Player Matchup

Cthulhu
Cthulhu
Darkwizard524
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DexTroyPatrick
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,492 Elo+
Solo
Amaterasu
Amaterasu
GreazeGoblin
Amaterasu
Level 126
God Stats
7W - 5L
1,426 SR
Queue Stats
422W - 470L
1,523 Elo+
Party 2
Apollo
Apollo
TurkTurtle
Apollo
Level 142
God Stats
6W - 10L
1,706 SR
Queue Stats
346W - 316L
1,571 Elo+
Solo
Nemesis
Nemesis
isdisleague
Nemesis
Level 103
God Stats
22W - 30L
1,474 SR
Queue Stats
576W - 573L
1,540 Elo+
Party 2
Team Averages
Level 111
1,521 SR
1,525 Elo+

VS

Team Averages
Level 97
1,551 SR
1,649 Elo+
Erlang Shen
Erlang Shen
ENormaEscack
Erlang Shen
Level 57
God Stats
22W - 10L
1,672 SR
Queue Stats
577W - 352L
1,650 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GuG_Venom
Cu Chulainn
Level 60
God Stats
2W - 2L
1,236 SR
Queue Stats
75W - 44L
1,694 Elo+
Party 1
Cthulhu
Cthulhu
Omar9210
Cthulhu
Level 124
God Stats
17W - 16L
1,681 SR
Queue Stats
220W - 137L
1,697 Elo+
Party 1
Freya
Freya
Rr Hh 7 8
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 123L
1,612 Elo+
Party 3
Hel
Hel
TreeTrunqs
Hel
Level 117
God Stats
4W - 2L
1,668 SR
Queue Stats
178W - 151L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 2 / 9
11,371
474
11,023
22,996
25,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 7 / 7
11,365
474
22,844
15,919
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
GreazeGoblin
Amaterasu
20
3 / 4 / 3
12,326
514
14,517
28,381
22,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TurkTurtle
Apollo
17
3 / 8 / 3
11,338
472
16,747
22,136
8,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
isdisleague
Nemesis
20
5 / 5 / 6
12,155
506
16,426
23,775
13,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ENormaEscack
Erlang Shen
20
8 / 5 / 11
14,565
607
22,171
24,203
16,078
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
GuG_Venom
Cu Chulainn
20
3 / 2 / 9
12,792
533
21,185
31,959
26,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Omar9210
Cthulhu
17
3 / 3 / 15
11,485
479
15,743
27,571
29,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
Rr Hh 7 8
Freya
20
6 / 2 / 9
13,059
544
18,302
15,142
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 7
12,799
533
12,617
19,282
12,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
17
Kills
26
26
Deaths
17
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
2
9
3.25
L
4
7
7
1.07
W
Erlang Shen
ENormaEscack
Erlang Shen
8
5
11
2.7
L
Amaterasu
GreazeGoblin
Amaterasu
3
4
3
1.13
W
Cu Chulainn
GuG_Venom
Cu Chulainn
3
2
9
3.75
W
Cthulhu
Omar9210
Cthulhu
3
3
15
3.5
W
Freya
Rr Hh 7 8
Freya
6
2
9
5.25
W
6
5
7
1.9
L
Apollo
TurkTurtle
Apollo
3
8
3
0.56
L
Nemesis
isdisleague
Nemesis
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,557
Damage
90,018
113,207
Taken
118,157
76,293
Mitigated
90,531
32,471
Healing
43,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,023
766
0
2,999
22,996
25,891
0
14,680
7,978
42,969
0
L
22,844
1,953
252
2,327
15,919
6,202
0
6,545
9,198
83,494
0
W
Erlang Shen
ENormaEscack
Erlang Shen
22,171
14,075
0
3,525
24,203
16,078
1,010
6,551
17,652
0
144,774
L
Amaterasu
GreazeGoblin
Amaterasu
14,517
5,413
0
10,867
28,381
22,111
0
7,744
20,563
225
76,930
W
Cu Chulainn
GuG_Venom
Cu Chulainn
21,185
5,502
0
9,259
31,959
26,576
551
3,188
28,771
11,907
73,161
W
Cthulhu
Omar9210
Cthulhu
15,743
485
1,229
5,198
27,571
29,312
403
12,584
14,987
57,663
0
W
Freya
Rr Hh 7 8
Freya
18,302
5,256
0
7,712
15,142
6,206
3,815
2,918
12,224
86,756
0
W
12,617
737
7,388
9,663
19,282
12,359
73
8,851
10,431
74,506
0
L
Apollo
TurkTurtle
Apollo
16,747
12,772
0
7,060
22,136
8,279
37
11,931
10,062
0
82,814
L
Nemesis
isdisleague
Nemesis
16,426
10,539
0
8,966
23,775
13,810
0
7,821
15,760
0
104,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,555
Gold Earned
64,700
642
Minions Killed
650
0
Camps Cleared
0
2,265,495
Distance Traveled
2,390,087
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,371
474
61
3
0
469,175
3
L
Zeus
11,365
474
132
6
0
398,679
7
W
Erlang Shen
14,565
607
168
7
0
499,588
4
L
Amaterasu
12,326
514
155
6
0
471,444
10
W
Cu Chulainn
12,792
533
132
6
0
470,267
1
W
Cthulhu
11,485
479
68
3
0
487,552
2
W
Freya
13,059
544
154
6
0
478,685
6
W
Hel
12,799
533
128
5
0
453,995
6
L
Apollo
11,338
472
140
6
0
431,322
8
L
Nemesis
12,155
506
154
6
0
494,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role