6,323
3,489
15,903
0
W
Khepri
 
Khepri
3,377
176
1,260
476
11,666
11,348
283
8,106
3,510
10,200
0
L
13,579
255
330
756
8,633
3,329
461
2,908
5,725
31,215
0
W
10,169
8,023
1,731
2,326
10,377
6,471
0
6,152
4,175
0
28,699
W
10,584
3,167
1,464
1,072
8,906
5,257
936
4,268
4,488
0
13,818
W
Zeus
25,214
1,406
1,204
791
7,307
4,231
781
4,611
2,671
39,800
0
W
5,347
400
1,595
3,491
12,183
14,268
142
5,015
6,754
14,988
0
L
Bacchus
ShaggyShway
Bacchus
4,398
206
2,838
5,584
17,119
16,012
180
9,103
8,016
7,392
0
L
10,701
1,468
2,217
5,895
13,456
11,015
1,024
6,882
6,574
0
22,191
L
King Arthur
gloopinbop15
King Arthur
6,305
768
3,334
2,372
12,389
5,037
218
8,722
3,667
0
14,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
45,510
108
Minions Killed
111
0
Camps Cleared
0
1,070,308
Distance Traveled
973,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,121
829
16
1
0
201,816
0
W
Khepri
9,108
828
19
2
0
190,271
0
L
Janus
9,426
857
55
5
0
239,938
0
W
Rama
8,712
792
39
4
0
178,685
0
W
Thor
8,606
782
12
1
0
191,907
0
W
Zeus
9,998
909
41
4
0
216,295
0
W
Ganesha
9,086
826
0
0
0
196,201
0
L
Bacchus
7,767
706
3
0
0
200,430
0
L
Chaac
8,889
808
20
2
0
202,692
0
L
King Arthur
8,409
764
14
1
0
225,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role