Player Matchup

Rama
Rama
Benjitafishy
Rama
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
DUALCHOCKL2R2
Amaterasu
Level 4
God Stats
1W - 5L
1,221 SR
Queue Stats
1W - 6L
1,080 Elo+
Party 4
Ymir
Ymir
GamerBother-luca
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JHVV18
Sun Wukong
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
XolveZetrYx
Merlin
Level 12
God Stats
0W - 2L
1,225 SR
Queue Stats
2W - 4L
1,268 Elo+
Party 3
Team Averages
Level 4
1,344 SR
1,370 Elo+

VS

Team Averages
Level 24
1,568 SR
1,411 Elo+
Cerberus
Cerberus
AdequatelyLifted
Cerberus
Level 20
God Stats
3W - 1L
1,623 SR
Queue Stats
77W - 75L
1,395 Elo+
Party 1
Hades
Hades
Blazing_Ocean300
Hades
Level 69
God Stats
17W - 9L
1,570 SR
Queue Stats
467W - 516L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
BlitzRyder223
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
rose386speedy
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
youfunny1
Nu Wa
Level 24
God Stats
21W - 12L
1,649 SR
Queue Stats
93W - 89L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 7 / 1
5,955
313
690
5,494
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Amaterasu
DUALCHOCKL2R2
Amaterasu
6
0 / 4 / 1
6,221
327
900
6,282
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 10 / 1
6,480
341
1,825
10,175
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
JHVV18
Sun Wukong
13
4 / 17 / 1
9,571
504
10,724
22,194
12,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
13
4 / 12 / 0
8,915
469
7,373
21,881
5,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 11
10,470
551
12,732
11,947
4,597
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
13 / 0 / 9
11,115
585
12,121
9,229
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
5
0 / 2 / 0
6,397
337
215
2,720
923
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
13
10 / 4 / 8
10,096
531
7,744
12,515
13,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
youfunny1
Nu Wa
15
10 / 3 / 7
10,569
556
12,700
8,490
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
10
Kills
44
50
Deaths
12
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
3
11
5.5
L
1
7
1
0.21
W
13
0
9
17.5
W
Cthulhu
0
2
0
0
L
Amaterasu
DUALCHOCKL2R2
Amaterasu
0
4
1
0.13
L
1
10
1
0.15
L
Sun Wukong
JHVV18
Sun Wukong
4
17
1
0.26
L
Merlin
4
12
0
0.33
W
Guan Yu
10
4
8
3.5
W
Nu Wa
youfunny1
Nu Wa
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
45,512
66,026
Taken
44,901
23,454
Mitigated
27,497
848
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,732
1,715
0
1,857
11,947
4,597
2,179
3,044
8,903
36,347
0
L
690
650
0
0
5,494
1,041
0
2,474
2,890
0
1,712
W
12,121
1,280
344
4,386
9,229
5,958
3,276
1,026
8,203
44,924
0
W
Cthulhu
215
84
0
0
2,720
923
0
1,155
1,565
1,657
0
L
Amaterasu
DUALCHOCKL2R2
Amaterasu
900
372
0
594
6,282
1,636
0
3,296
2,806
0
11,605
L
1,825
394
0
95
10,175
3,173
116
4,814
4,847
8,615
695
L
Sun Wukong
JHVV18
Sun Wukong
10,724
4,201
0
159
22,194
12,016
93
10,053
11,157
0
38,759
L
Merlin
7,373
1,812
0
0
21,881
5,588
841
15,620
5,861
38,764
0
W
Guan Yu
7,744
2,207
528
1,842
12,515
13,228
1,067
2,024
10,491
0
22,201
W
Nu Wa
youfunny1
Nu Wa
12,700
3,684
231
394
8,490
2,791
4,049
1,873
6,617
54,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
48,647
150
Minions Killed
252
0
Camps Cleared
0
1,053,474
Distance Traveled
1,487,990
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,470
551
56
3
0
384,681
0
L
Rama
5,955
313
0
0
0
136,378
0
W
Hades
11,115
585
86
5
0
355,274
0
W
Cthulhu
6,397
337
2
0
0
45,757
2
L
Amaterasu
6,221
327
24
1
0
176,132
0
L
Ymir
6,480
341
10
1
0
182,603
1
L
Sun Wukong
9,571
504
49
3
0
327,012
1
L
Merlin
8,915
469
67
4
0
231,349
1
W
Guan Yu
10,096
531
25
1
0
385,018
2
W
Nu Wa
10,569
556
83
4
0
317,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role