Player Matchup

Zhong Kui
Zhong Kui
ALB3RT1K1NG
Zhong Kui
Level 63
God Stats
5W - 6L
1,601 SR
Queue Stats
302W - 336L
1,430 Elo+
Party 3
Hercules
Hercules
Nix_-ss
Hercules
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 86L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
RRivasIII
Cernunnos
Level 26
God Stats
33W - 24L
1,600 SR
Queue Stats
74W - 74L
1,401 Elo+
Party 3
Arachne
Arachne
TOM_WRA
Arachne
Level 65
God Stats
9W - 6L
1,293 SR
Queue Stats
350W - 379L
1,464 Elo+
Party 2
Osiris
Osiris
Z1SOU
Osiris
Level 51
God Stats
11W - 10L
1,390 SR
Queue Stats
188W - 213L
1,405 Elo+
Party 3
Team Averages
Level 47
1,477 SR
1,421 Elo+

VS

Team Averages
Level 48
1,433 SR
1,355 Elo+
Jormungandr
Jormungandr
G0AT 34
Jormungandr
Level 15
God Stats
12W - 16L
1,445 SR
Queue Stats
16W - 38L
1,259 Elo+
Party 1
Hou Yi
Hou Yi
JCM XenO
Hou Yi
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 189L
1,480 Elo+
Party 4
Fafnir
Fafnir
JuiceC Sage
Fafnir
Level 46
God Stats
32W - 39L
1,265 SR
Queue Stats
217W - 287L
1,305 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingKato9614
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,361 Elo+
Party 4
Merlin
Merlin
Project Boat
Merlin
Level 33
God Stats
50W - 61L
1,457 SR
Queue Stats
113W - 166L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALB3RT1K1NG
Zhong Kui
11
5 / 0 / 2
6,487
590
4,394
5,684
4,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Nix_-ss
Hercules
11
3 / 0 / 1
6,051
550
3,484
6,294
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
RRivasIII
Cernunnos
10
1 / 1 / 4
5,816
529
3,362
3,641
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TOM_WRA
Arachne
10
7 / 1 / 5
6,701
609
6,690
5,924
1,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Z1SOU
Osiris
9
1 / 0 / 5
5,585
508
4,743
4,443
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G0AT 34
Jormungandr
9
1 / 4 / 0
5,075
461
3,898
7,330
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
JCM XenO
Hou Yi
8
0 / 4 / 0
4,916
447
2,950
7,836
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
9
1 / 2 / 0
5,521
502
2,394
7,132
6,268
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
KingKato9614
Tsukuyomi
7
0 / 3 / 1
4,710
428
1,772
5,294
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
8
0 / 4 / 0
5,087
462
1,741
4,681
1,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ALB3RT1K1NG
Zhong Kui
5
0
2
6
L
Jormungandr
G0AT 34
Jormungandr
1
4
0
0.25
L
Hou Yi
JCM XenO
Hou Yi
0
4
0
0
L
Fafnir
1
2
0
0.5
L
Tsukuyomi
KingKato9614
Tsukuyomi
0
3
1
0.17
W
Hercules
Nix_-ss
Hercules
3
0
1
3.5
L
Merlin
0
4
0
0
W
Cernunnos
RRivasIII
Cernunnos
1
1
4
3
W
Arachne
TOM_WRA
Arachne
7
1
5
9.5
W
Osiris
Z1SOU
Osiris
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
12,755
25,986
Taken
32,273
13,320
Mitigated
16,421
10,919
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ALB3RT1K1NG
Zhong Kui
4,394
594
390
3,643
5,684
4,020
1,622
1,830
3,854
29,259
0
L
Jormungandr
G0AT 34
Jormungandr
3,898
1,282
0
291
7,330
5,153
104
0
7,055
22,414
0
L
Hou Yi
JCM XenO
Hou Yi
2,950
1,321
0
1,600
7,836
1,907
0
683
6,928
0
22,662
L
Fafnir
2,394
849
0
2,602
7,132
6,268
0
388
6,594
18,269
0
L
Tsukuyomi
KingKato9614
Tsukuyomi
1,772
582
0
1,188
5,294
1,531
0
618
4,676
0
16,477
W
Hercules
Nix_-ss
Hercules
3,484
1,125
0
2,759
6,294
3,182
339
2,773
3,271
0
22,637
L
Merlin
1,741
304
0
381
4,681
1,562
368
2,705
1,976
24,099
0
W
Cernunnos
RRivasIII
Cernunnos
3,362
1,034
0
341
3,641
1,253
40
964
2,677
0
28,040
W
Arachne
TOM_WRA
Arachne
6,690
4,766
0
1,670
5,924
1,721
888
1,408
4,441
0
30,390
W
Osiris
Z1SOU
Osiris
4,743
1,235
111
2,005
4,443
3,144
84
733
3,710
0
20,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
25,309
226
Minions Killed
199
0
Camps Cleared
0
1,098,165
Distance Traveled
946,365
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,487
590
56
5
0
217,732
3
L
Jormungandr
5,075
461
38
3
0
165,944
0
L
Hou Yi
4,916
447
48
4
0
200,400
3
L
Fafnir
5,521
502
31
3
0
189,274
3
L
Tsukuyomi
4,710
428
37
3
0
213,327
2
W
Hercules
6,051
550
30
3
0
195,338
0
L
Merlin
5,087
462
45
4
0
177,420
0
W
Cernunnos
5,816
529
43
4
0
217,340
1
W
Arachne
6,701
609
68
6
0
242,948
0
W
Osiris
5,585
508
29
3
0
224,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role