Player Matchup

Skadi
Skadi
Ikehylt
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Statlcs-
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,636 Elo+
Party 1
Apollo
Apollo
TheMarkOfLux
Apollo
Level 29
God Stats
16W - 11L
1,500 SR
Queue Stats
115W - 104L
1,457 Elo+
Solo
Nemesis
Nemesis
eatlead5
Nemesis
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
80W - 99L
1,410 Elo+
Party 2
Agni
Agni
killuagod1
Agni
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,386 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,478 Elo+

VS

Team Averages
Level 10
1,435 SR
1,288 Elo+
Fenrir
Fenrir
DEDAM-DUKE
Fenrir
Level 27
God Stats
11W - 9L
1,527 SR
Queue Stats
90W - 79L
1,356 Elo+
Solo
Ymir
Ymir
Elias_fernandez_
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 3
Cerberus
Cerberus
JEGY4
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 3
Ra
Ra
KiNG MELO2523
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,404 Elo+
Solo
Danzaburou
Danzaburou
PhilmoreJohnson
Danzaburou
Level 12
God Stats
2W - 6L
1,148 SR
Queue Stats
14W - 25L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ikehylt
Skadi
14
2 / 13 / 3
11,105
397
5,772
16,532
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Statlcs-
Olorun
19
3 / 14 / 3
13,419
479
9,543
21,870
8,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
20
16 / 7 / 2
16,503
589
20,521
21,114
11,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
eatlead5
Nemesis
20
4 / 4 / 3
14,318
511
9,358
18,220
10,271
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 13 / 3
10,641
380
3,646
13,475
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEDAM-DUKE
Fenrir
19
21 / 4 / 10
13,817
493
25,262
29,635
29,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

3
3 / 1 / 0
7,728
276
552
1,255
362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
JEGY4
Cerberus
5
0 / 5 / 3
7,481
267
716
5,557
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 15 / 12
12,866
460
7,987
17,970
6,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
PhilmoreJohnson
Danzaburou
20
13 / 1 / 10
14,875
531
16,117
17,122
7,112
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
25
Kills
41
51
Deaths
26
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DEDAM-DUKE
Fenrir
21
4
10
6.5
L
3
1
0
3
W
Skadi
Ikehylt
Skadi
2
13
3
0.27
L
Cerberus
JEGY4
Cerberus
0
5
3
0.3
L
4
15
12
0.67
L
Danzaburou
PhilmoreJohnson
Danzaburou
13
1
10
18
W
Olorun
Statlcs-
Olorun
3
14
3
0.32
W
Apollo
16
7
2
2.43
W
Nemesis
eatlead5
Nemesis
4
4
3
1.38
W
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,840
Damage
50,634
91,211
Taken
71,539
41,457
Mitigated
46,466
18,517
Healing
22,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DEDAM-DUKE
Fenrir
25,262
7,233
0
10,407
29,635
29,269
546
3,504
25,689
0
69,413
L
552
394
0
0
1,255
362
0
568
618
2,185
0
W
Skadi
Ikehylt
Skadi
5,772
3,538
0
15
16,532
6,260
234
2,083
14,242
0
27,699
L
Cerberus
JEGY4
Cerberus
716
213
0
365
5,557
2,756
0
171
5,352
5,771
0
L
7,987
1,322
452
854
17,970
6,967
780
5,611
12,291
63,154
0
L
Danzaburou
PhilmoreJohnson
Danzaburou
16,117
10,153
0
10,131
17,122
7,112
0
2,968
14,080
0
79,307
W
Olorun
Statlcs-
Olorun
9,543
5,881
92
6,115
21,870
8,747
2,644
2,009
19,703
76,883
0
W
Apollo
20,521
15,363
0
4,036
21,114
11,872
5,790
2,360
18,527
0
80,538
W
Nemesis
eatlead5
Nemesis
9,358
4,582
0
7,429
18,220
10,271
1,433
969
17,182
0
94,316
W
3,646
808
0
830
13,475
4,307
666
1,141
12,302
49,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,986
Gold Earned
56,767
476
Minions Killed
365
0
Camps Cleared
0
2,440,149
Distance Traveled
1,665,203
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,817
493
89
3
0
527,797
0
L
Ymir
7,728
276
2
0
0
78,754
0
W
Skadi
11,105
397
22
1
0
541,874
1
L
Cerberus
7,481
267
18
1
0
172,233
0
L
Ra
12,866
460
122
4
0
405,644
1
L
Danzaburou
14,875
531
134
5
0
480,775
0
W
Olorun
13,419
479
119
4
0
428,446
1
W
Apollo
16,503
589
116
4
0
458,082
2
W
Nemesis
14,318
511
160
6
0
544,116
0
W
Agni
10,641
380
59
2
0
467,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role