Player Matchup

Bellona
Bellona
Devyn1224
Bellona
Level 4
God Stats
11W - 11L
1,232 SR
Queue Stats
14W - 11L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
Moore Firepower
Cthulhu
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
O9_Arashi
Amaterasu
Level 8
God Stats
3W - 1L
1,510 SR
Queue Stats
8W - 5L
1,365 Elo+
Solo
Janus
Janus
mrmeatballs117
Janus
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 18L
1,399 Elo+
Party 2
Yemoja
Yemoja
pepogarciaf
Yemoja
Level 10
God Stats
9W - 14L
1,392 SR
Queue Stats
13W - 24L
1,241 Elo+
Solo
Team Averages
Level 12
1,384 SR
1,377 Elo+

VS

Team Averages
Level 13
1,400 SR
1,251 Elo+
Athena
Athena
DirtyDalton11
Athena
Level 9
God Stats
6W - 4L
1,313 SR
Queue Stats
64W - 56L
1,261 Elo+
Party 1
Apollo
Apollo
Just-tej
Apollo
Level 8
God Stats
4W - 9L
1,200 SR
Queue Stats
115W - 119L
1,261 Elo+
Party 1
Yemoja
Yemoja
MonacoFoccacia
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,076 Elo+
Party 1
Achilles
Achilles
UceDuece24
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,290 Elo+
Solo
Bakasura
Bakasura
calvo0901
Bakasura
Level 20
God Stats
29W - 37L
1,487 SR
Queue Stats
170W - 217L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devyn1224
Bellona
19
18 / 6 / 7
12,943
563
31,325
19,748
17,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 2 / 9
10,406
452
14,143
18,543
13,115
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
O9_Arashi
Amaterasu
16
8 / 4 / 11
11,283
491
18,772
18,796
12,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 4
9,851
428
7,470
11,374
5,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
15
5 / 2 / 11
10,226
445
7,659
11,677
10,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 4
10,045
437
5,437
22,697
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Just-tej
Apollo
14
3 / 8 / 2
9,373
408
10,067
18,486
7,076
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 4
9,392
408
10,429
21,597
11,723
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
UceDuece24
Achilles
15
7 / 6 / 3
10,948
476
13,449
21,777
19,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
calvo0901
Bakasura
18
3 / 9 / 3
12,198
530
8,128
22,269
10,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
37
Kills
18
20
Deaths
39
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Devyn1224
Bellona
18
6
7
3.58
L
4
9
4
0.67
L
Apollo
Just-tej
Apollo
3
8
2
0.5
L
1
7
4
0.43
W
3
2
9
3.75
W
Amaterasu
O9_Arashi
Amaterasu
8
4
11
3.38
L
Achilles
UceDuece24
Achilles
7
6
3
1.42
L
Bakasura
calvo0901
Bakasura
3
9
3
0.5
W
3
6
4
0.83
W
Yemoja
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,369
Damage
47,510
80,138
Taken
106,826
59,912
Mitigated
62,867
11,248
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Devyn1224
Bellona
31,325
14,169
0
905
19,748
17,674
748
2,973
15,637
0
71,264
L
5,437
1,837
0
1,156
22,697
13,697
222
5,065
17,632
24,279
0
L
Apollo
Just-tej
Apollo
10,067
5,952
0
2,674
18,486
7,076
407
6,285
12,201
0
43,462
L
10,429
2,937
1,390
3,088
21,597
11,723
185
10,498
11,099
42,424
0
W
14,143
760
2,842
1,604
18,543
13,115
1,241
6,304
11,897
59,305
0
W
Amaterasu
O9_Arashi
Amaterasu
18,772
9,166
0
2,638
18,796
12,922
3,597
2,839
15,368
0
56,503
L
Achilles
UceDuece24
Achilles
13,449
4,227
0
3,280
21,777
19,472
98
5,776
16,001
0
34,857
L
Bakasura
calvo0901
Bakasura
8,128
6,544
0
7,690
22,269
10,899
7,237
1,648
20,621
0
62,989
W
7,470
1,552
0
0
11,374
5,411
663
2,407
8,537
36,398
0
W
Yemoja
7,659
769
1,387
1,872
11,677
10,790
1,033
1,236
10,326
32,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,709
Gold Earned
51,956
331
Minions Killed
360
0
Camps Cleared
0
2,105,261
Distance Traveled
1,744,153
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,943
563
83
4
0
454,141
1
L
Athena
10,045
437
32
1
0
391,084
3
L
Apollo
9,373
408
61
3
0
335,468
2
L
Yemoja
9,392
408
53
2
0
331,253
6
W
Cthulhu
10,406
452
90
4
0
417,633
6
W
Amaterasu
11,283
491
61
3
0
463,441
2
L
Achilles
10,948
476
43
2
0
366,493
0
L
Bakasura
12,198
530
171
7
0
319,855
0
W
Janus
9,851
428
58
3
0
360,271
0
W
Yemoja
10,226
445
39
2
0
409,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role