Player Matchup

Fenrir
Fenrir
Xx_Family124_xX
Fenrir
Level 64
God Stats
2W - 3L
1,617 SR
Queue Stats
91W - 101L
1,405 Elo+
Party 2
Odin
Odin
joseep_br
Odin
Level 28
God Stats
2W - 8L
1,244 SR
Queue Stats
152W - 200L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
nikolaIlic
Nu Wa
Level 23
God Stats
0W - 1L
1,932 SR
Queue Stats
1W - 5L
827 Elo+
Solo
Team Averages
Level 38
1,598 SR
1,193 Elo+

VS

Team Averages
Level 76
1,535 SR
1,660 Elo+
Ra
Ra
Marchetti15
Ra
Level 128
God Stats
12W - 3L
1,552 SR
Queue Stats
101W - 41L
1,841 Elo+
Party 1
Rama
Rama
nordin_ollevic
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,401 Elo+
Solo
Tyr
Tyr
tricky0102
Tyr
Level 87
God Stats
5W - 1L
1,555 SR
Queue Stats
30W - 4L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
9,169
573
5,128
15,179
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
13
1 / 3 / 3
9,686
605
4,517
10,677
10,837
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
13
2 / 7 / 2
10,191
637
7,437
10,168
3,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
11,855
741
17,270
9,026
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 9
10,889
681
7,027
11,337
4,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 7
10,953
685
6,099
9,842
10,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
1
6
2
0.33
L
Odin
1
3
3
0.83
L
Nu Wa
2
7
2
0.43
W
4
3
9
2.83
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,082
Damage
30,396
36,024
Taken
30,205
24,897
Mitigated
17,981
3,111
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,270
644
3,320
4,902
9,026
3,517
298
1,729
7,197
85,093
0
L
5,128
349
369
2,067
15,179
10,829
0
7,570
7,173
0
18,144
L
Odin
4,517
498
0
605
10,677
10,837
0
3,653
6,814
0
31,521
L
Nu Wa
7,437
2,235
0
70
10,168
3,231
0
5,235
4,735
40,840
0
W
7,027
5,931
0
3,687
11,337
4,272
1,866
3,261
8,001
0
60,440
W
6,099
560
0
621
9,842
10,192
978
3,092
6,654
0
13,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
33,697
136
Minions Killed
234
0
Camps Cleared
0
765,389
Distance Traveled
800,185
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,855
741
124
8
0
298,871
0
L
Fenrir
9,169
573
23
1
0
268,899
3
L
Odin
9,686
605
52
3
0
279,408
0
L
Nu Wa
10,191
637
61
4
0
217,082
0
W
Rama
10,889
681
94
6
0
231,550
0
W
Tyr
10,953
685
16
1
0
269,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role